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		<title>Area Track 3 (Source) - Revision history</title>
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		<updated>2026-05-10T05:15:14Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://wiki.swganh.org/index.php?title=Area_Track_3_(Source)&amp;diff=15368&amp;oldid=prev</id>
		<title>Ready: New page: Tips:   * Tracking can NOT find what the server has not spawned yet. This means that you need to have been in the area long enough for a critter to spawn. Ex. You can not fly into an area ...</title>
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				<updated>2007-09-05T15:57:10Z</updated>
		
		<summary type="html">&lt;p&gt;New page: Tips:   * Tracking can NOT find what the server has not spawned yet. This means that you need to have been in the area long enough for a critter to spawn. Ex. You can not fly into an area ...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Tips:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Tracking can NOT find what the server has not spawned yet. This means that you need to have been in the area long enough for a critter to spawn. Ex. You can not fly into an area on a speeder and jump off and track. The server takes a moment to recognize that you are there and will then spawn accordingly&lt;br /&gt;
* Tracking can NOT force anything to spawn. Rangers can not make a critter appear out of thin air. We hope to have a /track command implemented that will grant us this ability (in a limited fashion).&lt;br /&gt;
* A typical tracking routine is to set up a grid of waypionts and to serach at regular intervals based on that grid. Remember to wait a few seconds to track when you enter a new area, to allow the server to catch up with you. Other methods include having a group of people roaming around inside an area (this is generally called 'stirring up spawns') while the Ranger tracks within that area.&lt;br /&gt;
* The radius of tracking is 500m which means we can track anything that is within 500m of us, that has spawned.&lt;br /&gt;
* What does tracking look like to a Ranger? Well, when we issue the /areatrack command, we get a window that asks us to choose what we want to track (based on our skills); Animal, NPC, or PC. We select what we want to track and there is an animation. We then get a list of results, or a message saying there is nothing to track in the area. The list or results consists of a the MOB type; displayed as the full critter name including the baby tag if it is one, or the NPC name incliding it's type [such as Ophelia (a Nightsister Ranger)], or a Player's name (no title or faction affiliation is displayed) and a direction and distance, if we have the appropriate skill boxes trained. There is no waypoint to the target, so multiple tracks may be necessary.&lt;br /&gt;
&lt;br /&gt;
Bugs:&lt;br /&gt;
&lt;br /&gt;
* There seems to be a 'hole' in traking that occurs around 100m from you. Often you can not track critters that are at this distance from you, even though you can see them.&lt;br /&gt;
* Another bug is the terrain bug. Often, you can not track a critter that is above or below the elevation you are at. I would actually rate this bug as a 'rare occurrence.' Others see it as more common than I do.&lt;br /&gt;
* To reiterate, if the server hasn't spawned something, you can't track it (ok, not a bug, but a very important thing to mention). Almost every Ranger has been in the following situation:&lt;br /&gt;
o Ranger: Nope, I didn't track anyhting&lt;br /&gt;
o Peep: I am looking right at one!!!&lt;/div&gt;</summary>
		<author><name>Ready</name></author>	</entry>

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