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		<id>http://wiki.swganh.org/index.php?action=history&amp;feed=atom&amp;title=Armor_Enhancement_Listing_%28Game_Mechanics%29</id>
		<title>Armor Enhancement Listing (Game Mechanics) - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://wiki.swganh.org/index.php?action=history&amp;feed=atom&amp;title=Armor_Enhancement_Listing_%28Game_Mechanics%29"/>
		<link rel="alternate" type="text/html" href="http://wiki.swganh.org/index.php?title=Armor_Enhancement_Listing_(Game_Mechanics)&amp;action=history"/>
		<updated>2026-05-16T17:32:48Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.26.4</generator>

	<entry>
		<id>http://wiki.swganh.org/index.php?title=Armor_Enhancement_Listing_(Game_Mechanics)&amp;diff=61113&amp;oldid=prev</id>
		<title>Ready: /* Armor Enhancement Listing */</title>
		<link rel="alternate" type="text/html" href="http://wiki.swganh.org/index.php?title=Armor_Enhancement_Listing_(Game_Mechanics)&amp;diff=61113&amp;oldid=prev"/>
				<updated>2009-09-01T22:29:24Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Armor Enhancement Listing&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 22:29, 1 September 2009&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l223&quot; &gt;Line 223:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 223:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Nightsisters&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Nightsisters&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Armor Component&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Armor Component&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-10&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| -10&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-10&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| -10&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-10&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| -10&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Ready</name></author>	</entry>

	<entry>
		<id>http://wiki.swganh.org/index.php?title=Armor_Enhancement_Listing_(Game_Mechanics)&amp;diff=29248&amp;oldid=prev</id>
		<title>Ready: /* Related Tags */</title>
		<link rel="alternate" type="text/html" href="http://wiki.swganh.org/index.php?title=Armor_Enhancement_Listing_(Game_Mechanics)&amp;diff=29248&amp;oldid=prev"/>
				<updated>2008-05-14T11:28:37Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Related Tags&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 11:28, 14 May 2008&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l50&quot; &gt;Line 50:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 50:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| align=&amp;quot;center&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;||{{&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;D0&lt;/del&gt;%}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;||{{&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;D25&lt;/ins&gt;%}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;||{{GameMechanics}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;||{{GameMechanics}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Ready</name></author>	</entry>

	<entry>
		<id>http://wiki.swganh.org/index.php?title=Armor_Enhancement_Listing_(Game_Mechanics)&amp;diff=29247&amp;oldid=prev</id>
		<title>Ready: /* Armor Enhancement Listing */</title>
		<link rel="alternate" type="text/html" href="http://wiki.swganh.org/index.php?title=Armor_Enhancement_Listing_(Game_Mechanics)&amp;diff=29247&amp;oldid=prev"/>
				<updated>2008-05-14T11:28:16Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Armor Enhancement Listing&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;a href=&quot;http://wiki.swganh.org/index.php?title=Armor_Enhancement_Listing_(Game_Mechanics)&amp;amp;diff=29247&amp;amp;oldid=29246&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Ready</name></author>	</entry>

	<entry>
		<id>http://wiki.swganh.org/index.php?title=Armor_Enhancement_Listing_(Game_Mechanics)&amp;diff=29246&amp;oldid=prev</id>
		<title>Ready at 11:27, 14 May 2008</title>
		<link rel="alternate" type="text/html" href="http://wiki.swganh.org/index.php?title=Armor_Enhancement_Listing_(Game_Mechanics)&amp;diff=29246&amp;oldid=prev"/>
				<updated>2008-05-14T11:27:47Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;http://wiki.swganh.org/index.php?title=Armor_Enhancement_Listing_(Game_Mechanics)&amp;amp;diff=29246&amp;amp;oldid=29245&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Ready</name></author>	</entry>

	<entry>
		<id>http://wiki.swganh.org/index.php?title=Armor_Enhancement_Listing_(Game_Mechanics)&amp;diff=29245&amp;oldid=prev</id>
		<title>Ready: New page: == Armor Enhancement Listing ==  {| align=&quot;center&quot; |- || {|class=&quot;anhsmalltable sortable&quot; |- align=&quot;center&quot; style=&quot;background-color:#ffffcc;&quot; |Component ID |Component Name |Item Used In |S...</title>
		<link rel="alternate" type="text/html" href="http://wiki.swganh.org/index.php?title=Armor_Enhancement_Listing_(Game_Mechanics)&amp;diff=29245&amp;oldid=prev"/>
				<updated>2008-05-14T11:25:00Z</updated>
		
		<summary type="html">&lt;p&gt;New page: == Armor Enhancement Listing ==  {| align=&amp;quot;center&amp;quot; |- || {|class=&amp;quot;anhsmalltable sortable&amp;quot; |- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffcc;&amp;quot; |Component ID |Component Name |Item Used In |S...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Armor Enhancement Listing ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
||&lt;br /&gt;
{|class=&amp;quot;anhsmalltable sortable&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#ffffcc;&amp;quot;&lt;br /&gt;
|Component ID&lt;br /&gt;
|Component Name&lt;br /&gt;
|Item Used In&lt;br /&gt;
|Slot Name&lt;br /&gt;
|Method Obtained&lt;br /&gt;
|Obtained From&lt;br /&gt;
|Category&lt;br /&gt;
|Base Health Encumberance&lt;br /&gt;
|Base Action Encumberance&lt;br /&gt;
|Base Mind Encumberance&lt;br /&gt;
|Base Effectiveness (Armor)&lt;br /&gt;
|Base Kinetic Effectiveness&lt;br /&gt;
|Base Energy Effectiveness&lt;br /&gt;
|Base Blast Effectiveness&lt;br /&gt;
|Base Stun Effectiveness&lt;br /&gt;
|Base Heat Effectiveness&lt;br /&gt;
|Base Cold Effectiveness&lt;br /&gt;
|Base Acid Effectiveness&lt;br /&gt;
|Base Electrical Effectiveness&lt;br /&gt;
|Base Integrity (Armor)&lt;br /&gt;
|Drop Yields (In units of items per set)&lt;br /&gt;
|Object File Path&lt;br /&gt;
|Object File&lt;br /&gt;
|Object ID Path&lt;br /&gt;
|----&lt;br /&gt;
|armor_segment_enhancement_brackaset&lt;br /&gt;
|[[Brackaset Plates (Looted Item)|Brackaset Plates]]&lt;br /&gt;
|Bone Armor Segment, Advanced Bone Armor Segment, Chitin Armor Segment, Advanced Chitin Armor Segment, Composite Armor Segment, Advanced Composite Armor Segment, Kashyyykian Black Mountain Armor Segment, Advanced Kashyyykian Black Mountain Armor Segment, Kashyyykian Ceremonial Armor Segment, Advanced Kashyyykian Ceremonial Armor Segment, Kashyyykian Hunting Armor Segment, Advanced Kashyyykian Hunting Armor Segment, Padded Armor Segment, Advanced Padded Armor Segment, Ubese Armor Segment, Advanced Ubese Armor Segment, Armorweave Segment, Advanced Armorweave Segment, Interwoven Bone Segment, Interwoven R. I. S. Segment, R.I.S. Armor Segment, Tantel Armor Segment&lt;br /&gt;
|Segment Enhancement&lt;br /&gt;
|Looted&lt;br /&gt;
|Brackaset&lt;br /&gt;
|Armor Component&lt;br /&gt;
|3&lt;br /&gt;
|3&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|\object\tangible\component\armor&lt;br /&gt;
|shared_armor_segment_enhancement_brackaset.iff&lt;br /&gt;
|/string/en/craft_armor_ingredients_n.stf&lt;br /&gt;
|----&lt;br /&gt;
|armor_segment_enhancement_fambaa&lt;br /&gt;
|[[Fambaa Hide (Looted Item)|Fambaa Hide]]&lt;br /&gt;
|Bone Armor Segment, Advanced Bone Armor Segment, Chitin Armor Segment, Advanced Chitin Armor Segment, Composite Armor Segment, Advanced Composite Armor Segment, Kashyyykian Black Mountain Armor Segment, Advanced Kashyyykian Black Mountain Armor Segment, Kashyyykian Ceremonial Armor Segment, Advanced Kashyyykian Ceremonial Armor Segment, Kashyyykian Hunting Armor Segment, Advanced Kashyyykian Hunting Armor Segment, Padded Armor Segment, Advanced Padded Armor Segment, Ubese Armor Segment, Advanced Ubese Armor Segment, Armorweave Segment, Advanced Armorweave Segment, Interwoven Bone Segment, Interwoven R. I. S. Segment, R.I.S. Armor Segment, Tantel Armor Segment&lt;br /&gt;
|&lt;br /&gt;
|Looted&lt;br /&gt;
|Fambaa&lt;br /&gt;
|Armor Component&lt;br /&gt;
|3&lt;br /&gt;
|3&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|\object\tangible\component\armor&lt;br /&gt;
|shared_armor_segment_enhancement_fambaa.iff&lt;br /&gt;
|/string/en/craft_armor_ingredients_n.stf&lt;br /&gt;
|----&lt;br /&gt;
|armor_segment_enhancement_janta&lt;br /&gt;
|[[Janta Hide (Looted Item)|Janta Hide]]&lt;br /&gt;
|Bone Armor Segment, Advanced Bone Armor Segment, Chitin Armor Segment, Advanced Chitin Armor Segment, Composite Armor Segment, Advanced Composite Armor Segment, Kashyyykian Black Mountain Armor Segment, Advanced Kashyyykian Black Mountain Armor Segment, Kashyyykian Ceremonial Armor Segment, Advanced Kashyyykian Ceremonial Armor Segment, Kashyyykian Hunting Armor Segment, Advanced Kashyyykian Hunting Armor Segment, Padded Armor Segment, Advanced Padded Armor Segment, Ubese Armor Segment, Advanced Ubese Armor Segment, Armorweave Segment, Advanced Armorweave Segment, Interwoven Bone Segment, Interwoven R. I. S. Segment, R.I.S. Armor Segment, Tantel Armor Segment&lt;br /&gt;
|&lt;br /&gt;
|Looted&lt;br /&gt;
|Janta&lt;br /&gt;
|Armor Component&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|\object\tangible\component\armor&lt;br /&gt;
|shared_armor_segment_enhancement_janta.iff&lt;br /&gt;
|/string/en/craft_clothing_ingredients_n.stf&lt;br /&gt;
|----&lt;br /&gt;
|armor_segment_enhancement_kimogila&lt;br /&gt;
|[[Kimogila Scales (Looted Item)|Kimogila Scales]]&lt;br /&gt;
|Bone Armor Segment, Advanced Bone Armor Segment, Chitin Armor Segment, Advanced Chitin Armor Segment, Composite Armor Segment, Advanced Composite Armor Segment, Kashyyykian Black Mountain Armor Segment, Advanced Kashyyykian Black Mountain Armor Segment, Kashyyykian Ceremonial Armor Segment, Advanced Kashyyykian Ceremonial Armor Segment, Kashyyykian Hunting Armor Segment, Advanced Kashyyykian Hunting Armor Segment, Padded Armor Segment, Advanced Padded Armor Segment, Ubese Armor Segment, Advanced Ubese Armor Segment, Armorweave Segment, Advanced Armorweave Segment, Interwoven Bone Segment, Interwoven R. I. S. Segment, R.I.S. Armor Segment, Tantel Armor Segment&lt;br /&gt;
|&lt;br /&gt;
|Looted&lt;br /&gt;
|Kimogilas&lt;br /&gt;
|Armor Component&lt;br /&gt;
|4&lt;br /&gt;
|4&lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|4&lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|\object\tangible\component\armor&lt;br /&gt;
|shared_armor_segment_enhancement_kimogila.iff&lt;br /&gt;
|/string/en/craft_armor_ingredients_n.stf&lt;br /&gt;
|----&lt;br /&gt;
|armor_segment_enhancement_krayt&lt;br /&gt;
|[[Krayt Dragon Scale (Looted Item)|Krayt Dragon Scale]]&lt;br /&gt;
|Bone Armor Segment, Advanced Bone Armor Segment, Chitin Armor Segment, Advanced Chitin Armor Segment, Composite Armor Segment, Advanced Composite Armor Segment, Kashyyykian Black Mountain Armor Segment, Advanced Kashyyykian Black Mountain Armor Segment, Kashyyykian Ceremonial Armor Segment, Advanced Kashyyykian Ceremonial Armor Segment, Kashyyykian Hunting Armor Segment, Advanced Kashyyykian Hunting Armor Segment, Padded Armor Segment, Advanced Padded Armor Segment, Ubese Armor Segment, Advanced Ubese Armor Segment, Armorweave Segment, Advanced Armorweave Segment, Interwoven Bone Segment, Interwoven R. I. S. Segment, R.I.S. Armor Segment, Tantel Armor Segment&lt;br /&gt;
|&lt;br /&gt;
|Looted&lt;br /&gt;
|Krayt Dragons&lt;br /&gt;
|Armor Component&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|4&lt;br /&gt;
|4&lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|4&lt;br /&gt;
|4&lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|\object\tangible\component\armor&lt;br /&gt;
|shared_armor_segment_enhancement_krayt.iff&lt;br /&gt;
|/string/en/craft_clothing_ingredients_n.stf&lt;br /&gt;
|----&lt;br /&gt;
|armor_segment_enhancement_nightsister&lt;br /&gt;
|[[Nightsister Armor Shard (Looted Item)|Nightsister Armor Shard]]&lt;br /&gt;
|Bone Armor Segment, Advanced Bone Armor Segment, Chitin Armor Segment, Advanced Chitin Armor Segment, Composite Armor Segment, Advanced Composite Armor Segment, Kashyyykian Black Mountain Armor Segment, Advanced Kashyyykian Black Mountain Armor Segment, Kashyyykian Ceremonial Armor Segment, Advanced Kashyyykian Ceremonial Armor Segment, Kashyyykian Hunting Armor Segment, Advanced Kashyyykian Hunting Armor Segment, Padded Armor Segment, Advanced Padded Armor Segment, Ubese Armor Segment, Advanced Ubese Armor Segment, Armorweave Segment, Advanced Armorweave Segment, Interwoven Bone Segment, Interwoven R. I. S. Segment, R.I.S. Armor Segment, Tantel Armor Segment&lt;br /&gt;
|&lt;br /&gt;
|Looted&lt;br /&gt;
|Nightsisters&lt;br /&gt;
|Armor Component&lt;br /&gt;
|-10&lt;br /&gt;
|-10&lt;br /&gt;
|-10&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|\object\tangible\component\armor&lt;br /&gt;
|shared_armor_segment_enhancement_nightsister.iff&lt;br /&gt;
|/string/en/craft_clothing_ingredients_n.stf&lt;br /&gt;
|----&lt;br /&gt;
|armor_segment_enhancement_rancor&lt;br /&gt;
|[[Rancor Hide (Looted Item)|Rancor Hide]]&lt;br /&gt;
|Bone Armor Segment, Advanced Bone Armor Segment, Chitin Armor Segment, Advanced Chitin Armor Segment, Composite Armor Segment, Advanced Composite Armor Segment, Kashyyykian Black Mountain Armor Segment, Advanced Kashyyykian Black Mountain Armor Segment, Kashyyykian Ceremonial Armor Segment, Advanced Kashyyykian Ceremonial Armor Segment, Kashyyykian Hunting Armor Segment, Advanced Kashyyykian Hunting Armor Segment, Padded Armor Segment, Advanced Padded Armor Segment, Ubese Armor Segment, Advanced Ubese Armor Segment, Armorweave Segment, Advanced Armorweave Segment, Interwoven Bone Segment, Interwoven R. I. S. Segment, R.I.S. Armor Segment, Tantel Armor Segment&lt;br /&gt;
|&lt;br /&gt;
|Looted&lt;br /&gt;
|Rancors&lt;br /&gt;
|Armor Component&lt;br /&gt;
|4&lt;br /&gt;
|5&lt;br /&gt;
|5&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|1000&lt;br /&gt;
|&lt;br /&gt;
|\object\tangible\component\armor&lt;br /&gt;
|shared_armor_segment_enhancement_rancor.iff&lt;br /&gt;
|/string/en/craft_clothing_ingredients_n.stf&lt;br /&gt;
|----&lt;br /&gt;
|armor_segment_enhancement_sharnaff&lt;br /&gt;
|[[Sharnaff Plating (Looted Item)|Sharnaff Plating]]&lt;br /&gt;
|Bone Armor Segment, Advanced Bone Armor Segment, Chitin Armor Segment, Advanced Chitin Armor Segment, Composite Armor Segment, Advanced Composite Armor Segment, Kashyyykian Black Mountain Armor Segment, Advanced Kashyyykian Black Mountain Armor Segment, Kashyyykian Ceremonial Armor Segment, Advanced Kashyyykian Ceremonial Armor Segment, Kashyyykian Hunting Armor Segment, Advanced Kashyyykian Hunting Armor Segment, Padded Armor Segment, Advanced Padded Armor Segment, Ubese Armor Segment, Advanced Ubese Armor Segment, Armorweave Segment, Advanced Armorweave Segment, Interwoven Bone Segment, Interwoven R. I. S. Segment, R.I.S. Armor Segment, Tantel Armor Segment&lt;br /&gt;
|&lt;br /&gt;
|Looted&lt;br /&gt;
|Sharnaffs&lt;br /&gt;
|Armor Component&lt;br /&gt;
|0&lt;br /&gt;
|6&lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3&lt;br /&gt;
|5&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|\object\tangible\component\armor&lt;br /&gt;
|shared_armor_segment_enhancement_sharnaff.iff&lt;br /&gt;
|/string/en/craft_armor_ingredients_n.stf&lt;br /&gt;
|----&lt;br /&gt;
|armor_segment_enhancement_voritor_lizard&lt;br /&gt;
|[[Voritor Lizard Scales (Looted Item)|Voritor Lizard Scales]]&lt;br /&gt;
|Bone Armor Segment, Advanced Bone Armor Segment, Chitin Armor Segment, Advanced Chitin Armor Segment, Composite Armor Segment, Advanced Composite Armor Segment, Kashyyykian Black Mountain Armor Segment, Advanced Kashyyykian Black Mountain Armor Segment, Kashyyykian Ceremonial Armor Segment, Advanced Kashyyykian Ceremonial Armor Segment, Kashyyykian Hunting Armor Segment, Advanced Kashyyykian Hunting Armor Segment, Padded Armor Segment, Advanced Padded Armor Segment, Ubese Armor Segment, Advanced Ubese Armor Segment, Armorweave Segment, Advanced Armorweave Segment, Interwoven Bone Segment, Interwoven R. I. S. Segment, R.I.S. Armor Segment, Tantel Armor Segment&lt;br /&gt;
|&lt;br /&gt;
|Looted&lt;br /&gt;
|Voritor Lizards&lt;br /&gt;
|Armor Component&lt;br /&gt;
|5&lt;br /&gt;
|5&lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|4&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|\object\tangible\component\armor&lt;br /&gt;
|shared_armor_segment_enhancement_voritor_lizard.iff&lt;br /&gt;
|/string/en/craft_armor_ingredients_n.stf&lt;br /&gt;
|----&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ready</name></author>	</entry>

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