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		<id>http://wiki.swganh.org/index.php?action=history&amp;feed=atom&amp;title=Astromech20050819</id>
		<title>Astromech20050819 - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://wiki.swganh.org/index.php?action=history&amp;feed=atom&amp;title=Astromech20050819"/>
		<link rel="alternate" type="text/html" href="http://wiki.swganh.org/index.php?title=Astromech20050819&amp;action=history"/>
		<updated>2026-05-10T05:33:56Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.26.4</generator>

	<entry>
		<id>http://wiki.swganh.org/index.php?title=Astromech20050819&amp;diff=75660&amp;oldid=prev</id>
		<title>Snow at 22:36, 30 August 2010</title>
		<link rel="alternate" type="text/html" href="http://wiki.swganh.org/index.php?title=Astromech20050819&amp;diff=75660&amp;oldid=prev"/>
				<updated>2010-08-30T22:36:29Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 22:36, 30 August 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{PageHeader|Archive|Astromech Stats Page (August 19th, 2005)}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{PageHeader|Archive|Astromech Stats Page (August 19th, 2005)}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Least-played to most-played professions&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Least-played to most-played professions&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;/u&amp;gt;&amp;lt;/div&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;||Profession Name&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;div&amp;gt;&lt;/del&gt;Squadleader&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(Least played)&amp;lt;br&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Chef&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;||&lt;/ins&gt;Squadleader&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Force Sensitive - Crafting &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;||&lt;/ins&gt;Chef&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;||&lt;/ins&gt;Force Sensitive - Crafting&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Droid Engineer &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Droid Engineer &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ranger&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ranger&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Snow</name></author>	</entry>

	<entry>
		<id>http://wiki.swganh.org/index.php?title=Astromech20050819&amp;diff=42058&amp;oldid=prev</id>
		<title>Snow: New page: {{PageHeader|Archive|Astromech Stats Page (August 19th, 2005)}}  Least-played to most-played professions&lt;br&gt; &lt;/u&gt;&lt;/div&gt; &lt;p&gt;&amp;nbsp;&lt;/p&gt; &lt;div&gt;Squadleader(Least played)&lt;br&gt; Chef&lt;br&gt; Force Sens...</title>
		<link rel="alternate" type="text/html" href="http://wiki.swganh.org/index.php?title=Astromech20050819&amp;diff=42058&amp;oldid=prev"/>
				<updated>2008-07-08T23:16:32Z</updated>
		
		<summary type="html">&lt;p&gt;New page: {{PageHeader|Archive|Astromech Stats Page (August 19th, 2005)}}  Least-played to most-played professions&amp;lt;br&amp;gt; &amp;lt;/u&amp;gt;&amp;lt;/div&amp;gt; &amp;lt;p&amp;gt; &amp;lt;/p&amp;gt; &amp;lt;div&amp;gt;Squadleader(Least played)&amp;lt;br&amp;gt; Chef&amp;lt;br&amp;gt; Force Sens...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{PageHeader|Archive|Astromech Stats Page (August 19th, 2005)}}&lt;br /&gt;
&lt;br /&gt;
Least-played to most-played professions&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/u&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;Squadleader(Least played)&amp;lt;br&amp;gt;&lt;br /&gt;
Chef&amp;lt;br&amp;gt;&lt;br /&gt;
Force Sensitive - Crafting &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Droid Engineer &amp;lt;br&amp;gt;&lt;br /&gt;
Ranger&amp;lt;br&amp;gt;&lt;br /&gt;
Bio Engineer &amp;lt;br&amp;gt;&lt;br /&gt;
Musician&amp;lt;br&amp;gt;&lt;br /&gt;
Armorsmith&amp;lt;br&amp;gt;&lt;br /&gt;
Image Designer &amp;lt;br&amp;gt;&lt;br /&gt;
Shipwright&amp;lt;br&amp;gt;&lt;br /&gt;
Weaponsmith&amp;lt;br&amp;gt;&lt;br /&gt;
Architect&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Force Wielder &amp;lt;br&amp;gt;&lt;br /&gt;
Fencer&amp;lt;br&amp;gt;&lt;br /&gt;
Tailor&amp;lt;br&amp;gt;&lt;br /&gt;
Pikeman&amp;lt;br&amp;gt;&lt;br /&gt;
Dancer&amp;lt;br&amp;gt;&lt;br /&gt;
Commando&amp;lt;br&amp;gt;&lt;br /&gt;
Force Defender &amp;lt;br&amp;gt;&lt;br /&gt;
Force Enhancer &amp;lt;br&amp;gt;&lt;br /&gt;
Force Healer &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Light Saber Mastery &amp;lt;br&amp;gt;&lt;br /&gt;
Creature Handler&amp;lt;br&amp;gt;&lt;br /&gt;
Smuggler&amp;lt;br&amp;gt;&lt;br /&gt;
Swordsman&amp;lt;br&amp;gt;&lt;br /&gt;
Combat Medic &amp;lt;br&amp;gt;&lt;br /&gt;
Merchant&amp;lt;br&amp;gt;&lt;br /&gt;
Doctor&amp;lt;br&amp;gt;&lt;br /&gt;
Politician&amp;lt;br&amp;gt;&lt;br /&gt;
Carbineer&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Force Sensitive - Senses &amp;lt;br&amp;gt;&lt;br /&gt;
Teras Kasi &amp;lt;br&amp;gt;&lt;br /&gt;
Pistoleer&amp;lt;br&amp;gt;&lt;br /&gt;
Rifleman&amp;lt;br&amp;gt;&lt;br /&gt;
Force Sensitive - Reflexes&amp;lt;br&amp;gt;&lt;br /&gt;
Bounty Hunter &amp;lt;br&amp;gt;&lt;br /&gt;
Force Sensitive - Combat(Most Played)&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt; GarVa wrote:&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;strong&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;Got the List of Masteries (actual masters in listed skill trees) least to most again:&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;Force Sensitive: Crafting Mastery (Least Masteries)&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;Force Sensitive: Senses&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;Force Healer&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;Force Enhancer&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;Force Wielder&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;Squad Leader&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;Politician&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;Ranger&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;Droid Engineer&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;Force Sensitive: Reflexes&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;Chef&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;Force Sensitive: Combat&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;Bio Engineer&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;Musician&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;Force Defender&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;Fencer&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;Tailor&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;Architect&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;Image Designer&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;Armorsmith&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;Pikeman&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;Weaponsmith&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;ShipWright&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;Dancer&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;Commando&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;Light Saber&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;Creature Handler&amp;lt;/font&amp;gt;&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;strong&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;Merchan&amp;lt;/font&amp;gt;&amp;lt;/strong&amp;gt;&amp;lt;strong&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;t &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; &amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;Combat Medic&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;Smuggler&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;Swordsman&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;Doctor&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;Carbineer&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;Pistoleer&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;Teras Kasi&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;Rifleman&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;Bounty Hunte&amp;lt;/font&amp;gt;&amp;lt;/strong&amp;gt;&amp;lt;strong&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;r &amp;lt;/font&amp;gt;&amp;lt;/strong&amp;gt;&amp;lt;strong&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;(Most Masteries)&amp;lt;/font&amp;gt;&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;------------------------------------------------------&amp;lt;/font&amp;gt;&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;font-size: large;&amp;quot;&amp;gt;Beta Professions&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span id=&amp;quot;_ctl0_cphMain_rptMessages__ctl0_MessageView_bcMessageBody&amp;quot;&amp;gt;From the beta boards. Before they merged some of the professions.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: bold;&amp;quot;&amp;gt;Architect &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
This profession combines skills from the architecture and general crafting disciplines. A player in this profession can build structures including player venues, installations, and municipal structures. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: bold;&amp;quot;&amp;gt;Armorer &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
This profession combines skills from the armor design and general crafting disciplines. A player in this profession can create armor for players and structures. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: bold;&amp;quot;&amp;gt;Bounty Hunter &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
This elite profession combines skills from the investigation, slicing and combat disciplines. A player in this advanced profession can hunt down other players with bounties and is an accomplished combatant. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: bold;&amp;quot;&amp;gt;Chef &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This profession combines skills from the cooking and general crafting disciplines. A player in this profession can create all kinds of foods. Foods are not necessary but are quite useful for temporarily improving a player's attributes &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: bold;&amp;quot;&amp;gt;Combat Engineer &amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
This profession combines skills from the engineering and combat disciplines. A player in this profession can both hold his/her own in a fight and repair items that are broken or damaged in combat. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: bold;&amp;quot;&amp;gt;Combat Medic &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
This profession combines skills from the medical and combat disciplines. A player in this profession can both hold their own in a fight as well as heal those who are injured in the field. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: bold;&amp;quot;&amp;gt;Commando &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
This profession combines skills from both the ranged and melee combat disciplines. A player in this profession is dangerous both at range and up close. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: bold;&amp;quot;&amp;gt;Creature Handler &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
This profession combines skills from both the combat and creature handling disciplines. A player in this profession can tame and train animals. A tamed animal can be sold to other players who have sufficient skill to control the creature. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: bold;&amp;quot;&amp;gt;Doctor &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
This profession combines skills from the medical and chemical design disciplines. A player in this profession can cure all kinds of damage including shock wounds. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: bold;&amp;quot;&amp;gt;Droid Engineer &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
This profession combines skills from the droid design and general crafting disciplines. A player in this profession can design droid components, instruments and droids themselves. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: bold;&amp;quot;&amp;gt;Entertainer &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This profession includes skills from the dancing and musicianship disciplines. A player in this profession can play musical instruments and perform dance routines for the benefit of others. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: bold;&amp;quot;&amp;gt;Explorer &amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
This profession combines skills from the linguistics, outdoorsmanship, and combat disciplines. A player in this profession can “solo” as well as translate for group members. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: bold;&amp;quot;&amp;gt;Farmer &amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
This elite profession combines skills from the farming and facility management disciplines. A player in this profession can grow plants and animals for foods and medicines. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: bold;&amp;quot;&amp;gt;Gunsmith &amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
This profession combines skills from the ranged weapons design and general crafting disciplines. A player in this profession can design ranged weapons and their components. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: bold;&amp;quot;&amp;gt;Image Designer &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
The Image Designer profession combines skills from the body customization and tailoring disciplines. A player in this profession can modify the way other players look as well as create clothing. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: bold;&amp;quot;&amp;gt;Jedi &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Jedi is a special case profession that requires considerable prerequisites (such as being Force sensitive). A player in this profession has access to considerable Force wielding skills, but they would be wise to keep that information to themselves as the Galactic Empire aggressively hunts the Jedi. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: bold;&amp;quot;&amp;gt;Marksman &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
This profession combines skills from the ranged combat disciplines. A player in this profession is extremely dangerous in ranged combat. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: bold;&amp;quot;&amp;gt;Melee Weaponsmith &amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This profession combines skills from the melee weapon design and general crafting disciplines. A player in this profession can design melee weapons and their components. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: bold;&amp;quot;&amp;gt;Merchant &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
This elite profession combines skills from the merchant, facility management, and general crafting disciplines. A player in this profession can operate vendors and run player-venues. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;font color=&amp;quot;#ffcc00&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: bold;&amp;quot;&amp;gt;Miner &amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
This elite profession combines skills from the mining and facility management disciplines. A player in this profession can extract valuable resources from the environment. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: bold;&amp;quot;&amp;gt;Politician &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
This elite profession includes skills from the politics and linguistics disciplines. A player in this advanced profession can run for office and manage a player city. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: bold;&amp;quot;&amp;gt;Ranger &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
This profession combines skills from the creature handling, outdoorsmanship, and combat disciplines. A player in this profession can “solo” as well as find creatures for the food or taming. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: bold;&amp;quot;&amp;gt;Smuggler &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
This profession combines skills from the smuggling and ranged combat disciplines. A player in this profession can move “illicit” materials past “faction police” with greater ease and are useful to players involved in commerce. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: bold;&amp;quot;&amp;gt;Squad Leader &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
This profession combines skills from the leadership and combat disciplines. A player in this profession provides combat and movement bonuses to anyone that is grouped with them. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight: bold;&amp;quot;&amp;gt;Teras Kasi Artist &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
This profession combines skills from the melee combat and melee tactics disciplines. A player in this profession is extremely dangerous in melee combat. Teras Kasi, or “steel hands”, is a Bunduki martial arts discipline focusing on weaponless combat. &amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span id=&amp;quot;_ctl0_cphMain_rptMessages__ctl0_MessageView_bcMessageBody&amp;quot;&amp;gt;------------------------------------------------&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;color: rgb(255, 255, 0);&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size: x-large;&amp;quot;&amp;gt;More to come.... &amp;amp;gt;&amp;amp;gt;&amp;amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/strong&amp;gt;&amp;lt;span id=&amp;quot;_ctl0_cphMain_rptMessages__ctl0_MessageView_bcMessageBody&amp;quot;&amp;gt;&lt;/div&gt;</summary>
		<author><name>Snow</name></author>	</entry>

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