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		<title>Dot Defenses 5 (Source) - Revision history</title>
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		<updated>2026-05-06T13:42:45Z</updated>
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	<entry>
		<id>http://wiki.swganh.org/index.php?title=Dot_Defenses_5_(Source)&amp;diff=51616&amp;oldid=prev</id>
		<title>Ready: New page: Using pre-patch poison B resist buffs 204 power: against 210 pot poison C - 26 resists, 20 successes, 46 total throws against 131 pot poison C - 27 resists, 19 successes, 46 total throws  ...</title>
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				<updated>2009-03-11T16:45:18Z</updated>
		
		<summary type="html">&lt;p&gt;New page: Using pre-patch poison B resist buffs 204 power: against 210 pot poison C - 26 resists, 20 successes, 46 total throws against 131 pot poison C - 27 resists, 19 successes, 46 total throws  ...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Using pre-patch poison B resist buffs 204 power:&lt;br /&gt;
against 210 pot poison C - 26 resists, 20 successes, 46 total throws&lt;br /&gt;
against 131 pot poison C - 27 resists, 19 successes, 46 total throws&lt;br /&gt;
&lt;br /&gt;
Using post-patch poison B resist buffs 196 power:&lt;br /&gt;
against 192 pot poison C - 28 resists, 18 successes, 46 total throws&lt;br /&gt;
against 131 pot poison C - 31 resists, 15 successes, 46 total throws&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I looks like they MAY have toned down the area cures. 288 power area cure Bs required 3 apps to cure the 131 pot 342 effect poisons. I honestly was not keeping track of the other poisons.&lt;br /&gt;
&lt;br /&gt;
I will let somebody else test the area cures...almost 200 throws is ecough for me right now.&lt;br /&gt;
&lt;br /&gt;
Message Edited by Pahdbacca on 08-31-2004 04:48 PM&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I did some area cure testing. They seem to have been adjusted as promised. I used a 339 effectiveness poison (678 tick) against 2 different area cures.&lt;br /&gt;
&lt;br /&gt;
Cure 1: Cure Poison Area B, effectiveness: 261&lt;br /&gt;
&lt;br /&gt;
First application: tick reduced to 417&lt;br /&gt;
Second application: tick reduced to 156&lt;br /&gt;
Third application: cured&lt;br /&gt;
&lt;br /&gt;
Cure 2: Cure Poison Area C, effectiveness: 597&lt;br /&gt;
&lt;br /&gt;
First apllication: tick reduced to 81&lt;br /&gt;
Second application: cured&lt;br /&gt;
&lt;br /&gt;
It falls right in line with how we were told they would work. The effectiveness of the cure is subtracted from the damage, until it gets to 0 (cure). When these cures first went in (9.3) I could cure that same poison with one application of the same area cure B I used here. This is definitely better.&lt;/div&gt;</summary>
		<author><name>Ready</name></author>	</entry>

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