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		<title>Dot Defenses 9 (Source) - Revision history</title>
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		<updated>2026-04-24T13:48:40Z</updated>
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	<entry>
		<id>http://wiki.swganh.org/index.php?title=Dot_Defenses_9_(Source)&amp;diff=51621&amp;oldid=prev</id>
		<title>Ready: New page: Alternatives to Jedi Robes&amp;#58;  Aakuan Loot&amp;#58; Rings &amp;#40;+5 ranged defense, can wear two&amp;#41;, Belt &amp;#40;+10 disease resistance&amp;#41;, Robe &amp;#40;+10 posion reistance&amp;#41;, and Shirt &amp;#4...</title>
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				<updated>2009-03-11T16:57:57Z</updated>
		
		<summary type="html">&lt;p&gt;New page: Alternatives to Jedi Robes:  Aakuan Loot: Rings (+5 ranged defense, can wear two), Belt (+10 disease resistance), Robe (+10 posion reistance), and Shirt &amp;amp;#4...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Alternatives to Jedi Robes&amp;amp;#58;&lt;br /&gt;
&lt;br /&gt;
Aakuan Loot&amp;amp;#58; Rings &amp;amp;#40;+5 ranged defense, can wear two&amp;amp;#41;, Belt &amp;amp;#40;+10 disease resistance&amp;amp;#41;, Robe &amp;amp;#40;+10 posion reistance&amp;amp;#41;, and Shirt &amp;amp;#40;+10 bleed resistance&amp;amp;#41;.&lt;br /&gt;
&lt;br /&gt;
BE-enhanced Tailor Clothing&amp;amp;#58; There are two types of BE-enhances that are useful for Jedi, +bleeding defense and +stun/melee defense. You can get these built into various Tailor-made clothing, just remember that the maximum cumulative bonus you can get from each bonus type is +25.&lt;br /&gt;
&lt;br /&gt;
In addition to Robes, Jedi can also wear Belts, Gloves, and some types of Headwear.&lt;br /&gt;
&lt;br /&gt;
Skill Enhancing Attachments &amp;amp;#40;SEA's&amp;amp;#41;&amp;amp;#58; Of course Jedi Robes don't have slots, but you can get gloves, headwear, and belts with them so you can add SEA's that would be useful to Jedi in these &amp;amp;#40;see next sub-section&amp;amp;#41;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Skill Enhancing Attachments&amp;amp;#58;&lt;br /&gt;
&lt;br /&gt;
SEA's that are useable by Jedi&amp;amp;#58;&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
Terrain Negotiation&lt;br /&gt;
*&lt;br /&gt;
Melee Defense&lt;br /&gt;
*&lt;br /&gt;
Ranged Defense&lt;br /&gt;
*&lt;br /&gt;
Bleeding Resistance&lt;br /&gt;
*&lt;br /&gt;
Combat Bleeding Defense&lt;br /&gt;
*&lt;br /&gt;
Poison Resistance&lt;br /&gt;
*&lt;br /&gt;
Disease Resistance&lt;br /&gt;
*&lt;br /&gt;
Fire Resistance&lt;br /&gt;
*&lt;br /&gt;
Defense vs. Dizzy&lt;br /&gt;
*&lt;br /&gt;
Defense vs. Blind&lt;br /&gt;
*&lt;br /&gt;
Defense vs. Knockdown&lt;br /&gt;
*&lt;br /&gt;
Defense vs. Posture Change &amp;amp;#40;Up&amp;amp;#41;&lt;br /&gt;
*&lt;br /&gt;
Defense vs. Posture Change &amp;amp;#40;Down&amp;amp;#41;&lt;br /&gt;
*&lt;br /&gt;
Defense vs. Intimidate&lt;br /&gt;
*&lt;br /&gt;
Defense vs. Stun&lt;br /&gt;
&lt;br /&gt;
Remember that the maximum bonus allowable from SEA's and BE clothing is +25, any combined amount over that will be ignored.&lt;br /&gt;
&lt;br /&gt;
Also note that Resistances SEA's &amp;amp;#40;eg. Posion Resistance&amp;amp;#41; do not stack on top of other resistances, such as the Force Resists or the Doctor Resistance buffs. Same thing for Defense versus SEA's &amp;amp;#40;eg. Defense vs. Dizzy&amp;amp;#41;, they are separate checks from Jedi State Defenses and Force Resist States.&lt;br /&gt;
&lt;br /&gt;
In my opinion, Terrain Negotiation is the most valuable SEA for Jedi, since we have none innately. Melee Defense and then Ranged Defense are useful as well.&lt;/div&gt;</summary>
		<author><name>Ready</name></author>	</entry>

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