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		<title>Experience 1 (Source) - Revision history</title>
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		<updated>2026-05-03T20:19:40Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://wiki.swganh.org/index.php?title=Experience_1_(Source)&amp;diff=23813&amp;oldid=prev</id>
		<title>Ready: New page: SWG's exp system wasn't difficult at all. In fact, is was the only thing that made sense in the entire game. Exp was determined by a comparison between your &quot;level&quot; and the MOB's CL(creatu...</title>
		<link rel="alternate" type="text/html" href="http://wiki.swganh.org/index.php?title=Experience_1_(Source)&amp;diff=23813&amp;oldid=prev"/>
				<updated>2008-02-25T08:59:31Z</updated>
		
		<summary type="html">&lt;p&gt;New page: SWG&amp;#039;s exp system wasn&amp;#039;t difficult at all. In fact, is was the only thing that made sense in the entire game. Exp was determined by a comparison between your &amp;quot;level&amp;quot; and the MOB&amp;#039;s CL(creatu...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;SWG's exp system wasn't difficult at all. In fact, is was the only thing that made sense in the entire game. Exp was determined by a comparison between your &amp;quot;level&amp;quot; and the MOB's CL(creature level) with each mob having a base exp given which the comparison was applied to. (so total exp from a certain mob would be&lt;br /&gt;
&lt;br /&gt;
MOB CL/(Your Level OR the average level of your party) X 10&lt;br /&gt;
&lt;br /&gt;
So if you were level 5, and you fought a level 3 MOB with 100 experiance, it you cuold get 60 experiance )&lt;br /&gt;
&lt;br /&gt;
Since in SWG you can switch weapon types in mid battle, the ammount of weapon experiance you got was equal to&lt;br /&gt;
&lt;br /&gt;
(&amp;quot;Damge dealt with that weapon&amp;quot;/Maximum health of the MOB) X Total possible EXP.&lt;br /&gt;
&lt;br /&gt;
refering back to that last example, if you used a polearm weapon for 50 pts of damage, and a sword for 90 pts of damage, you'd get 21 polearm exp and 39 sword experiance.&lt;br /&gt;
&lt;br /&gt;
You also gained Combat experiance (basically, the most general experiance that almost every class used at some point in time) which was equal to 1/10 of the total gained exp. Thus in the past example, you'd get 6 combat experiance.&lt;br /&gt;
&lt;br /&gt;
SWG's experiance system is perhaps the only thing I will ever praise about that game, despite being somewhat complex. Using it may add a little complexity to your game, but definately would make the combat system deeper.&lt;/div&gt;</summary>
		<author><name>Ready</name></author>	</entry>

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