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		<id>http://wiki.swganh.org/index.php?action=history&amp;feed=atom&amp;title=Forage_2_%28Source%29</id>
		<title>Forage 2 (Source) - Revision history</title>
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		<updated>2026-06-04T12:17:24Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://wiki.swganh.org/index.php?title=Forage_2_(Source)&amp;diff=21638&amp;oldid=prev</id>
		<title>Snow: Protected &quot;Forage 2 (Source)&quot;: Page is complete. [edit=sysop:move=sysop]</title>
		<link rel="alternate" type="text/html" href="http://wiki.swganh.org/index.php?title=Forage_2_(Source)&amp;diff=21638&amp;oldid=prev"/>
				<updated>2008-01-10T03:14:37Z</updated>
		
		<summary type="html">&lt;p&gt;Protected &amp;quot;&lt;a href=&quot;/index.php/Forage_2_(Source)&quot; title=&quot;Forage 2 (Source)&quot;&gt;Forage 2 (Source)&lt;/a&gt;&amp;quot;: Page is complete. [edit=sysop:move=sysop]&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='1' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='1' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 03:14, 10 January 2008&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan='2' style='text-align: center;' lang='en'&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Snow</name></author>	</entry>

	<entry>
		<id>http://wiki.swganh.org/index.php?title=Forage_2_(Source)&amp;diff=21637&amp;oldid=prev</id>
		<title>Snow at 03:14, 10 January 2008</title>
		<link rel="alternate" type="text/html" href="http://wiki.swganh.org/index.php?title=Forage_2_(Source)&amp;diff=21637&amp;oldid=prev"/>
				<updated>2008-01-10T03:14:28Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 03:14, 10 January 2008&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Well currently you can only have 4 successful forages in an area. No matter if you forage 1, 2, 3 items at once or get the &amp;quot;special&amp;quot; forage that never fits in your inventory....once you hit the 4th success that area is dry. I haven't tested the exact amount of time it takes, but the area will regenerate items at a rate of roughly 1 per 5min. So there's already a minor deterant for the macroing. I'm sure if it that isn't severe enough other measures could be put in.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;{{PageHeader|Source Page|Forage}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Well currently you can only have 4 successful forages in an area.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;/sigh &lt;/del&gt;... I'&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;m not saying you cannot forage successfully more than 4 times in &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;spot&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;What &lt;/del&gt;I &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;am saying is something like this:&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;No matter if you forage 1, 2, 3 items at once or get the &amp;quot;special&amp;quot; forage that never fits in your inventory&lt;/ins&gt;..&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;..once you hit the 4th success that area is dry&lt;/ins&gt;. I &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;haven&lt;/ins&gt;'&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;t tested the exact amount of time it takes, but the area will regenerate items at &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;rate of roughly 1 per 5min. So there's already a minor deterant for the macroing&lt;/ins&gt;. I&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'m sure if it that isn't severe enough other measures could be put in.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;-that each &amp;quot;area&amp;quot; has 4 &lt;/del&gt;forage &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;slots&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;/sigh ... I'm not saying you cannot &lt;/ins&gt;forage &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;successfully more than 4 times in a spot. What I am saying is something like this:&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;-if you earn a success, no matter what kind of success, a slot is emptied&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;:* that each &amp;quot;area&amp;quot; has 4 forage slots&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;-&lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;timer is started&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and 2.5-3mins later that specific &lt;/del&gt;slot is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;filled again&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;:* if you earn &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;success&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;no matter what kind of success, a &lt;/ins&gt;slot is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;emptied&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;:* a timer is started, and 2.5-3mins later that specific slot is filled again&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;So if you say get 4 successes in a row, you will not get a success for another &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;2mins &lt;/del&gt;or so. If you fail a lot between successes, it will seem like there is always something there. This is the way I think it works. So yes, I suppose you can forage in a spot forever, but you cannot expect to get something every other try.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;So if you say get 4 successes in a row, you will not get a success for another &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;2 minutes &lt;/ins&gt;or so. If you fail a lot between successes, it will seem like there is always something there. This is the way I think it works. So yes, I suppose you can forage in a spot forever, but you cannot expect to get something every other try.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Snow</name></author>	</entry>

	<entry>
		<id>http://wiki.swganh.org/index.php?title=Forage_2_(Source)&amp;diff=14993&amp;oldid=prev</id>
		<title>Ready: New page: Well currently you can only have 4 successful forages in an area. No matter if you forage 1, 2, 3 items at once or get the &quot;special&quot; forage that never fits in your inventory....once you hi...</title>
		<link rel="alternate" type="text/html" href="http://wiki.swganh.org/index.php?title=Forage_2_(Source)&amp;diff=14993&amp;oldid=prev"/>
				<updated>2007-09-01T07:51:19Z</updated>
		
		<summary type="html">&lt;p&gt;New page: Well currently you can only have 4 successful forages in an area. No matter if you forage 1, 2, 3 items at once or get the &amp;quot;special&amp;quot; forage that never fits in your inventory....once you hi...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Well currently you can only have 4 successful forages in an area. No matter if you forage 1, 2, 3 items at once or get the &amp;quot;special&amp;quot; forage that never fits in your inventory....once you hit the 4th success that area is dry. I haven't tested the exact amount of time it takes, but the area will regenerate items at a rate of roughly 1 per 5min. So there's already a minor deterant for the macroing. I'm sure if it that isn't severe enough other measures could be put in.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/sigh ... I'm not saying you cannot forage successfully more than 4 times in a spot. What I am saying is something like this:&lt;br /&gt;
&lt;br /&gt;
-that each &amp;quot;area&amp;quot; has 4 forage slots&lt;br /&gt;
&lt;br /&gt;
-if you earn a success, no matter what kind of success, a slot is emptied&lt;br /&gt;
&lt;br /&gt;
-a timer is started, and 2.5-3mins later that specific slot is filled again&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
So if you say get 4 successes in a row, you will not get a success for another 2mins or so. If you fail a lot between successes, it will seem like there is always something there. This is the way I think it works. So yes, I suppose you can forage in a spot forever, but you cannot expect to get something every other try.&lt;/div&gt;</summary>
		<author><name>Ready</name></author>	</entry>

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