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		<title>Sampling Resources (Sequence) - Revision history</title>
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	<entry>
		<id>http://wiki.swganh.org/index.php?title=Sampling_Resources_(Sequence)&amp;diff=2784&amp;oldid=prev</id>
		<title>Snow at 22:15, 29 December 2006</title>
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				<updated>2006-12-29T22:15:20Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;having surveyed the resources by clicking on the sample resource button the client sends the following packet to the server in which the survey tool ID and the resource to get sampled are lined out.&lt;br /&gt;
&lt;br /&gt;
{{Box Packet|Client --&amp;gt; Server|&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
00 09                            Data Channel A &lt;br /&gt;
&lt;br /&gt;
01 0c                            Server sequence&lt;br /&gt;
&lt;br /&gt;
05 00                            operand count&lt;br /&gt;
&lt;br /&gt;
46 5e ce 80                      Int Packet Opcode&lt;br /&gt;
&lt;br /&gt;
23 00 00 00                      Int 1&lt;br /&gt;
&lt;br /&gt;
16 01 00 00                      Int 2&lt;br /&gt;
&lt;br /&gt;
95 5c 2b 03 18 00 00 00          Player ID&lt;br /&gt;
&lt;br /&gt;
00 00 00 00 00 00 00 00          not used in this case&lt;br /&gt;
&lt;br /&gt;
34 c6 23 92                      Int 3 -&amp;gt; sample resource&lt;br /&gt;
&lt;br /&gt;
3e dc 1f ab 11 00 00 00          ID Resource Template&lt;br /&gt;
&lt;br /&gt;
09 00 00 00                      length Unicode string&lt;br /&gt;
&lt;br /&gt;
52 00 6f 00 63 00 6f 00 6f 00    R.o.c.o.o.l.o.i.m.&lt;br /&gt;
6c 00 6f 00 69 00 6d 00 &lt;br /&gt;
&lt;br /&gt;
00                               compression flag&lt;br /&gt;
&lt;br /&gt;
72 35                            CRC&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Box Packet|Server --&amp;gt; Client|&lt;br /&gt;
this is answered by the following packet which prompts the client to say *you start sampling for xyz*&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
00 09&lt;br /&gt;
&lt;br /&gt;
wx yz                             server sequence&lt;br /&gt;
&lt;br /&gt;
04 00&lt;br /&gt;
&lt;br /&gt;
13 64 2a 6d&lt;br /&gt;
&lt;br /&gt;
00 00 00 00&lt;br /&gt;
00 3d 00 00&lt;br /&gt;
00 00 00 01&lt;br /&gt;
ff ff ff ff&lt;br /&gt;
&lt;br /&gt;
06 00                              length string &amp;quot;survey&amp;quot;&lt;br /&gt;
&lt;br /&gt;
73 75 72 76 65 79                  &amp;quot;survey&amp;quot;&lt;br /&gt;
&lt;br /&gt;
00 00 00 00&lt;br /&gt;
&lt;br /&gt;
0e 00                              length string &amp;quot;start_sampling&amp;quot;&lt;br /&gt;
&lt;br /&gt;
73 74 61 ....                      &amp;quot;start_sampling&amp;quot;&lt;br /&gt;
..... 6e 67               &lt;br /&gt;
&lt;br /&gt;
00 00 00 00 00 00 00               56 times 00&lt;br /&gt;
00 00 00 00 00 00 00&lt;br /&gt;
00 00 00 00 00 00 00&lt;br /&gt;
00 00 00 00 00 00 00&lt;br /&gt;
00 00 00 00 00 00 00&lt;br /&gt;
00 00 00 00 00 00 00&lt;br /&gt;
00 00 00 00 00 00 00&lt;br /&gt;
&lt;br /&gt;
09 00 00 00                        length unicode string resource&lt;br /&gt;
&lt;br /&gt;
52 00 6f 00 .......&lt;br /&gt;
&lt;br /&gt;
00 00 00 00 00 00 00               9 times 00&lt;br /&gt;
00&lt;br /&gt;
&lt;br /&gt;
00 00 00                           CRC etc.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
this packet is send by the server to determine that the sampling was unsuccesful&lt;br /&gt;
&lt;br /&gt;
as of yet I have never seen the client ask for an update after some time. That means that the server does not verify if a client who send a sample packet is eligible to sample again, but that the server after say 20 seconds sends a sample packet of his own until the player changes his stance and thus ends sampling.&lt;br /&gt;
&lt;br /&gt;
{{Box Packet|Server --&amp;gt; Client|&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
00 09 &lt;br /&gt;
&lt;br /&gt;
04 3e &lt;br /&gt;
&lt;br /&gt;
00 19 89                            00 19 multi packet Packet with count for the first Packet&lt;br /&gt;
&lt;br /&gt;
04 00                               operand count&lt;br /&gt;
&lt;br /&gt;
13 64 2a 6d                         uint 32 opcode (system message)&lt;br /&gt;
&lt;br /&gt;
00 00 00 00                         ???&lt;br /&gt;
&lt;br /&gt;
00 3d 00 00                         ???&lt;br /&gt;
&lt;br /&gt;
00 01 00 01                         ???&lt;br /&gt;
&lt;br /&gt;
ff ff ff ff                         ???&lt;br /&gt;
&lt;br /&gt;
06 00                               length of string &amp;quot;survey&amp;quot;&lt;br /&gt;
73 75 72 76 65 79                   string &amp;quot;survey&amp;quot;&lt;br /&gt;
&lt;br /&gt;
00 00 00 00 &lt;br /&gt;
&lt;br /&gt;
0d 00                               length of string&lt;br /&gt;
73 61 6d 70 6c 65 5f 66 61          string &amp;quot;sample_failed&amp;quot;&lt;br /&gt;
69 6c 65 64 &lt;br /&gt;
&lt;br /&gt;
00 00 00 00 00 00 00 00             56 times 0&lt;br /&gt;
00 00 00 00 00 00 00 00 &lt;br /&gt;
00 00 00 00 00 00 00 00  &lt;br /&gt;
00 00 00 00 00 00 00 00 &lt;br /&gt;
00 00 00 00 00 00 00 00&lt;br /&gt;
00 00 00 00 00 00 00 00 &lt;br /&gt;
00 00 00 00 00 00 00 00      &lt;br /&gt;
&lt;br /&gt;
09 00 00 00                         length unicode string&lt;br /&gt;
52 00 6f 00 63 00 6f 00             unicode string R.o.c.o.o.l.o.i.m = resource name&lt;br /&gt;
6f 00 6c 006f 00 69 00 6d 00 &lt;br /&gt;
&lt;br /&gt;
00 00 00 00 00 00 00 00 00 00       10 times 00&lt;br /&gt;
&lt;br /&gt;
(uv wx yz )                         if send as single packet of course with crc and compression flag&lt;br /&gt;
&lt;br /&gt;
// this packet plays the sampling effect&lt;br /&gt;
&lt;br /&gt;
52 09 00 &lt;br /&gt;
74 9e 94 02                         Opcode&lt;br /&gt;
&lt;br /&gt;
26 00                               length of string&lt;br /&gt;
63 6c 69 65 6e 74 65 66 66 65 63    string &amp;quot;clienteffect/survey_sam&lt;br /&gt;
74 2f 73 75 72 76 65 79 5f 73 61    ple_mineral.cef&amp;quot;&lt;br /&gt;
6d 70 6c 65 5f 6d 69 6e 65 72 61 &lt;br /&gt;
6c 2e 63 65 66 &lt;br /&gt;
&lt;br /&gt;
08 00                               length of string&lt;br /&gt;
74 61 74 6f 6f 69 6e 65             string &amp;quot;tatooine&amp;quot;&lt;br /&gt;
&lt;br /&gt;
91 e2 c7 45                         Position X&lt;br /&gt;
&lt;br /&gt;
17 33 3a 43                         Position Y (Z)&lt;br /&gt;
&lt;br /&gt;
d9 54 8e c5                         Position Z (Y)&lt;br /&gt;
&lt;br /&gt;
00 00 00 00                         12 bytes 00 in preCU, 14 in NGE&lt;br /&gt;
00 00 00 00 &lt;br /&gt;
00 00 00 00 &lt;br /&gt;
&lt;br /&gt;
(00 00 )                            NGE only dont know about CU though :(&lt;br /&gt;
&lt;br /&gt;
(uv wx yz)                          compression flag and crc if needed&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
However should the sampling prove succesfull the server sends a ONCR (RCNO)Packet structure&lt;br /&gt;
which is actually quite similar to the TANO (ONAT) packet structures to create a stackable&lt;br /&gt;
resource item in the players Inventory.&lt;br /&gt;
&lt;br /&gt;
As of yet the client parses the packets up to the ONCR 3 packet, which creates an item in the &lt;br /&gt;
inventory with some kind of graphic that is displayed far to big and the number of items we have given.&lt;br /&gt;
The name which is displayed for this item is &amp;quot;[resource\resource_names] vegetable_fungi&amp;quot; which is provided by &lt;br /&gt;
the ONCR 3 to describe the kind of resource.&lt;br /&gt;
&lt;br /&gt;
As I can see out of the NGE packet structs the actual name, amount and other descriptions are given in the ONCR 6 packet, which in the NGE is quite similiar to the TANO 6 Packet.&lt;br /&gt;
&lt;br /&gt;
Sadly as of yet I have found no way of sending that packet without crashing the client.&lt;br /&gt;
So if someone is bored or wants to polish/show off his l33t reversing skills - your welcome :P&lt;br /&gt;
&lt;br /&gt;
{{Box Packet|Server --&amp;gt; Client|&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
00 09                                Data Channel A&lt;br /&gt;
&lt;br /&gt;
04 70                                server sequence&lt;br /&gt;
&lt;br /&gt;
04 00                                operand count&lt;br /&gt;
&lt;br /&gt;
13 64 2a 6d                          Opcode 2 system message&lt;br /&gt;
&lt;br /&gt;
00 00 00 00 &lt;br /&gt;
&lt;br /&gt;
00 3d 00 00 &lt;br /&gt;
&lt;br /&gt;
00 00 00 01 &lt;br /&gt;
&lt;br /&gt;
ff ff ff ff &lt;br /&gt;
&lt;br /&gt;
06 00                               length string&lt;br /&gt;
73 75 72 76 65 79 	            string &amp;quot;survey&amp;quot;&lt;br /&gt;
&lt;br /&gt;
00 00 00 00 &lt;br /&gt;
&lt;br /&gt;
0e 00                              length string&lt;br /&gt;
73 61 6d 70 6c 65 5f 6c        	   sample_located&lt;br /&gt;
6f 63 61 74 65 64 				&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
00 00 00 00 00 00 00 00           56 times 00&lt;br /&gt;
00 00 00 00 00 00 00 00 &lt;br /&gt;
00 00 00 00 00 00 00 00 &lt;br /&gt;
00 00 00 00 00 00 00 00 &lt;br /&gt;
00 00 00 00 00 00 00 00 &lt;br /&gt;
00 00 00 00 00 00 00 00 &lt;br /&gt;
00 00 00 00 00 00 00 00 &lt;br /&gt;
&lt;br /&gt;
09 00 00 00                       length string&lt;br /&gt;
52 00 6f 00 63 00 6f 00           unicode string resource name&lt;br /&gt;
6f 00 6c 00 6f 00 69 00           &amp;quot;R.o.c.o.o.l.o.i.m.&amp;quot;&lt;br /&gt;
6d 00 &lt;br /&gt;
&lt;br /&gt;
02 00 00 00                       amount of the gathered resources&lt;br /&gt;
&lt;br /&gt;
00 00 00 00                       ??&lt;br /&gt;
00                                ??&lt;br /&gt;
&lt;br /&gt;
(UV WX YZ )                       CRC and compression Flag&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Box Packet|Server --&amp;gt; Client|&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
00 09                             Data Channel A&lt;br /&gt;
04 71                             Server sequence&lt;br /&gt;
00 19                             Multi Packet&lt;br /&gt;
2f                                length of first Packet&lt;br /&gt;
05 00                             operand count&lt;br /&gt;
ea dd 89 fe                       Opcode SMSG_OBJ_INIT&lt;br /&gt;
ea b7 e9 33 18 00 00 00           I believe this to be the ID of the newly created Item / resource&lt;br /&gt;
&lt;br /&gt;
00 00 00 00                       dunno&lt;br /&gt;
00 00 00 00 &lt;br /&gt;
00 00 00 00 &lt;br /&gt;
&lt;br /&gt;
00 00                             dunno see notes below&lt;br /&gt;
80 3f                             dunno 70 dez ??&lt;br /&gt;
&lt;br /&gt;
91 e2 c7 45                       Position X                  Ok to tell the truth I have doubts if these have to be send.&lt;br /&gt;
17 33 3a 43                       Position Z (Y)              In NGE Logs when logging in and creating resis in the backpack &lt;br /&gt;
d9 54 8e c5                       Position Y (Z)              (the same princip really) theire 00 00 00 00 ....lol&lt;br /&gt;
&lt;br /&gt;
6d 5e ce 88                       CRC resource container &lt;br /&gt;
                                  // please note that the container is not displayed correct&lt;br /&gt;
                                  // Im not sure if Im missing something there or if that would be&lt;br /&gt;
                                  // fixed with that ONCR 6 packet that crashes the client&lt;br /&gt;
                                  // I personally believe theres something missing though&lt;br /&gt;
&lt;br /&gt;
00                                one single 00&lt;br /&gt;
&lt;br /&gt;
1a &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
04 00 &lt;br /&gt;
&lt;br /&gt;
9e de cb 56                       SMSG_OBJ_LINK&lt;br /&gt;
&lt;br /&gt;
ea b7 e9 33 18 00 00 00           ID of the created Item / resource&lt;br /&gt;
&lt;br /&gt;
96 5c 2b 03 18 00 00 00           Player ID Should be inventory ID!!! or hopper ID or backpack ID&lt;br /&gt;
&lt;br /&gt;
ff ff ff ff                       dunno&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
7d                                length&lt;br /&gt;
&lt;br /&gt;
05 00                             operand count&lt;br /&gt;
&lt;br /&gt;
0c 5f a7 68                       SMSG_OBJ_UPDATE&lt;br /&gt;
&lt;br /&gt;
ea b7 e9 33 18 00 00 00           ITEM / resource ID&lt;br /&gt;
&lt;br /&gt;
4f 4e 43 52 03                    ONCR 3 Packet&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
66 00 00 00                       the length of the Packet following this dword&lt;br /&gt;
&lt;br /&gt;
0d 00                             perhaps the number of object operands&lt;br /&gt;
&lt;br /&gt;
00 00 80 3f                       //dunno same as the above value is also found in &lt;br /&gt;
                                  //the nge creo packets I have seen see notes below&lt;br /&gt;
&lt;br /&gt;
17 00                             length string&lt;br /&gt;
72 65 73 6f 75 72 63 65           string &amp;quot;resource/resource_names&amp;quot;&lt;br /&gt;
2f 72 65 73 6f 75 72 63 &lt;br /&gt;
65 5f 6e 61 6d 65 73 				    &lt;br /&gt;
&lt;br /&gt;
00 00 00 00                       dunno&lt;br /&gt;
&lt;br /&gt;
12 00                             length string&lt;br /&gt;
67 65 6d 73 74 6f 6e 65 5f 61     string&amp;quot;gemstone_armophous&amp;quot;&lt;br /&gt;
72 6d 6f 70 68 6f 75 73  &lt;br /&gt;
&lt;br /&gt;
00 00 00 00                       // dunno&lt;br /&gt;
01 00 00 00 &lt;br /&gt;
&lt;br /&gt;
00 00 00 00 &lt;br /&gt;
00 00 00 00      &lt;br /&gt;
00 00 00 00 &lt;br /&gt;
&lt;br /&gt;
00 00 00 00 &lt;br /&gt;
00 00 00 00 &lt;br /&gt;
&lt;br /&gt;
00 00 64 00        &lt;br /&gt;
00 00 01 02 &lt;br /&gt;
00 00 00 5f&lt;br /&gt;
74 6a 02 18 &lt;br /&gt;
00 00 00 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
84        ......._tj/...&lt;br /&gt;
&lt;br /&gt;
05 00 &lt;br /&gt;
&lt;br /&gt;
0c 5f a7 68 							sms obj update&lt;br /&gt;
&lt;br /&gt;
ea b7 e9 33 18 00 00 00 					object ID&lt;br /&gt;
&lt;br /&gt;
4f 4e 43 52 06 							ONCR 6&lt;br /&gt;
&lt;br /&gt;
6d 00 00 00 							size rest&lt;br /&gt;
&lt;br /&gt;
06 00 								item operand count&lt;br /&gt;
&lt;br /&gt;
5e 00 00 00 							(!!??!!)&lt;br /&gt;
&lt;br /&gt;
14 00                                                           length string&lt;br /&gt;
72 65 73 6f 75 72 63 65 5f 63 6f 6e 74 61 69 6e 	        string &amp;quot;resource_container_d&amp;quot;&lt;br /&gt;
65 72 5f 64 							 &lt;br /&gt;
&lt;br /&gt;
00 00 00 00 &lt;br /&gt;
&lt;br /&gt;
18 00                                                           length string&lt;br /&gt;
69 6e 6f 72 67 61 6e 69 63 5f 6d 69 6e 65 	 	        string &amp;quot;anorganic_minerals_small&amp;quot;&lt;br /&gt;
72 61 6c 73 5f 73 6d 61 6c 6c &lt;br /&gt;
&lt;br /&gt;
a0 86 01 00                                                     dezimal 100.000 its the max stack size&lt;br /&gt;
&lt;br /&gt;
0f 00                                                           length string&lt;br /&gt;
61 72 6d 6f 70 68 6f 75 73       				armophous_rudic&lt;br /&gt;
5f 72 75 64 69 63 						 &lt;br /&gt;
&lt;br /&gt;
09 00 00 00                                                     length unicode string&lt;br /&gt;
52 00 6f 00 63 00 6f 00 6f 00 &lt;br /&gt;
6c 00 6f 00 69 00 6d 00                                         string&amp;quot;R.o.c.o.o.l.o.i.m.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
00 00 00 00        &lt;br /&gt;
00 00 00 00 &lt;br /&gt;
&lt;br /&gt;
19                                                              // length next Packet&lt;br /&gt;
&lt;br /&gt;
05 00                                                           // operand count&lt;br /&gt;
&lt;br /&gt;
0c 5f a7 68                                                     // SMSG_OBJ_UPDATE&lt;br /&gt;
&lt;br /&gt;
ea b7 e9 33 18 00 00 00                                         // Obj ID&lt;br /&gt;
&lt;br /&gt;
4f 4e 43 52 08                                                  // ONCR 8&lt;br /&gt;
&lt;br /&gt;
02 00 &lt;br /&gt;
&lt;br /&gt;
00 00 00 00 &lt;br /&gt;
&lt;br /&gt;
19                                                              // length next packet&lt;br /&gt;
&lt;br /&gt;
05 00 &lt;br /&gt;
&lt;br /&gt;
0c 5f a7 68                                                     //SMSG_OBJ_UPDATE&lt;br /&gt;
&lt;br /&gt;
ea b7 e9 33 18 00 00 00                                         //OBJ ID&lt;br /&gt;
&lt;br /&gt;
4f 4e 43 52 09                                                  // ONCR 9&lt;br /&gt;
&lt;br /&gt;
02 00 &lt;br /&gt;
&lt;br /&gt;
00 00 00 00 &lt;br /&gt;
&lt;br /&gt;
0e                                                              // length next packet&lt;br /&gt;
&lt;br /&gt;
02 00 &lt;br /&gt;
&lt;br /&gt;
37 60 43 2c                                                     // SMSG_OBJ_FINISH&lt;br /&gt;
&lt;br /&gt;
ea b7 e9 33 18 00 00 00                                         // OBJ ID&lt;br /&gt;
&lt;br /&gt;
(UV WX YZ)                                                      // as usual&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
about the 00 00 80 3f&lt;br /&gt;
&lt;br /&gt;
I believe this structure is quite similar to the creo tano structures seen in the game. Incidently the selfsame dword (0000803f) is seen in other creo 3 and creo 6 packets, too.&lt;br /&gt;
&lt;br /&gt;
One example for that are two different sets of creo structures sent for one and the self mob in the NGE, in the log I have a cu-pa.&lt;br /&gt;
In the first set of creos the server sends&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
4f 45 52 43 03         //creo 3&lt;br /&gt;
69 00 00 00            // packet length&lt;br /&gt;
11 00                  // operand count ??&lt;br /&gt;
00 00 &lt;br /&gt;
&lt;br /&gt;
80 3f&lt;br /&gt;
&lt;br /&gt;
12 00                  // string length&lt;br /&gt;
string &amp;quot;mob/creature_names&amp;quot;&lt;br /&gt;
&lt;br /&gt;
00 00 00 00&lt;br /&gt;
&lt;br /&gt;
05 00                 // string length&lt;br /&gt;
&lt;br /&gt;
string &amp;quot;cu_pa&amp;quot;&lt;br /&gt;
00 00 00 00&lt;br /&gt;
01 00 00 00&lt;br /&gt;
...........&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
while in the second the server sends&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
4f 45 52 43 03        // creo 3&lt;br /&gt;
&lt;br /&gt;
3a 00 00 00 &lt;br /&gt;
&lt;br /&gt;
04 00 &lt;br /&gt;
&lt;br /&gt;
01 00 &lt;br /&gt;
&lt;br /&gt;
12 00                // string length&lt;br /&gt;
&lt;br /&gt;
string &amp;quot;mob/creature_names&amp;quot;&lt;br /&gt;
&lt;br /&gt;
00 00 00 00&lt;br /&gt;
&lt;br /&gt;
05 00                // string length&lt;br /&gt;
&lt;br /&gt;
string &amp;quot;cu_pa&amp;quot;&lt;br /&gt;
&lt;br /&gt;
04 00 07 00&lt;br /&gt;
02 01 02 1b&lt;br /&gt;
..........&lt;br /&gt;
&amp;lt;/pe&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
So this is pesumably some kind of indicator for the layout and content of the packet??&lt;br /&gt;
&lt;br /&gt;
[[CREO TANO ONCR]]&lt;br /&gt;
--[[User:Schmunzel|Schmunzel]] 17:55, 22 August 2006 (EDT) corrected some errors&lt;/div&gt;</summary>
		<author><name>Snow</name></author>	</entry>

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