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		<title>Throw Trap 5 (Source) - Revision history</title>
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		<updated>2026-04-06T02:54:33Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://wiki.swganh.org/index.php?title=Throw_Trap_5_(Source)&amp;diff=15046&amp;oldid=prev</id>
		<title>Ready: New page: On Trapping Exp, There is about a 6 second timer on each trap. So if you through a bone spur trap and it affects a creature, you can not get exp from another Bone Spur trap for approximate...</title>
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				<updated>2007-09-01T15:59:37Z</updated>
		
		<summary type="html">&lt;p&gt;New page: On Trapping Exp, There is about a 6 second timer on each trap. So if you through a bone spur trap and it affects a creature, you can not get exp from another Bone Spur trap for approximate...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;On Trapping Exp, There is about a 6 second timer on each trap. So if you through a bone spur trap and it affects a creature, you can not get exp from another Bone Spur trap for approximately 6 secs. However, if you through another type of trap, say a Noise Maker, you can get exp immediately for this trap. So, I am currently working on the Ranger Trap III, because I hunt with a group that would rather me throw traps than attack with a weapon, so I created a punch bar with has 4 traps on it. I through each trap in order across the top of my bar, by the time the 4th has landed, I can throw the 1st one again. Of course, this works well in a group hunting mobs with lots of HAM. When I solo hunt, I keep to throwing a Bone Spur followed by a warning shot, followed by a Noise Maker, followed by two to three headshots. I get a lot of Trapping Exp and suffer relatively light wounds even on animals that are a yellow con using this method.&lt;/div&gt;</summary>
		<author><name>Ready</name></author>	</entry>

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