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		<id>http://wiki.swganh.org/index.php?action=history&amp;feed=atom&amp;title=Throw_Trap_Experience_%28Game_Mechanics%29</id>
		<title>Throw Trap Experience (Game Mechanics) - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://wiki.swganh.org/index.php?action=history&amp;feed=atom&amp;title=Throw_Trap_Experience_%28Game_Mechanics%29"/>
		<link rel="alternate" type="text/html" href="http://wiki.swganh.org/index.php?title=Throw_Trap_Experience_(Game_Mechanics)&amp;action=history"/>
		<updated>2026-05-17T07:34:46Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.26.4</generator>

	<entry>
		<id>http://wiki.swganh.org/index.php?title=Throw_Trap_Experience_(Game_Mechanics)&amp;diff=61295&amp;oldid=prev</id>
		<title>Ready: /* Game Mechanics */</title>
		<link rel="alternate" type="text/html" href="http://wiki.swganh.org/index.php?title=Throw_Trap_Experience_(Game_Mechanics)&amp;diff=61295&amp;oldid=prev"/>
				<updated>2009-09-04T01:12:54Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Game Mechanics&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
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				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 01:12, 4 September 2009&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l37&quot; &gt;Line 37:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 37:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Experience &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;dependent &lt;/del&gt;on the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;CL &lt;/del&gt;of the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;mob &lt;/del&gt;that is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;being trapped&lt;/del&gt;.&amp;#160; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Each CL has a &lt;/del&gt;fixed &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;amount of exp &lt;/del&gt;for &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a mob of that &lt;/del&gt;CL&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. Below is a chart listing known trapping exp values and values that have been extrapolated &lt;/del&gt;using &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;patterns observed &lt;/del&gt;from the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;known values&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Trapping creatures gives Trapping experience and the amount of experience given &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;based solely &lt;/ins&gt;on the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;challenge level &lt;/ins&gt;of the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;creature &lt;/ins&gt;that is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;harvested&lt;/ins&gt;.&amp;#160; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The experience for these values are &lt;/ins&gt;fixed for &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;each &lt;/ins&gt;CL &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;through &lt;/ins&gt;using &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the calculated value at the [[Creature Factor (Game Mechanics)|Creature Factor]] attribute and harvesting &lt;/ins&gt;from &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;two different mobs of &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;same CL will give the same experience.&amp;#160; The experience cap for trapping is set at 2000&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Source References==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Source References==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Ready</name></author>	</entry>

	<entry>
		<id>http://wiki.swganh.org/index.php?title=Throw_Trap_Experience_(Game_Mechanics)&amp;diff=61179&amp;oldid=prev</id>
		<title>Ready: New page: {{PageCleanup}} {{PageHeader|Game Mechanics|Mechanics Category}}  {| border=&quot;0&quot; width=&quot;100%&quot; cellpadding=6 |-   |valign=top|  {| border=&quot;0&quot; width=&quot;100%&quot; cellpadding=6 |- |valign=top| == De...</title>
		<link rel="alternate" type="text/html" href="http://wiki.swganh.org/index.php?title=Throw_Trap_Experience_(Game_Mechanics)&amp;diff=61179&amp;oldid=prev"/>
				<updated>2009-09-02T15:00:08Z</updated>
		
		<summary type="html">&lt;p&gt;New page: {{PageCleanup}} {{PageHeader|Game Mechanics|Mechanics Category}}  {| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=6 |-   |valign=top|  {| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=6 |- |valign=top| == De...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{PageCleanup}}&lt;br /&gt;
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== Description ==&lt;br /&gt;
Template (Game Messages)&lt;br /&gt;
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== Related Tags ==&lt;br /&gt;
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Completion Guide -&lt;br /&gt;
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* 0% - No substantive information available on game feature&lt;br /&gt;
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== Game Mechanics ==&lt;br /&gt;
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Experience is dependent on the CL of the mob that is being trapped.  Each CL has a fixed amount of exp for a mob of that CL. Below is a chart listing known trapping exp values and values that have been extrapolated using patterns observed from the known values.&lt;br /&gt;
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==Source References==&lt;br /&gt;
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}}&lt;/div&gt;</summary>
		<author><name>Ready</name></author>	</entry>

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