Difference between revisions of "Mind Blast 1 (Ability)"

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(Ability Breakdown & Details)
(Ability Breakdown & Details)
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This is a 32 meter ranged single target ability that causes Stun and Dizzy on the target along with a random amount ranging from 600-1200 of kinetic based damage.
 
This is a 32 meter ranged single target ability that causes Stun and Dizzy on the target along with a random amount ranging from 600-1200 of kinetic based damage.
  
 +
 +
No formula has been devised for this but I propose the following:
 +
 +
ChancetoHit = ( 0.75 x ( MindBlastAccuracy / 100 ) ) -
 +
 +
( 0.5 x (defendersForceDefenseMod / 100 ) ) ) )
 +
 +
This makes it so a master defender has a chance to reduce the accuracy of this attack down to 25%. We could perhaps tweak it to set the defender multiplier to 0.25 if this is too much, although I suppose it would defeat the purpose of having defender if it did not significantly affect the accuracy/damage of force attacks by master level, although there is also the issue with dabblers taking up the defense line and being almost as powerful as a master.
  
  

Revision as of 09:09, 23 September 2007

Ability - Mind Blast 1

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Description

/mindBlast1 <target>: This attack allows a Jedi to invade someone's mind, causing a chance for the target to become stunned or dizzy, as well as dealing a moderate amount of damage to a random pool.

Command: /mindBlast1
CommandQueue Entry: mindblast1 (0B30AB2A)

Related Tags

0% This document has not been started.

Ability This document relates to Player Abilities.

Force Powers This document is related to the Force Powers Profession.

Ability Breakdown & Details

This is a 32 meter ranged single target ability that causes Stun and Dizzy on the target along with a random amount ranging from 600-1200 of kinetic based damage.


No formula has been devised for this but I propose the following:

ChancetoHit = ( 0.75 x ( MindBlastAccuracy / 100 ) ) -

( 0.5 x (defendersForceDefenseMod / 100 ) ) ) )

This makes it so a master defender has a chance to reduce the accuracy of this attack down to 25%. We could perhaps tweak it to set the defender multiplier to 0.25 if this is too much, although I suppose it would defeat the purpose of having defender if it did not significantly affect the accuracy/damage of force attacks by master level, although there is also the issue with dabblers taking up the defense line and being almost as powerful as a master.


Ability Flow

<graphviz> digraph G {

       rankdir = LR;
       node [shape=record, width=.2, height=.2];
       node [width=1];
       node1 [color="#929292", label = "Step 01", style="bold", fontname="arial", 

fontcolor="#929292", URL="Test101"];

       node2 [color="orange", label = "Step 02", style="bold", fontname="arial", 

fontcolor="#458CAF", URL="Test102"];

       node3 [color="orange", label = "Step 03", style="bold", fontname="arial", 

fontcolor="#458CAF", URL="Test101"];

       node1 -> node2:w [color="#929292"];
       node2:w -> node3:e [color="#515FCA", constraint=false];

} </graphviz>

System Messages

SUI Prompt

Combat Chat Spam

ID Path Filename Trigger Player Message1 Player Message2 Other

Player's Message

mindblast1_block

/string/en/

cbt_spam.stf

internal_command_string

You attempt to use the Force to invade %TT's psyche for %DI points of damage, but %ST is able to resist! %TU attempts to use the Force to invade your psyche for %DI points of damage, but you are able to resist! %TU attempts to use the Force to invade %TT's psyche for %DI points of damage, but %ST is able to resist!



mindblast1_counter

/string/en/

cbt_spam.stf

internal_command_string

You attempt to use the Force to invade %TT's psyche for %DI points of damage, but %ST fights through it and counterattacks! %TU attempts to use the Force to invade your psyche for %DI points of damage, but you fight through it and counterattack! %TU attempts to use the Force to invade %TT's psyche for %DI points of damage, but %ST fights through it and counterattacks!


mindblast1_evade /string/en/ cbt_spam.stf internal_command_string You attempt to use the Force to invade %TT's psyche for %DI points of damage, but %ST is able to evade. %TU attempts to use the Force to invade your psyche for %DI points of damage, but you are able to evade. %TU attempts to use the Force to invade %TT's psyche for %DI points of damage, but %ST is able to evade.



mindblast1_hit /string/en/ cbt_spam.stf internal_command_string You use the Force to invade %TT's psyche and cause discord for %DI points of damage! %TU uses the Force to invade your psyche and cause discord for %DI points of damage! %TU uses the Force to invade %TT's psyche and cause discord for %DI points of damage!



mindblast1_miss /string/en/ cbt_spam.stf internal_command_string You attempt to use the Force to invade %TT's psyche, but lose concentration! %TU attempts to use the Force to invade your psyche, but loses concentration! %TU attempts to use the Force to invade %TT's psyche, but loses concentration!


Fly Text

Formula(s)

  • 1 + 1 = 3
  • 2 - 2 + 2 = 3

Source References

Source Source in Context
Prima Guide somelink1 Source1

Ability HAM Costs

Modifier Value
Health Cost 0
Action Cost 0
Mind Cost 0
Force Cost 68

Ability Multipliers

Modifier Value
Health cost 0
Action cost 0
Mind cost 0
Force cost 0
Damage 0
Delay Time 4