Difference between revisions of "UpdatePostureMessage"

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(→‎Variable Descriptions)
(→‎Variable Descriptions)
 
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* '''PostureID''':
 
* '''PostureID''':
 
:This is the ID of the posture type you wish to change the object to. Please reference the Posture ID list for available options.  
 
:This is the ID of the posture type you wish to change the object to. Please reference the Posture ID list for available options.  
 +
{| align="center"
 +
|-
 +
||
 
{| class="wikitable"
 
{| class="wikitable"
−
|-
+
|- align="center" style="background-color:#ffffcc;"
−
||'''Name'''||'''ID'''
+
|width="30px"|'''ID'''||width="140px"|'''Name'''||width="30px"|'''ID'''||width="140px"|'''Name'''
−
|-
+
|- align="center"
−
||Invalid||-1  
+
||'''-1'''||Invalid||'''10'''||Climbing
−
|-
+
|- align="center" style="background-color:#F1F1F1;"
−
||Standing||0
+
||'''0'''||Standing||'''11'''||Hovering
−
|-
+
|- align="center"
−
||Sneaking||1
+
||'''1'''||Sneaking||'''12'''||Flying
−
|-
+
|- align="center" style="background-color:#F1F1F1;"
−
||Walking||2
+
||'''2'''||Walking||'''13'''||LyingDown
−
|-
+
|- align="center"
−
||Running||3
+
||'''3'''||Running||'''14'''||Sitting
−
|-
+
|- align="center" style="background-color:#F1F1F1;"
−
||Kneeling||4
+
||'''4'''||Kneeling||'''15'''||SkillAnimating
−
|-
+
|- align="center"
−
||CrouchSneaking||5
+
||'''5'''||CrouchSneaking||'''16'''||DrivingVehicle
−
|-
+
|- align="center" style="background-color:#F1F1F1;"
−
||CrouchWalking||6
+
||'''6'''||CrouchWalking||'''17'''||RidingCreature
−
|-
+
|- align="center"
−
||Prone||7
+
||'''7'''||Prone||'''18'''||KnockedDown
−
|-
+
|- align="center" style="background-color:#F1F1F1;"
−
||Crawling||8
+
||'''8'''||Crawling||'''19'''||Incapacitated
−
|-
+
|- align="center"
−
||ClimbingStationary||9
+
||'''9'''||ClimbingStationary||'''20'''||Dead
−
|-
+
|- align="center" style="background-color:#F1F1F1;"
−
||Climbing||10
+
|| || ||'''21'''||Blocking
−
|-
+
|}
−
||Hovering||11
+
−
|-
+
−
||Flying||12
+
−
|-
+
−
||LyingDown||13
+
−
|-
+
−
||Sitting||14
+
−
|-
+
−
||SkillAnimating||15
+
−
|-
+
−
||DrivingVehicle||16
+
−
|-
+
−
||RidingCreature||17
+
−
|-
+
−
||KnockedDown||18
+
−
|-
+
−
||Incapacitated||19
+
−
|-
+
−
||Dead||20
+
−
|-
+
−
||Blocking||21
+
−
|-
+
 
|}
 
|}
−
 
 
* '''ObjectID:
 
* '''ObjectID:
 
:This is the ObjectID you wish to change the posture of.
 
:This is the ObjectID you wish to change the posture of.

Latest revision as of 21:59, 8 January 2008

Server Packet - UpdatePostureMessage (0BDE6B41)

SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.

Struct


SHORT Operand_Count
INT Opcode
BYTE PostureID
LONG ObjectID

Variable Descriptions


Opperand_Count = 3

Opcode = 0BDE6B41


  • PostureID:
This is the ID of the posture type you wish to change the object to. Please reference the Posture ID list for available options.
ID Name ID Name
-1 Invalid 10 Climbing
0 Standing 11 Hovering
1 Sneaking 12 Flying
2 Walking 13 LyingDown
3 Running 14 Sitting
4 Kneeling 15 SkillAnimating
5 CrouchSneaking 16 DrivingVehicle
6 CrouchWalking 17 RidingCreature
7 Prone 18 KnockedDown
8 Crawling 19 Incapacitated
9 ClimbingStationary 20 Dead
21 Blocking
  • ObjectID:
This is the ObjectID you wish to change the posture of.

Tags


S→C This packet originates on the server.

100% This packet has been completely reversed.

Sample Packet

03 00 // Op Count
41 6B DE 0B // UpdatePostureMessage
00 // Posture ID
79 56 90 19 17 00 00 00 // object ID