Difference between revisions of "Update Notes: 8 April 04"

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Latest revision as of 04:22, 20 January 2007

  • Exploit fix: AI will now avoid structures such as harvesters and large rock formations when trying to close in on a target in combat.
  • Exploit fix: Spamming special attacks while out of combat range will no longer cause multiple attacks to go off when combat range is entered.



Archived from [Official SWG Update Archive]