Difference between revisions of "Mark II Image-Rec Launcher (Schematic)"

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(New page: {{PageCleanup}} {{PageHeader|Schematic|Mark II Image-Recognition Launcher}} {| border="0" width="90%" cellpadding=6 |- |valign=top| ==Details== {{CraftingSpec |Mark II Image-Recognitio...)
 
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|1
 
|1
 
|Schematic Granted XP
 
|Schematic Granted XP
|Schematic Practiced XP
+
|1250
|XP Type
+
|Shipwright
|Crafting Tool Tab}}
+
|Starship Components}}
  
 
== Schematic ==
 
== Schematic ==
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{| width="400" align="center"
 
{| width="400" align="center"
 
|{{CraftingSlot|res_steel.png|Metal Casing|Steel|2000}}
 
|{{CraftingSlot|res_steel.png|Metal Casing|Steel|2000}}
|{{CraftingSlot|res_aluminum.png|Ammunition Chamber|Aluminum|500}}
+
|{{CraftingSlot|res_radioactive.png|Warhead|High Grade Polymetric Radioactive|500}}
 
|}
 
|}
  
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{{ExperimentalProps
 
{{ExperimentalProps
|ExpProperty01    = Experimental Armor Hitpoints
+
|ExpProperty01    = Ammunition Quantity
|ExpSubProperty01 = Armor
+
|ExpSubProperty01 = Maximum Ammunition
 
|attribute01a    = Overall Quality
 
|attribute01a    = Overall Quality
|value01a        = 33%
+
|value01a        = 50%
|attribute01b    = Unit Toughness
+
|attribute01b    = Potential Energy
|value01b        = 66%
+
|value01b        = 50%
|ExpProperty02    = Experimental Energy Maintenance
+
|ExpProperty02    = Experimental Damage Max
|ExpSubProperty02 = Energy Maintenance
+
|ExpSubProperty02 = Maximum Damage
|attribute02a    = Conductivity
+
|attribute02a    = Overall Quality
 
|value02a        = 50%
 
|value02a        = 50%
|attribute02b    = Overall Quality
+
|attribute02b    = Potential Energy
 
|value02b        = 50%
 
|value02b        = 50%
|ExpProperty03    = Experimental Hitpoints
+
|ExpProperty03    = Experimental Damage Minimum
|ExpSubProperty03 = Hitpoints
+
|ExpSubProperty03 = Minimum Damage
 
|attribute03a    = Overall Quality
 
|attribute03a    = Overall Quality
|value03a        = 33%
+
|value03a        = 50%
|attribute03b    = Unit Toughness
+
|attribute03b    = Potential Energy
|value03b        = 66%
+
|value03b        = 50%
|ExpProperty04    = Experimental Mass
+
|ExpProperty04    = Experimental Firing Rate
|ExpSubProperty04 = Mass
+
|ExpSubProperty04 = Fire Rate
 
|attribute04a    = Overall Quality
 
|attribute04a    = Overall Quality
|value04a        = 33%
+
|value04a        = 50%
|attribute04b    = Unit Toughness
+
|attribute04b    = Potential Energy
|value04b        = 66%
+
|value04b        = 50%
 +
|ExpProperty05    = Misc
 +
|ExpSubProperty05 = Armor Effectiveness
 +
|attribute05a    = Overall Quality
 +
|value05a        = 50%
 +
|attribute05b    = Potential Energy
 +
|value05b        = 50%
 +
|ExpSubProperty06 = Shield Effectiveness
 +
|attribute06a    = Overall Quality
 +
|value06a        = 50%
 +
|attribute06b    = Potential Energy
 +
|value06b        = 50%
 
}}
 
}}
 
|}
 
|}

Latest revision as of 00:39, 9 June 2008





Schematic - Mark II Image-Recognition Launcher

SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.


Details

Name: Mark II Image-Recognition Launcher

Data: Schematic Description

Complexity: 25

Required Tool: Starship Crafting Tool and Starship Crafting Station

Schematic Data Size: 1

Granted XP: Schematic Granted XP

Practice XP: 1250

XP Type: Shipwright

Crafting Tool Tab: Starship Components
Item Category: {{{10}}}
Skill Required: {{{11}}}


Schematic

Res steel.png
Metal Casing
Steel 2000
Res radioactive.png
Warhead
High Grade Polymetric Radioactive 500

Related Tags

50% This document has been partially completed.

Shipwright This document is related to the Shipwright Profession.

Schematic This document relates to a schematic.

Experimental Properties



Ammunition Quantity
Maximum Ammunition
Overall Quality 50%
Potential Energy 50%
Experimental Damage Max
Maximum Damage
Overall Quality 50%
Potential Energy 50%
Experimental Damage Minimum
Minimum Damage
Overall Quality 50%
Potential Energy 50%
Experimental Firing Rate
Fire Rate
Overall Quality 50%
Potential Energy 50%
Misc
Armor Effectiveness
Overall Quality 50%
Potential Energy 50%
Shield Effectiveness
Overall Quality 50%
Potential Energy 50%

Schematic Image 1 (Ingredients)

Mark II Image-Rec Missile Pack-Schematic.jpg

Schematic Image 2 (Attributes 1)

200px

Schematic Image 3 (Attributes 2)

200px

Item Image 1

200px

Item Image 2

200px

Source References

Source Source in Context