Difference between revisions of "Image Designer (Game Messages)"

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{| align="center"
 
{| align="center"
 
|-
 
|-
||{{D100%}}
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||{{D25%}}
 
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||{{Game Messages}}
 
||{{Game Messages}}
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|- align="center" style="background-color:#ffffcc;"
 
|- align="center" style="background-color:#ffffcc;"
 
|width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Message'''||'''Prompt'''||'''Notes'''
 
|width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Message'''||'''Prompt'''||'''Notes'''
 +
 +
|----
 +
|already_being_image_designed
 +
|/string/en/
 +
|
 +
|image_designer.stf
 +
|You cannot initiate an Image Design session while being Image Designed.
 +
|Message sent if a player attempts to start image designing on a player while they themselves are in an image design session
 +
|[[Image Designer 1 (Example)|Example]]
 +
|----
 +
|already_image_designing
 +
|/string/en/
 +
|
 +
|image_designer.stf
 +
|You are already in the process of an Image Design action.
 +
|Message sent if a player attempts another image design session while they have already started one with another player (they initiated the image design session)
 +
|[[Image Designer 2 (Example)|Example]]
 +
|----
 +
|holoemote_help
 +
|/string/en/
 +
|
 +
|image_designer.stf
 +
|Please type '/holoemote help' for valid Holo-Emote names.
 +
|Message sent if a player inserts an improper parameter in the /holoemote command
 +
|[[Image Designer 3 (Example)|Example]]
 +
|----
 +
|insufficient_mind
 +
|/string/en/
 +
|
 +
|image_designer.stf
 +
|You don't have enough mind to do that.
 +
|Message sent if the player doesnt have enough mind pool to commit an image design
 +
|[[Image Designer 4 (Example)|Example]]
 +
|----
 +
|new_holoemote
 +
|/string/en/
 +
|
 +
|image_designer.stf
 +
|Congratulations! You have purchased a new Holo-Emote generator. Type '/holoemote help' for instructions.
 +
|Notification sent to the player when they acquire a holo emote generator.
 +
|[[Image Designer 5 (Example)|Example]]
 +
|----
 +
|no_charges_holoemote
 +
|/string/en/
 +
|
 +
|image_designer.stf
 +
|You have no charges remaining in your Holo-Emote generator.
 +
|Notification sent when the last charge is used in the holo emote
 +
|[[Image Designer 6 (Example)|Example]]
 +
|----
 +
|no_holoemote
 +
|/string/en/
 +
|
 +
|image_designer.stf
 +
|You do not own a Holo-Emote generator. Please visit an Image Designer if you wish to purchase one.
 +
|Notification sent if a player uses the /holoemote command and they do not have any holo emote
 +
|[[Image Designer 7 (Example)|Example]]
 +
|----
 +
|no_target
 +
|/string/en/
 +
|
 +
|image_designer.stf
 +
|With whom do you want to use you Image Design abilities?
 +
|Notification sent if a player issues the imagedesign command without having a target.
 +
|[[Image Designer 8 (Example)|Example]]
 +
|----
 +
|not_a_player
 +
|/string/en/
 +
|
 +
|image_designer.stf
 +
|You can only use your Image Design abilities on players.
 +
|Notification sent if a player has a non player target in reticle when issuing the imagedesign command.
 +
|[[Image Designer 9 (Example)|Example]]
 +
|----
 +
|not_an_image_designer
 +
|/string/en/
 +
|
 +
|image_designer.stf
 +
|You must be an Image Designer to do that.
 +
|Notification sent if a player attempts to use the imagedesign command and have not trained novice entertainer
 +
|[[Image Designer 10 (Example)|Example]]
 +
|----
 +
|not_in_same_group
 +
|/string/en/
 +
|
 +
|image_designer.stf
 +
|You must be within the same group as %TT in order to use your Image Design abilites.
 +
|Notificantion sent if the player attempts to image design on a targeted player and they are not grouped with that player
 +
|[[Image Designer 11 (Example)|Example]]
 +
|----
 +
|offer_declined
 +
|/string/en/
 +
|
 +
|image_designer.stf
 +
|%TT has refused your Image Design offer.
 +
|Notification sent if the target refuses the image design request
 +
|[[Image Designer 12 (Example)|Example]]
 +
|----
 +
|out_of_range
 +
|/string/en/
 +
|
 +
|image_designer.stf
 +
|You must be closer to your target in order to use your Image Design abilities.
 +
|Notification sent if the player is beyond 16 meters when attempting to image design a player
 +
|[[Image Designer 13 (Example)|Example]]
 +
|----
 +
|out_of_range_designer
 +
|/string/en/
 +
|
 +
|image_designer.stf
 +
|Your target has moved too far away.
 +
|Notification sent if the customer moves more than 17 meters away from the image designer
 +
|[[Image Designer 14 (Example)|Example]]
 +
|----
 +
|out_of_range_target
 +
|/string/en/
 +
|
 +
|image_designer.stf
 +
|You are now too far away from the Image Designer.
 +
|Notification sent to the customer if they have moved farther than 17m from the image designer .
 +
|[[Image Designer 15 (Example)|Example]]
 +
|----
 +
|outstanding_offer
 +
|/string/en/
 +
|
 +
|image_designer.stf
 +
|%TT already has an outstanding Image Design offer.
 +
|Notification sent if the customer rejects or closes the image design window.
 +
|[[Image Designer 16 (Example)|Example]]
 +
|----
 +
|target_dead
 +
|/string/en/
 +
|
 +
|image_designer.stf
 +
|%TT needs a lot more than a make over.
 +
|Notification sent if the image designer attempts to image design a player who is incapacitated or dead.
 +
|[[Image Designer 17 (Example)|Example]]
 +
|----
 +
|target_is_image_designing
 +
|/string/en/
 +
|
 +
|image_designer.stf
 +
|%TT is already Image Designing someone else.
 +
|Notification sent if an image designer attempts to image design a player who is image designing another player.
 +
|[[Image Designer 18 (Example)|Example]]
 +
 +
  
 
|- align="center"
 
|- align="center"
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||internal_command_string
 
||internal_command_string
 
||This player cannot be bald.
 
||This player cannot be bald.
||Prompt Number
 
 
||
 
||
 +
||[[Image Designer 19 (Example)|Example]]
  
|- align="center"
 
||imagedesigner_canceled_by_recip
 
||/string/en/
 
||shared.stf
 
||internal_command_string
 
||The recipient cancelled the image design session.
 
||Prompt Number
 
||
 
 
|- align="center"
 
||imagedesigner_designer_success
 
||/string/en/
 
||shared.stf
 
||internal_command_string
 
||You successfully make the image design changes.
 
||Prompt Number
 
||
 
  
 
|- align="center"
 
|- align="center"
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||You were paid %DI credits for the Image Design session.
 
||You were paid %DI credits for the Image Design session.
 
||Prompt Number
 
||Prompt Number
||
+
||[[Image Designer 20 (Example)|Example]]
  
|- align="center"
 
||imagedesigner_failed_to_send_money
 
||/string/en/
 
||shared.stf
 
||internal_command_string
 
||Unable to transfer money, changes aborted.
 
||Prompt Number
 
||
 
 
|- align="center"
 
||imagedesigner_hair_not_valid
 
||/string/en/
 
||shared.stf
 
||internal_command_string
 
||This hair is not allowed on the character.
 
||Prompt Number
 
||
 
 
|- align="center"
 
||imagedesigner_not_enough_time_passed
 
||/string/en/
 
||shared.stf
 
||internal_command_string
 
||Not enough time has passed to make the requested changes, changes aborted.
 
||Prompt Number
 
||
 
  
 
|- align="center"
 
|- align="center"
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||internal_command_string
 
||internal_command_string
 
||The recipient could not pay the required amount.
 
||The recipient could not pay the required amount.
||Prompt Number
+
||Message sent when the window closes if the player doesnt have the proper amount of cash that the image designer is requesting for the serice.
||
+
||[[Image Designer 21 (Example)|Example]]
  
 
|- align="center"
 
|- align="center"
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||internal_command_string
 
||internal_command_string
 
||You pay %DI credits for the Image Design session.
 
||You pay %DI credits for the Image Design session.
||Prompt Number
+
||Message sent notifying the customer of the amount of money they have paid for the image design service
||
+
||[[Image Designer 22 (Example)|Example]]
  
 
|- align="center"
 
|- align="center"
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||internal_command_string
 
||internal_command_string
 
||The image design changes have been successfully made to you.
 
||The image design changes have been successfully made to you.
||Prompt Number
+
||Possibly the message sent when the image designer and customer accept the changes and completes the session
||
+
||[[Image Designer 23 (Example)|Example]]
 +
 
  
|- align="center"
 
||imagedesigner_session_not_valid
 
||/string/en/
 
||shared.stf
 
||internal_command_string
 
||The image design session data is not valid, aborting the change.
 
||Prompt Number
 
||
 
  
 
|- align="center"
 
|- align="center"
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||internal_command_string
 
||internal_command_string
 
||Wounded players can not have their stats migrated, changes aborted.
 
||Wounded players can not have their stats migrated, changes aborted.
||Prompt Number
+
||Notification sent if a customer has wounds. The player must remove wounds before migrating stats.
||
+
||[[Image Designer 24 (Example)|Example]]
 +
 
 +
 
  
 
|-
 
|-
 
|}
 
|}
 
|}
 
|}

Latest revision as of 12:19, 2 March 2010

Game Messages - Image Designer (Game Messages)

SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.

Description

Image Designer (Game Messages)

Related Tags

25% This document has been partially completed.

Game Messages This document refers to internal SWG Messages.

System Messages

ID Path Filename Trigger Message Prompt Notes
already_being_image_designed /string/en/ image_designer.stf You cannot initiate an Image Design session while being Image Designed. Message sent if a player attempts to start image designing on a player while they themselves are in an image design session Example
already_image_designing /string/en/ image_designer.stf You are already in the process of an Image Design action. Message sent if a player attempts another image design session while they have already started one with another player (they initiated the image design session) Example
holoemote_help /string/en/ image_designer.stf Please type '/holoemote help' for valid Holo-Emote names. Message sent if a player inserts an improper parameter in the /holoemote command Example
insufficient_mind /string/en/ image_designer.stf You don't have enough mind to do that. Message sent if the player doesnt have enough mind pool to commit an image design Example
new_holoemote /string/en/ image_designer.stf Congratulations! You have purchased a new Holo-Emote generator. Type '/holoemote help' for instructions. Notification sent to the player when they acquire a holo emote generator. Example
no_charges_holoemote /string/en/ image_designer.stf You have no charges remaining in your Holo-Emote generator. Notification sent when the last charge is used in the holo emote Example
no_holoemote /string/en/ image_designer.stf You do not own a Holo-Emote generator. Please visit an Image Designer if you wish to purchase one. Notification sent if a player uses the /holoemote command and they do not have any holo emote Example
no_target /string/en/ image_designer.stf With whom do you want to use you Image Design abilities? Notification sent if a player issues the imagedesign command without having a target. Example
not_a_player /string/en/ image_designer.stf You can only use your Image Design abilities on players. Notification sent if a player has a non player target in reticle when issuing the imagedesign command. Example
not_an_image_designer /string/en/ image_designer.stf You must be an Image Designer to do that. Notification sent if a player attempts to use the imagedesign command and have not trained novice entertainer Example
not_in_same_group /string/en/ image_designer.stf You must be within the same group as %TT in order to use your Image Design abilites. Notificantion sent if the player attempts to image design on a targeted player and they are not grouped with that player Example
offer_declined /string/en/ image_designer.stf %TT has refused your Image Design offer. Notification sent if the target refuses the image design request Example
out_of_range /string/en/ image_designer.stf You must be closer to your target in order to use your Image Design abilities. Notification sent if the player is beyond 16 meters when attempting to image design a player Example
out_of_range_designer /string/en/ image_designer.stf Your target has moved too far away. Notification sent if the customer moves more than 17 meters away from the image designer Example
out_of_range_target /string/en/ image_designer.stf You are now too far away from the Image Designer. Notification sent to the customer if they have moved farther than 17m from the image designer . Example
outstanding_offer /string/en/ image_designer.stf %TT already has an outstanding Image Design offer. Notification sent if the customer rejects or closes the image design window. Example
target_dead /string/en/ image_designer.stf %TT needs a lot more than a make over. Notification sent if the image designer attempts to image design a player who is incapacitated or dead. Example
target_is_image_designing /string/en/ image_designer.stf %TT is already Image Designing someone else. Notification sent if an image designer attempts to image design a player who is image designing another player. Example


imagedesigner_bald_not_valid /string/en/ shared.stf internal_command_string This player cannot be bald. Example


imagedesigner_designer_was_paid /string/en/ shared.stf internal_command_string You were paid %DI credits for the Image Design session. Prompt Number Example


imagedesigner_not_paying_enough /string/en/ shared.stf internal_command_string The recipient could not pay the required amount. Message sent when the window closes if the player doesnt have the proper amount of cash that the image designer is requesting for the serice. Example
imagedesigner_recip_paid /string/en/ shared.stf internal_command_string You pay %DI credits for the Image Design session. Message sent notifying the customer of the amount of money they have paid for the image design service Example
imagedesigner_recipient_success /string/en/ shared.stf internal_command_string The image design changes have been successfully made to you. Possibly the message sent when the image designer and customer accept the changes and completes the session Example


imagedesigner_wounded_can_not_migrate_stats /string/en/ shared.stf internal_command_string Wounded players can not have their stats migrated, changes aborted. Notification sent if a customer has wounds. The player must remove wounds before migrating stats. Example