Difference between revisions of "Stun Protection Armor Layer (Schematic)"

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== Schematic Image 1 (Ingredients) ==
 
== Schematic Image 1 (Ingredients) ==
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== Schematic Image 1 (Ingredients) ==
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Note: Post 2003, the new armor ingredient slots for armors where changed to be consistent with requiring 1 synthetic cloth and 1 reinforced fiber panel.
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1. Auxiliary Coverage<br>
 +
2. Body<br>
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3. Inner Liner<br>
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4. Hardware and Attachments<br>
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5. Bindings and Reinforcement<br>
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6. Padding<br>
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7. Armor<br>
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8. Load-bearing Harness<br>
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9. Reinforcement<br>
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Note: Post 2003, armor and armor component items changed experimentation properties. The new layout of the experimental properties is shown above.
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Revision as of 18:51, 9 July 2010





Schematic - Stun Protection Armor Layer

SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.


Details

Name: Stun Protection Armor Layer

Data: Schematic Description

Complexity: 40

Required Tool: Clothing and Armor Crafting Tool and Clothing and Armor Crafting Station

Schematic Data Size: 3

Granted XP: Schematic Granted XP

Practice XP: 130

XP Type: Armor Crafting

Crafting Tool Tab: Armor
Item Category: {{{10}}}
Skill Required: {{{11}}}


Schematic

Res metal ferrous.png
Armor Layer Frame
Ferrous Metal 25
Res gemstone.png
Multi-frequency Shock Absorption Media
Vertex Crystalline Gemestone 10
Res ore siliclastic.png
Multi-frequency Shock Absorption Media 2
Crism Siliclastic Ore 12

Related Tags

25% This document has been partially completed.

Armorsmith This document is related to the Armorsmith Profession.

Schematic This document relates to a schematic.


Completion Key

Mark the completion status based upon the following criteria:

1. 0% if text only or nothing at all.

2. 25% if there is text plus: schematic pic, or 2nd source, or item pic only

3. 50% if any 2 of these are present: Schematic pic, 2nd Source, Item Pic, text.

4. 75% if 1 schematic pic, 1 item pic and text

5. 100% if 1 schematic pic , 2nd Source, Item Pic, and Text.

Experimental Properties



Experimental Durability
Armor Action Encumberance
Malleability 50%
Overall Quality 50%
Armor Health Encumberance
Malleability 50%
Overall Quality 50%
Armor Integrity
Overall Quality 50%
Unit Toughness 50%
Armor Mind Encumberance
Malleability 50%
Overall Quality 50%
Experimental Quality
Armor Effectiveness
Overall Quality 50%
Shock Resistance 50%
Experimental Resistance
Armor Special Effectiveness
Overall Quality 50%
Shock Resistance 50%
Misc
Armor Special Integrity
Overall Quality 50%
Shock Resistance 50%

Schematic Image 1 (Ingredients)

Schematic Image 1 (Ingredients)

Note: Post 2003, the new armor ingredient slots for armors where changed to be consistent with requiring 1 synthetic cloth and 1 reinforced fiber panel.

1. Auxiliary Coverage
2. Body
3. Inner Liner
4. Hardware and Attachments
5. Bindings and Reinforcement
6. Padding
7. Armor
8. Load-bearing Harness
9. Reinforcement

Note: Post 2003, armor and armor component items changed experimentation properties. The new layout of the experimental properties is shown above.

Stun-Layer-Schematic.jpg

Schematic Image 2 (Attributes 1)

200px

Schematic Image 3 (Attributes 2)

200px

Item Image 1

200px

Item Image 2

200px

Source References

Source Source in Context
1 http://swg.allakhazam.com/db/abilities.html?swgability=1332
2 http://gh.apex-games.net/schematics.py/armor_layer_stun