Difference between revisions of "Diagnose (Ability)"

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(Ability Breakdown & Details)
(Ability Breakdown & Details)
 
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<br><br>'''Command:''' /diagnose
 
<br><br>'''Command:''' /diagnose
 
<br>'''CommandQueue Entry:''' '''[[diagnose (DC7CF134)]]'''
 
<br>'''CommandQueue Entry:''' '''[[diagnose (DC7CF134)]]'''
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{| align="center"
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|-
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||[[image:DiagnoseWindow.jpg|200px|thumb|Diagnose Window]]||[[image:DiagnoseWindow2.jpg|200px|thumb|Diagnose Window]]
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|}
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|valign=top|
 
|valign=top|
  
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{|
 
{|
 
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= Ability Breakdown & Details =
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== System Messages ==
  
Lists the wound totals for each Health and Action attribute stat as well as battle fatigue. THis skill can be used by diagnose command while clicking on a player or manually clicking on the player and bringing up the diagnose radial.
 
  
{| border="0" width="100%" cellpadding=6
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* [[Diagnose System Messages (Game Messages)|Diagnose]]<br>
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|valign=top|
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==Ability Flow==
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== SUI Prompts ==
{| align="center"
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|-
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||
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<graphviz>
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digraph G
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{
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        rankdir = LR;
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        node [shape=record, width=.2, height=.2];
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        node [width=1];
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        node1 [color="#929292", label = "Step 01", style="bold", fontname="arial",
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fontcolor="#929292", URL="Test101"];
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* [[Diagnose SUI Menu (Game Mechanics)|Diagnose]]<br>
        node2 [color="orange", label = "Step 02", style="bold", fontname="arial",
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fontcolor="#458CAF", URL="Test102"];
 
        node3 [color="orange", label = "Step 03", style="bold", fontname="arial",
 
  
fontcolor="#458CAF", URL="Test101"];
 
        node1 -> node2:w [color="#929292"];
 
        node2:w -> node3:e [color="#515FCA", constraint=false];
 
}
 
</graphviz>
 
|}
 
==System Messages==
 
  
==SUI Prompt==
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== Ability Breakdown & Details ==
  
==Combat Chat Spam==
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Dianose lists the wound totals for each Health, Action and Mind attribute stat as well as battle fatigue. This skill can be used by /diagnose command while clicking on a player.
  
==Fly Text==
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{| border="0" width="100%" cellpadding=6
 
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|-
==Formula(s)==
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|valign=top|
 
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* '''1 + 1 = 3'''
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* '''2 - 2 + 2 = 3'''
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==Source References==
 
==Source References==

Latest revision as of 20:59, 8 September 2009

Ability - Diagnose

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Description

/diagnose: This ability reveals the attribute wounds of your target so that you can focus your healing efforts where they are most needed. The wounds shown are a snapshot of your target at the time you diagnose them. If you wish to update your target's wound information to reflect recent healing or damage, simply diagnose them again.

Command: /diagnose
CommandQueue Entry: diagnose (DC7CF134)



Diagnose Window
Diagnose Window


Related Tags

25% This document has been partially completed.

Ability This document relates to Player Abilities.

Medic This document is related to the Medic Profession.

System Messages

SUI Prompts


Ability Breakdown & Details

Dianose lists the wound totals for each Health, Action and Mind attribute stat as well as battle fatigue. This skill can be used by /diagnose command while clicking on a player.

Source References

Source Source in Context
Prima Guide somelink1 Source1

Ability HAM Costs

Modifier Value
Health Cost 0
Action Cost 0
Mind Cost 0
Force Cost 0

Ability Multipliers

Modifier Value
Health cost 0
Action cost 0
Mind cost 0
Force cost 0
Damage 0
Delay Time 0