Difference between revisions of "Power Boost 1 (Source)"

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{{PageHeader|Reference Documentation|Power Boost}}
 
{{PageHeader|Reference Documentation|Power Boost}}
  
<pre>
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'''[[Powerboost (8C2221CB)|/powerBoost]]'''
  
/powerBoost:
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Buff to Health, Action and Mind pools equal to 1/2 current Mind, excluding Mind buffs. Duration is 5min + ( 5min * (meditate skill mod/100)). Can throw specials while power boosted. Power Boost must be started while meditating, but it is not necessary to remain in meditation during upramp.
Buff to Health, Action and Mind pools equal to 1/2 current Mind,  
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excluding Mind buffs. Duration is 5min + ( 5min * (meditate skill mod/100)).  
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Can throw specials while power boosted. Power Boost must be started while  
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meditating, but it is not necessary to remain in meditation during upramp.
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1. Initial 50% reduction to Mind. Health and Action max values increase by 1/2 Mind.
 
1. Initial 50% reduction to Mind. Health and Action max values increase by 1/2 Mind.
  
2. 1 minute upramp. Health and Action 'heal' to boosted max.  
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2. 1 minute upramp. Health and Action 'heal' to boosted max. Mind heals to non-boosted level, then jumps to 150% Mind.
Mind heals to non-boosted level, then jumps to 150% Mind.
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3. Plateau. 5 min + (5min *(meditate skill mod/100)).
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3. Plateau. 5 min + (5min *(meditate skill mod/100)). Health, Action and Mind maintain boosted level.
Health, Action and Mind maintain boosted level.
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4. 1 minute downramp. HAM depletes to normal levels over 1  
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4. 1 minute downramp. HAM depletes to normal levels over 1 minute period. HAM pools damaged below normal max values remain at that value
minute period. HAM pools damaged below normal max values remain at that value
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</pre>
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[[Category:Source Page]]
 
[[Category:Source Page]]

Latest revision as of 11:27, 17 April 2008

Reference Documentation - Power Boost

SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.


/powerBoost

Buff to Health, Action and Mind pools equal to 1/2 current Mind, excluding Mind buffs. Duration is 5min + ( 5min * (meditate skill mod/100)). Can throw specials while power boosted. Power Boost must be started while meditating, but it is not necessary to remain in meditation during upramp.

1. Initial 50% reduction to Mind. Health and Action max values increase by 1/2 Mind.

2. 1 minute upramp. Health and Action 'heal' to boosted max. Mind heals to non-boosted level, then jumps to 150% Mind.

3. Plateau. 5 min + (5min *(meditate skill mod/100)). Health, Action and Mind maintain boosted level.

4. 1 minute downramp. HAM depletes to normal levels over 1 minute period. HAM pools damaged below normal max values remain at that value