Difference between revisions of "GuildResponseMessage"

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(Struct)
(Sample Packet)
Line 57: Line 57:
 
  04 00
 
  04 00
 
  20 3F 26 32  //CRC = 'GuildResponseMessage
 
  20 3F 26 32  //CRC = 'GuildResponseMessage
  D2 CD 31 6E  
+
  D2 CD 31 6E 0C 00 00 00 // Guild ID ??????
0C 00 00 00
+
 
  10 00  //INT(16)
 
  10 00  //INT(16)
  44 61 65 6C 61 27 20 45 73 27 65 6D 62 6C 65 79  //'Daela' Es'embley'
+
  44 61 65 6C 61 27 20 45 73 27 65 6D 62 6C 65 79  //'Daela' Es'embley' guild's name
 
  00 00  
 
  00 00  
  

Revision as of 15:01, 3 August 2007


Struct


SHORT Operand_Count
INT Opcode
LONG ObjectID
A_STRING GuildName
SHORT ??

Variable Descriptions


Opperand_Count = 4

Opcode = 32263F20


  • ObjectID:
ObjectID that you are setting the Guild for.
  • GuildName:
Full Guild Name (Not abbreviated) to show at the top of your character sheet beside your name.

Tags


S→C This packet originates on the server.

75% This packet has been partially reversed.


Sample Code

Insert Code Snippet Here...

Sample Packet

 04 00
 20 3F 26 32  //CRC = 'GuildResponseMessage
 D2 CD 31 6E 0C 00 00 00 // Guild ID ??????
 10 00   //INT(16)
 44 61 65 6C 61 27 20 45 73 27 65 6D 62 6C 65 79   //'Daela' Es'embley' guild's name
 00 00 


------Unguilded player----
 04 00
 20 3F 26 32  //CRC = 'GuildResponseMessage
 00 26 69 B3
 23 00 00 00
 00 00