|
|
Line 62: |
Line 62: |
| ||Leg 6||Quid Embankment||1583 5062 | | ||Leg 6||Quid Embankment||1583 5062 |
| |- style="background-color:#F1F1F1;" | | |- style="background-color:#F1F1F1;" |
− | ||Leg 7||Overlook||-5114 -2254 | + | ||Leg 7||Snaykinn Pass||1499 4802 |
| |- | | |- |
− | ||Leg 8||Overlook Egress||-5148 -2274 | + | ||Leg 8||Jeassa River||1485 4366 |
| |- style="background-color:#F1F1F1;" | | |- style="background-color:#F1F1F1;" |
− | ||Leg 9||Vendor's Alley||-5186 -2216 | + | ||Leg 9||Kyuu's Twist||2248 3905 |
| |- | | |- |
− | ||Leg 10||Rorgungan Ruins||-5328 -2093 | + | ||Leg 10||The TH Causeway||1886 3211 |
| |- style="background-color:#F1F1F1;" | | |- style="background-color:#F1F1F1;" |
− | ||Leg 11||The Forgotten Heroes||-5441 -2098 | + | ||Leg 11||Lake Thorn||2448 2457 |
| |- | | |- |
− | ||Leg 12||Garyn's Lookout||-5529 -2137 | + | ||Leg 12||Aximia River||2841 2923 |
| |- style="background-color:#F1F1F1;" | | |- style="background-color:#F1F1F1;" |
− | ||Leg 13||Squall Patch||-5475 -2348 | + | ||Leg 13||The Overlook||3670 3475 |
| |- | | |- |
− | ||Leg 14||Chuba Grove||-4995 -2484 | + | ||Leg 14||Kima Way||4129 3652 |
| |- style="background-color:#F1F1F1;" | | |- style="background-color:#F1F1F1;" |
− | ||Leg 15||Cloning Facility||-5205 -2614 | + | ||Leg 15||Deep Run||4511 4054 |
| + | |- |
| + | ||Leg 16||Fed-Dub Stretch||4529 4831 |
| |} | | |} |
| |} | | |} |
Characteristics
Rising along the banks of the Mephyt River in the northeastern reaches of Talus, Nashal is an incredibly diverse ciry originally founded by Selonian achitects. In its early days, the fledgling settlement served as a neutral ground for meetings between Talus' three native species. As the Drall, Selonian, and humans learned to cooperate and communicate more effectively, Nashal became a focal point for cultural exchange. After the construction of Nashal's starport, the city's reputation as a diplomatic safe haven grew stronger. The Republic often held peace summits between rival systems in Nashal, and the unflux of visitors from around the galaxy only increased the city's diversity.
When the Empire abolished the Imperial Senate, Nashal's prominence faded. However, the inhabitants have retained a great appreciation for high culture and still believe strongly in peace between all sentient species. In recent years, Nashal's focus has shifted from diplomacy to food and drink. In fact, Nashal is known for producing some of the most successful chefs in the Corellian system.
Nashal's emphasis on high culture is not all-inclusive. The city does have its share of slums, industrial areas, and military zones. Like other Corellian cities, Nashal has a small Imperial presence.
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City Info
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City Data
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CityName: |
Nashal
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Region: |
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Waypoint: |
-5270, -2367
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Related Tags
100%
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This document is complete.
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City
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This document refers to a City.
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Talus
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This document relates to the Talus planet.
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Trainers
Type |
Waypoint
|
Architect Trainer |
4299, 5119
|
Architect Trainer |
4221, 5126
|
Armorsmith Trainer |
4275, 5102
|
Artisan Trainer |
4410, 5309
|
Artisan Trainer |
4518, 5230
|
Bio-Engineer Trainer |
4341, 5114
|
Brawler Trainer |
4286, 5395
|
Brawler Trainer |
4409, 5287
|
Chef Trainer |
4283, 5172
|
Combat Medic Trainer |
4389, 5364
|
Combat Medic Trainer |
4505, 5169
|
Creature Handler Trainer |
4467, 5482
|
Dancer Trainer |
4338, 5339
|
Doctor Trainer |
4490, 5182
|
Doctor Trainer |
4503, 5163
|
Droid Engineer Trainer |
4290, 5451
|
Droid Engineer Trainer |
4290, 5100
|
Entertainer Trainer |
4309, 5327
|
Entertainer Trainer |
4366, 5320
|
Image Designer Trainer |
4346, 5054
|
Marksman Trainer |
4366, 5384
|
Marksman Trainer |
4366, 5324
|
Medic Trainer |
4389, 5281
|
Merchant Trainer |
4281, 5129
|
Musician Trainer |
4335, 5326
|
One-handed Sword Trainer |
4509, 5159
|
Ranger Trainer |
4234, 5262
|
Scout Trainer |
4304, 5396
|
Scout Trainer |
4377, 5302
|
Weaponsmith Trainer |
4288, 5109
|
|
Facilities
Type |
Waypoint
|
-- |
--
|
-- |
--
|
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