Difference between revisions of "GuildResponseMessage"

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(Sample Packet)
(Struct)
Line 12: Line 12:
 
|{{int}}||'''Opcode'''
 
|{{int}}||'''Opcode'''
 
|-
 
|-
|{{long}}||'''ObjectID'''
+
|{{long}}||'''Guild ID'''
 
|-
 
|-
 
|{{a_string}}||'''GuildName'''
 
|{{a_string}}||'''GuildName'''

Revision as of 19:06, 27 December 2007


Struct


SHORT Operand_Count
INT Opcode
LONG Guild ID
A_STRING GuildName
SHORT ??

Variable Descriptions


Opperand_Count = 4

Opcode = 32263F20


  • ObjectID:
ObjectID that you are setting the Guild for.
  • GuildName:
Full Guild Name (Not abbreviated) to show at the top of your character sheet beside your name.

Tags


S→C This packet originates on the server.

75% This packet has been partially reversed.


Sample Code

Insert Code Snippet Here...

Sample Packet

 04 00
 20 3F 26 32             //GuildResponseMessage
 D2 CD 31 6E 0C 00 00 00 // Guild ID
 10 00                                             //string count
 44 61 65 6C 61 27 20 45 73 27 65 6D 62 6C 65 79   //'Daela' Es'embley' (guild's name)
 00 00 


------Unguilded player----
 04 00
 20 3F 26 32  //CRC = 'GuildResponseMessage
 00 26 69 B3
 23 00 00 00
 00 00