Difference between revisions of "CharacterSheetResponseMessage"

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(Variable Descriptions)
(Variable Descriptions)
Line 63: Line 63:
 
* Bind Planet: Planet the player is bound to
 
* Bind Planet: Planet the player is bound to
 
* Bank Planet: Planet the player's bank is located on
 
* Bank Planet: Planet the player's bank is located on
* Sounse Name: The name of the players spounse
+
* Spouse Name: The name of the players spouse
 
* Faction CRC: CRC of the players associated faction
 
* Faction CRC: CRC of the players associated faction
 
* Faction Status: 00 = Neutral 01 = Covert 02 = Declaired
 
* Faction Status: 00 = Neutral 01 = Covert 02 = Declaired

Revision as of 00:39, 30 December 2007

Server Packet - CharacterSheetResponseMessage (9B3A17C4)

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Struct


INT Op Code
INT 0
INT 0
FLOAT Bind X
FLOAT Bind Y
FLOAT Bind Z
A_STRING Bind Planet
INT String Spacer
INT 0
INT 0
A_STRING Bank Planet
INT String Spacer
INT 0
INT 0
SHORT ??
U_STRING Spouse Name
INT Lots Remaining
INT Faction CRC
INT Faction Status

Variable Descriptions


Opperand_Count = 0D

Opcode = 0x9B3A17C4


  • Bind X: X position of bind location
  • Bind Z: Z position of bind location
  • Bind Y: Y position of bind location
  • Bind Planet: Planet the player is bound to
  • Bank Planet: Planet the player's bank is located on
  • Spouse Name: The name of the players spouse
  • Faction CRC: CRC of the players associated faction
  • Faction Status: 00 = Neutral 01 = Covert 02 = Declaired

Tags


S→C This packet originates on the server.

75% This packet has been partially reversed.


Sample Packet

0D 00        // Op Count
C4 17 3A 9B  // CharacterSheetResponseMessage
00 00 00 00
00 00 00 00
00 00 FA C3  //Float (-500)  X
00 00 E0 41  //Float (28)    Y 
00 A0 8C C5  //Float (-4500) Z
08 00                    // string count
63 6F 72 65 6C 6C 69 61  // corellia
00 00 00 00 // string spacer
00 00 00 00
00 00 00 00
08 00                    // string count
74 61 74 6F 6F 69 6E 65  // tatooine 
00 00 00 00  // string spacer
00 00 00 00
00 00 00 00
00 00       // crashes if changed
0D 00 00 00                               // String count
49 00 6C 00 6C 00 69 00 73 00 61 00 20 00 // I.l.l.i.s.a. .
44 00 61 00 65 00 6C 00 61 00 27 00       // D.a.e.l.a.'.
0a 00 00 00  // lots remaining
50 88 14 16  // CRC = 'rebel
00 00 00 00  // faction state 0/1/2