Difference between revisions of "SetCurrentWorkingSkill (0000045B)"

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{{PageHeader|Object Controller|ChangeRoleIconChoice (0000045B)}}
+
{{PageHeader|Object Controller|SetCurrentWorkingSkill (0000045B)}}
 
{| border="0" width="90%" cellpadding=6
 
{| border="0" width="90%" cellpadding=6
 
|-
 
|-
Line 11: Line 11:
 
|{{Long}}|'''Character ID'''
 
|{{Long}}|'''Character ID'''
 
|-
 
|-
|{{int}}|'''String Spacer'''
+
|{{int}}|'''Unknown INT'''
 
|-
 
|-
 
+
|{{int}}|'''newRoleIconChoice'''
 +
|-
 +
|{{byte}}|'''Sequence ID'''
 +
|}
  
 
===Variable Descriptions===
 
===Variable Descriptions===
Line 34: Line 37:
  
  
*cAbles Note: This is from a CU packet and likely to be applicable in a precu environment.
+
*cAbles Note: This is an CU struct and likely to be applicable in a precu environment.
 
+
 
<pre>
 
<pre>
 
Combat Upgrade struct by cAble
 
 
  
 
05 00 #Operand
 
05 00 #Operand
Line 45: Line 45:
 
2B 01 00 00 #Unknown INT
 
2B 01 00 00 #Unknown INT
 
5B 04 00 00 #Enum: setCurrentWorkingSkill
 
5B 04 00 00 #Enum: setCurrentWorkingSkill
92 7C A4 B3 1A 00 00 00 #CharacterID
+
92 7C A1 B3 1A 00 00 00 #CharacterID
 
00 00 00 00 #String Spacer
 
00 00 00 00 #String Spacer
 
14 00 #String Size  
 
14 00 #String Size  
 
73 6F 63 69 61 6C 5F 64 61 6E 63 65 72 5F 6D 61 73 74 65 72 #social_dancer_master (the skill that is set)
 
73 6F 63 69 61 6C 5F 64 61 6E 63 65 72 5F 6D 61 73 74 65 72 #social_dancer_master (the skill that is set)
 
  
  
  
 
</pre>
 
</pre>

Revision as of 19:51, 5 January 2014

Object Controller - SetCurrentWorkingSkill (0000045B)

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Struct


LONG Character ID
INT Unknown INT
INT newRoleIconChoice
BYTE Sequence ID

Variable Descriptions


controllerID = 0000045B


Tags


OCM This header is part of the ObjControllerMessage.

100% This packet has been completely reversed.


  • cAbles Note: This is an CU struct and likely to be applicable in a precu environment.

05 00 #Operand
46 5E CE 80 #Obj COn
2B 01 00 00 #Unknown INT
5B 04 00 00 #Enum: setCurrentWorkingSkill
92 7C A1 B3 1A 00 00 00 #CharacterID
00 00 00 00 #String Spacer
14 00 #String Size 
73 6F 63 69 61 6C 5F 64 61 6E 63 65 72 5F 6D 61 73 74 65 72 #social_dancer_master (the skill that is set)