Difference between revisions of "Medic - Novice Medic (Skill)"

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Revision as of 09:39, 21 July 2008

Skill Summary

A Novice Medic can heal light wounds and apply medical treatment in the field. Additionally, the Novice Medic is granted a modest amount of crafting ability to create their field medicines.

SkillPoint Cost 15
Experience Cost 0
Credit Cost 100
Title Gained Novice Medic

Skill Mods

Modifier Value
Injury Treatment +5
Injury Treatment Speed +5
Medical Foraging +10
Medicine Assembly +10
Medicine Experimentation +10
Medicine Use +5
Wound Treatment +5

Commands & Abilities Granted

Schematics

  • Components
Biological Effect Controller
Liquid Suspension
  • Crafting Tool
Food and Chemical Crafting Tool
  • Stat Healing Medicines
Small Stimpack - A

Abilities

Diagnose
Heal Damage
Heal Wound
Medical Forage
Tend Damage
Tend Wound

Certifications

N/A