Difference between revisions of "Creature Factor (Game Mechanics)"

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Contains the actual details for how the game feature works - can make this into sub categories as necessary.
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The creature factor is a value assigned to each creature based on its current challenge level. These values are used in the calculation of trapping experience, harvesting experience as well as harvesting yields. A creature level can be a whole number or as a decimal depending on if it is an adult or baby. Baby creatures spawn as a fractional amount of their adult cl and as a result, this value carries over into the creature factor as a decimal. The amount of difference between the previous creature factor level and next nearest whole number creature factor level is what the creature factor will be for the baby. Creator Factors cap at 2000 somewhere between challenge level 80 and 95. Beyond CL 95, creatures presumably gain no further bonuses to their harvest yield or scouting experience amount.
  
 
==Source References==
 
==Source References==

Revision as of 21:02, 3 September 2009




Game Mechanics - Mechanics Category

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Description

Template (Game Messages)

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Mechanics This document is about game mechanics.

Completion Guide -

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  • 75% - page is probably complete but needs to be reviewed for accuracy of the page content and to make sure that no information is missing about the game feature
  • 100% - page has been reviewed and compared against enough sources to the extent that there is reasonable confidence that the game feature is completely documented.


Game Mechanics

The creature factor is a value assigned to each creature based on its current challenge level. These values are used in the calculation of trapping experience, harvesting experience as well as harvesting yields. A creature level can be a whole number or as a decimal depending on if it is an adult or baby. Baby creatures spawn as a fractional amount of their adult cl and as a result, this value carries over into the creature factor as a decimal. The amount of difference between the previous creature factor level and next nearest whole number creature factor level is what the creature factor will be for the baby. Creator Factors cap at 2000 somewhere between challenge level 80 and 95. Beyond CL 95, creatures presumably gain no further bonuses to their harvest yield or scouting experience amount.

Source References

Source Source in Context