Ability Flow
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node [shape=record, width=.2, height=.2];
node [width=1];
node1 [color="#929292", label = "Step 01", style="bold", fontname="arial", fontcolor="#929292", URL="Test101"];
node2 [color="orange", label = "Step 02", style="bold", fontname="arial", fontcolor="#458CAF", URL="Test102"];
node3 [color="orange", label = "Step 03", style="bold", fontname="arial", fontcolor="#458CAF", URL="Test101"];
node1 -> node2:w [color="#929292"];
node2:w -> node3:e [color="#515FCA", constraint=false];
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</graphviz>
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System Messages
ID |
Path |
Filename |
Trigger |
Message
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ID Value
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/path/goes/here/
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filename.stf
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internal_command_string
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System Message Text
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SUI Prompt 1
SUI Prompt 3
Armor
Prompt 1: Slicing Armor Intro
This is the beginning prompt when first slicing the object.
ID |
Path |
Filename |
Trigger |
Window Title |
Window Description |
Button1 Label |
Button2 Label |
Window Contents
|
title
|
/string/en/slicing/
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slicing.stf
|
Internal SUI label
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Slicing
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armor_0
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/string/en/slicing/
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slicing.stf
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Internal SUI label
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You have prepared several additions to the armor. In order for the modifications to work, you'll need to modify the armor's balance and stabilizing systems to accept your changes. The core systems seem to be protected by a simple Imperial-spec anti-tampering device. Working carefully, you begin to disable the device.
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blue_cable
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/string/en/slicing/
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slicing.stf
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Internal SUI label
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|
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Cut the positive (blue) flow regulator cable.
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red_cable
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/string/en/slicing/
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slicing.stf
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Internal SUI label
|
|
|
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Cut the negative (red) flow regulator cable.
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use_clamp
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/string/en/slicing/
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slicing.stf
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Internal SUI label
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|
|
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Shunt the power node with a molecular clamp.
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use_analyzer
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/string/en/slicing/
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slicing.stf
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Internal SUI label
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Install an analyzer node.
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/path/goes/here
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filename.stf
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Cancel
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/path/goes/here
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filename.stf
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Internal SUI label
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OK
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Prompt 3:
Molecular Clamp: Blue Wire Roll
This prompt follows the molecular clamp choice line and displays if the system rolls a Blue Wire cutting option for the player. The player will need to cut the blue wire in order to successfully progress.
ID |
Path |
Filename |
Trigger |
Window Title |
Window Description |
Button1 Label |
Button2 Label |
Window Contents
|
title
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
Slicing
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|
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armor_clamp_0
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/string/en/slicing/
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slicing.stf
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Internal SUI label
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You gently fuse the molecular clamp to the anti-tampering device expansion leads. A small indicator light on the clamp lights blue, indicating you must cut the positive power cable.
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blue_cable
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/string/en/slicing/
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slicing.stf
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Internal SUI label
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Cut the positive (blue) flow regulator cable.
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red_cable
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/string/en/slicing/
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slicing.stf
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Internal SUI label
|
|
|
|
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Cut the negative (red) flow regulator cable.
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use_clamp
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/string/en/slicing/
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slicing.stf
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Internal SUI label
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Shunt the power node with a molecular clamp.
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use_analyzer
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/string/en/slicing/
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slicing.stf
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Internal SUI label
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Install an analyzer node.
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/path/goes/here
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filename.stf
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Cancel
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/path/goes/here
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filename.stf
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Internal SUI label
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OK
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Prompt 4:
Molecular Clamp: Red Wire Roll
This prompt follows the molecular clamp choice line and displays if the system rolls a Red Wire cutting option for the player. The player will need to cut the red wire in order to successfully progress.
ID |
Path |
Filename |
Trigger |
Window Title |
Window Description |
Button1 Label |
Button2 Label |
Window Contents
|
title
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/string/en/slicing/
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slicing.stf
|
Internal SUI label
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Slicing
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armor_clamp_1
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/string/en/slicing/
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slicing.stf
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Internal SUI label
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You gently fuse the molecular clamp to the anti-tampering device expansion leads. A small indicator light on the clamp lights red, indicating you must cut the negative power cable.
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blue_cable
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/string/en/slicing/
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slicing.stf
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Internal SUI label
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Cut the positive (blue) flow regulator cable.
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red_cable
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/string/en/slicing/
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slicing.stf
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Internal SUI label
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Cut the negative (red) flow regulator cable.
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use_clamp
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/string/en/slicing/
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slicing.stf
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Internal SUI label
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Shunt the power node with a molecular clamp.
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use_analyzer
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/string/en/slicing/
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slicing.stf
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Internal SUI label
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Install an analyzer node.
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/path/goes/here
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filename.stf
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Cancel
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/path/goes/here
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filename.stf
|
Internal SUI label
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OK
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Prompt 5:
Analyzer Node: Blue Wire Roll
This prompt follows the Analyzer Node choice line and displays if the system rolls a Blue Wire cutting option for the player. The player will need to cut the Blue wire in order to successfully progress.
ID |
Path |
Filename |
Trigger |
Window Title |
Window Description |
Button1 Label |
Button2 Label |
Window Contents
|
title
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/string/en/slicing/
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slicing.stf
|
Internal SUI label
|
Slicing
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|
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armor_analyze_0
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/string/en/slicing/
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slicing.stf
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Internal SUI label
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You carefully integrate the analyzer node into the anti-tampering system. After a few seconds, a scratchy electronic voice in the node says 'Analysis Complete: High probability of positive power flow to anti-tampering device.'
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blue_cable
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/string/en/slicing/
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slicing.stf
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Internal SUI label
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Cut the positive (blue) flow regulator cable.
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red_cable
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/string/en/slicing/
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slicing.stf
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Internal SUI label
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Cut the negative (red) flow regulator cable.
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use_clamp
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/string/en/slicing/
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slicing.stf
|
Internal SUI label
|
|
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Shunt the power node with a molecular clamp.
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use_analyzer
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/string/en/slicing/
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slicing.stf
|
Internal SUI label
|
|
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Install an analyzer node.
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/path/goes/here
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filename.stf
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Cancel
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/path/goes/here
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filename.stf
|
Internal SUI label
|
|
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OK
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Prompt 6:
Analyzer Node: Red Wire Roll
This prompt follows the Analyzer Node choice line and displays if the system rolls a Red Wire cutting option for the player. The player will need to cut the red wire in order to successfully progress.
ID |
Path |
Filename |
Trigger |
Window Title |
Window Description |
Button1 Label |
Button2 Label |
Window Contents
|
title
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
Slicing
|
|
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|
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armor_analyze_1
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/string/en/slicing/
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slicing.stf
|
Internal SUI label
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You carefully integrate the analyzer node into the anti-tampering system. After a few seconds, a scratchy electronic voice in the node says 'Analysis Complete: High probability of negative power flow to anti-tampering device.'
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blue_cable
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/string/en/slicing/
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slicing.stf
|
Internal SUI label
|
|
|
|
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Cut the positive (blue) flow regulator cable.
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red_cable
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/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
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Cut the negative (red) flow regulator cable.
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use_clamp
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/string/en/slicing/
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slicing.stf
|
Internal SUI label
|
|
|
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Shunt the power node with a molecular clamp.
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use_analyzer
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/string/en/slicing/
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slicing.stf
|
Internal SUI label
|
|
|
|
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Install an analyzer node.
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/path/goes/here
|
filename.stf
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|
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Cancel
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|
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/path/goes/here
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filename.stf
|
Internal SUI label
|
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OK
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Prompt 7:
Final Cut: Blue Wire Precut
This is the final event prompt that occurs in which a player has to make a choice. This last prompt will display for whichever tool is chosen, whether a molecular clamp or analyzer node was used.In this case, the outcome was that the system chose a blue wire to be cut, and the player has done so already. Now all that remains is to cut the red wire.
ID |
Path |
Filename |
Trigger |
Window Title |
Window Description |
Button1 Label |
Button2 Label |
Window Contents
|
title
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/string/en/slicing/
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slicing.stf
|
Internal SUI label
|
Slicing
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armor_1
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/string/en/slicing/
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slicing.stf
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Internal SUI label
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|
You've managed to disable part of the anti-tampering device. The designer of this armor did a good job, but you're better. Removing the second flow regulator cable should give you access to the stabilization systems.
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blue_cable_cut
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/string/en/slicing/
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slicing.stf
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Internal SUI label
|
|
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The positive (blue) regulator cable is cut.
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red_cable
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/string/en/slicing/
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slicing.stf
|
Internal SUI label
|
|
|
|
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Cut the negative (red) flow regulator cable.
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/path/goes/here
|
filename.stf
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|
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Cancel
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/path/goes/here
|
filename.stf
|
Internal SUI label
|
|
|
|
OK
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Prompt 8:
Final Cut: Red Wire Precut
This is the final event prompt that occurs in which a player has to make a choice. This last prompt will display for whichever tool is chosen, whether a molecular clamp or analyzer node was used.In this case, the outcome was that the system chose a red wire to be cut, and the player has done so already. Now all that remains is to cut the blue wire.
ID |
Path |
Filename |
Trigger |
Window Title |
Window Description |
Button1 Label |
Button2 Label |
Window Contents
|
title
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
Slicing
|
|
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|
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armor_1
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/string/en/slicing/
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slicing.stf
|
Internal SUI label
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|
You've managed to disable part of the anti-tampering device. The designer of this armor did a good job, but you're better. Removing the second flow regulator cable should give you access to the stabilization systems.
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blue_cable
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/string/en/slicing/
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slicing.stf
|
Internal SUI label
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Cut the positive (blue) flow regulator cable.
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red_cable_cut
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/string/en/slicing/
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slicing.stf
|
Internal SUI label
|
|
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The negative (red) regulator cable is cut.
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/path/goes/here
|
filename.stf
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Cancel
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/path/goes/here
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filename.stf
|
Internal SUI label
|
|
|
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OK
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Prompt 9: Failure
This is the prompt given if the player chooses the wrong wire to cut.
ID |
Path |
Filename |
Trigger |
Window Title |
Window Description |
Button1 Label |
Button2 Label |
Window Contents
|
title
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
Slicing
|
|
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fail_armor
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/string/en/slicing/
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slicing.stf
|
Internal SUI label
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You've made a critical mistake modifying the armor's basic systems. The damage is extensive and while the armor still retains its previous effectiveness, no one will be able to modify it in the future.
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/string/en/slicing/
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slicing.stf
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Internal SUI label
|
|
|
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/string/en/slicing/
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slicing.stf
|
Internal SUI label
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|
|
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/string/en/slicing/
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slicing.stf
|
Internal SUI label
|
|
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|
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/string/en/slicing/
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slicing.stf
|
Internal SUI label
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|
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/path/goes/here
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filename.stf
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Cancel
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/path/goes/here
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filename.stf
|
Internal SUI label
|
|
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OK
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SUI Prompt 4
Locked Containers
Slicing containers comes in two forms:
1. World object loot containers (Usually Found on dungeon floors)
World object containers (magseals) appear to have been intended to be slicable but there is a bug that prevented them or perhaps it was intentional by the devs. I believe that it was an intentional ploy by the devs to rotate the containers that would be able to be opened and accessed to randomize the exeprience for the players. Containers appear to open/unlock on a schedule and these shifted with other containers in the dungeon as time progressed.
2. Looted containers.
Prompt 1: Slicing Containers Intro
This is the beginning prompt when first slicing the object.
ID |
Path |
Filename |
Trigger |
Window Title |
Window Description |
Button1 Label |
Button2 Label |
Window Contents
|
title
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
Slicing
|
|
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|
container_0
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/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
You slide away a rear access panel revealing the power flow system. If you can cut power to the locking mechanism, you should be able to open the container. This model of container appears to have two power flow cables.
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blue_cable
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/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Cut the positive (blue) flow regulator cable.
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red_cable
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Cut the negative (red) flow regulator cable.
|
use_clamp
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Shunt the power node with a molecular clamp.
|
use_analyzer
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Install an analyzer node.
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/path/goes/here
|
filename.stf
|
|
|
|
Cancel
|
|
|
|
/path/goes/here
|
filename.stf
|
Internal SUI label
|
|
|
|
OK
|
|
|
Prompt 3:
Molecular Clamp: Blue Wire Roll
This prompt follows the molecular clamp choice line and displays if the system rolls a Blue Wire cutting option for the player. The player will need to cut the blue wire in order to successfully progress.
ID |
Path |
Filename |
Trigger |
Window Title |
Window Description |
Button1 Label |
Button2 Label |
Window Contents
|
title
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
Slicing
|
|
|
|
|
container_clamp_0
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/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
You carefully install the molecular clamp on the power node. A small indicator light on the clamp lights blue, indicating you must cut the positive power cable.
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blue_cable
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/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Cut the positive (blue) flow regulator cable.
|
red_cable
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Cut the negative (red) flow regulator cable.
|
use_clamp
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Shunt the power node with a molecular clamp.
|
use_analyzer
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Install an analyzer node.
|
|
/path/goes/here
|
filename.stf
|
|
|
|
Cancel
|
|
|
|
/path/goes/here
|
filename.stf
|
Internal SUI label
|
|
|
|
OK
|
|
|
Prompt 4:
Molecular Clamp: Red Wire Roll
This prompt follows the molecular clamp choice line and displays if the system rolls a Red Wire cutting option for the player. The player will need to cut the red wire in order to successfully progress.
ID |
Path |
Filename |
Trigger |
Window Title |
Window Description |
Button1 Label |
Button2 Label |
Window Contents
|
title
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
Slicing
|
|
|
|
|
container_clamp_1
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
You carefully install the molecular clamp on the power node. A small indicator light on the clamp lights red, indicating you must cut the negative power cable.
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|
|
|
blue_cable
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/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Cut the positive (blue) flow regulator cable.
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red_cable
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Cut the negative (red) flow regulator cable.
|
use_clamp
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Shunt the power node with a molecular clamp.
|
use_analyzer
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Install an analyzer node.
|
|
/path/goes/here
|
filename.stf
|
|
|
|
Cancel
|
|
|
|
/path/goes/here
|
filename.stf
|
Internal SUI label
|
|
|
|
OK
|
|
|
Prompt 5:
Analyzer Node: Blue Wire Roll
This prompt follows the Analyzer Node choice line and displays if the system rolls a Blue Wire cutting option for the player. The player will need to cut the Blue wire in order to successfully progress.
ID |
Path |
Filename |
Trigger |
Window Title |
Window Description |
Button1 Label |
Button2 Label |
Window Contents
|
title
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
Slicing
|
|
|
|
|
container_analyze_0
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
You gently fuse the analyzer node to the power system. After a few seconds, a scratchy electronic voice in the node says 'Analysis Complete: High probability of positive power flow to locking mechanism.'
|
|
|
|
blue_cable
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Cut the positive (blue) flow regulator cable.
|
red_cable
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Cut the negative (red) flow regulator cable.
|
use_clamp
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Shunt the power node with a molecular clamp.
|
use_analyzer
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Install an analyzer node.
|
|
/path/goes/here
|
filename.stf
|
|
|
|
Cancel
|
|
|
|
/path/goes/here
|
filename.stf
|
Internal SUI label
|
|
|
|
OK
|
|
|
Prompt 6:
Analyzer Node: Red Wire Roll
This prompt follows the Analyzer Node choice line and displays if the system rolls a Red Wire cutting option for the player. The player will need to cut the red wire in order to successfully progress.
ID |
Path |
Filename |
Trigger |
Window Title |
Window Description |
Button1 Label |
Button2 Label |
Window Contents
|
title
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
Slicing
|
|
|
|
|
container_analyze_1
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
You gently fuse the analyzer node to the power system. After a few seconds, a scratchy electronic voice in the node says 'Analysis Complete: High probability of negative power flow to locking mechanism.'
|
|
|
|
blue_cable
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Cut the positive (blue) flow regulator cable.
|
red_cable
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Cut the negative (red) flow regulator cable.
|
use_clamp
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Shunt the power node with a molecular clamp.
|
use_analyzer
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Install an analyzer node.
|
|
/path/goes/here
|
filename.stf
|
|
|
|
Cancel
|
|
|
|
/path/goes/here
|
filename.stf
|
Internal SUI label
|
|
|
|
OK
|
|
|
Prompt 7:
Final Cut: Blue Wire Precut
This is the final event prompt that occurs in which a player has to make a choice. This last prompt will display for whichever tool is chosen, whether a molecular clamp or analyzer node was used.In this case, the outcome was that the system chose a blue wire to be cut, and the player has done so already. Now all that remains is to cut the red wire.
ID |
Path |
Filename |
Trigger |
Window Title |
Window Description |
Button1 Label |
Button2 Label |
Window Contents
|
title
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
Slicing
|
|
|
|
|
container_1
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
You have cut one of the wires to the power system. The backup locking mechanism hasn't clamped down...it looks like you chose wisely.
|
|
|
|
blue_cable_cut
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
The positive (blue) regulator cable is cut.
|
red_cable
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Cut the negative (red) flow regulator cable.
|
|
/path/goes/here
|
filename.stf
|
|
|
|
Cancel
|
|
|
|
/path/goes/here
|
filename.stf
|
Internal SUI label
|
|
|
|
OK
|
|
|
Prompt 8:
Final Cut: Red Wire Precut
This is the final event prompt that occurs in which a player has to make a choice. This last prompt will display for whichever tool is chosen, whether a molecular clamp or analyzer node was used.In this case, the outcome was that the system chose a red wire to be cut, and the player has done so already. Now all that remains is to cut the blue wire.
ID |
Path |
Filename |
Trigger |
Window Title |
Window Description |
Button1 Label |
Button2 Label |
Window Contents
|
title
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
Slicing
|
|
|
|
|
container_1
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
You have cut one of the wires to the power system. The backup locking mechanism hasn't clamped down...it looks like you chose wisely.
|
|
|
|
blue_cable
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Cut the positive (blue) flow regulator cable.
|
red_cable_cut
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
The negative (red) regulator cable is cut.
|
|
/path/goes/here
|
filename.stf
|
|
|
|
Cancel
|
|
|
|
/path/goes/here
|
filename.stf
|
Internal SUI label
|
|
|
|
OK
|
|
|
Prompt 9: Failure
This is the prompt given if the player chooses the wrong wire to cut.
ID |
Path |
Filename |
Trigger |
Window Title |
Window Description |
Button1 Label |
Button2 Label |
Window Contents
|
title
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
Slicing
|
|
|
|
|
container_fail
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
An angry buzz sounds and a reinforced magnetic backup lock slides into place. It doesn't look like anyone will be able to access this container.
|
|
|
|
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
|
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
|
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
|
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
|
|
/path/goes/here
|
filename.stf
|
|
|
|
Cancel
|
|
|
|
/path/goes/here
|
filename.stf
|
Internal SUI label
|
|
|
|
OK
|
|
|
Prompt 10: Success
This is the prompt given when the player chooses the last correct wire and finishes slicing the item.
ID |
Path |
Filename |
Trigger |
Window Title |
Window Description |
Button1 Label |
Button2 Label |
Window Contents
|
title
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
Slicing
|
|
|
|
|
container_success
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
With a click the locking mechanism releases.
|
|
|
|
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
|
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
|
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
|
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
|
|
/path/goes/here
|
filename.stf
|
|
|
|
Cancel
|
|
|
|
/path/goes/here
|
filename.stf
|
Internal SUI label
|
|
|
|
OK
|
|
|
SUI Prompt 5
Head Quarter Terminals
Prompt 4: Slicing HQ Terminals Intro
This is the beginning prompt when first slicing the object.
ID |
Path |
Filename |
Trigger |
Window Title |
Window Description |
Button1 Label |
Button2 Label |
Window Contents
|
title
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
Slicing
|
|
|
|
|
hq_security_0
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
You remove the terminal's rear access panel. A jumbled mess of conduits and cables press toward you. After rooting around for a bit, you find the flow regulator attached to the override security module.
|
|
|
|
blue_cable
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Cut the positive (blue) flow regulator cable.
|
red_cable
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Cut the negative (red) flow regulator cable.
|
use_clamp
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Shunt the power node with a molecular clamp.
|
use_analyzer
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Install an analyzer node.
|
|
/path/goes/here
|
filename.stf
|
|
|
|
Cancel
|
|
|
|
/path/goes/here
|
filename.stf
|
Internal SUI label
|
|
|
|
OK
|
|
|
Prompt 3:
Molecular Clamp: Blue Wire Roll
This prompt follows the molecular clamp choice line and displays if the system rolls a Blue Wire cutting option for the player. The player will need to cut the blue wire in order to successfully progress.
ID |
Path |
Filename |
Trigger |
Window Title |
Window Description |
Button1 Label |
Button2 Label |
Window Contents
|
title
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
Slicing
|
|
|
|
|
hq_security_clamp_0
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
You gently fuse the molecular clamp to the security subsytem regulator. A small indicator light on the clamp lights blue, indicating you must cut the positive power cable.
|
|
|
|
blue_cable
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Cut the positive (blue) flow regulator cable.
|
red_cable
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Cut the negative (red) flow regulator cable.
|
use_clamp
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Shunt the power node with a molecular clamp.
|
use_analyzer
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Install an analyzer node.
|
|
/path/goes/here
|
filename.stf
|
|
|
|
Cancel
|
|
|
|
/path/goes/here
|
filename.stf
|
Internal SUI label
|
|
|
|
OK
|
|
|
Prompt 4:
Molecular Clamp: Red Wire Roll
This prompt follows the molecular clamp choice line and displays if the system rolls a Red Wire cutting option for the player. The player will need to cut the red wire in order to successfully progress.
ID |
Path |
Filename |
Trigger |
Window Title |
Window Description |
Button1 Label |
Button2 Label |
Window Contents
|
title
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
Slicing
|
|
|
|
|
hq_security_clamp_1
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
You gently fuse the molecular clamp to the security subsytem regulator. A small indicator light on the clamp lights blue, indicating you must cut the negative power cable.
|
|
|
|
blue_cable
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Cut the positive (blue) flow regulator cable.
|
red_cable
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Cut the negative (red) flow regulator cable.
|
use_clamp
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Shunt the power node with a molecular clamp.
|
use_analyzer
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Install an analyzer node.
|
|
/path/goes/here
|
filename.stf
|
|
|
|
Cancel
|
|
|
|
/path/goes/here
|
filename.stf
|
Internal SUI label
|
|
|
|
OK
|
|
|
Prompt 5:
Analyzer Node: Blue Wire Roll
This prompt follows the Analyzer Node choice line and displays if the system rolls a Blue Wire cutting option for the player. The player will need to cut the Blue wire in order to successfully progress.
ID |
Path |
Filename |
Trigger |
Window Title |
Window Description |
Button1 Label |
Button2 Label |
Window Contents
|
title
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
Slicing
|
|
|
|
|
hq_security_analyze_0
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
You carefully integrate the analyzer node into the security subsystem. After a few seconds, a scratchy electronic voice in the node says 'Analysis Complete: High probability of positive power flow to subsystem regulator.'
|
|
|
|
blue_cable
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Cut the positive (blue) flow regulator cable.
|
red_cable
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Cut the negative (red) flow regulator cable.
|
use_clamp
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Shunt the power node with a molecular clamp.
|
use_analyzer
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Install an analyzer node.
|
|
/path/goes/here
|
filename.stf
|
|
|
|
Cancel
|
|
|
|
/path/goes/here
|
filename.stf
|
Internal SUI label
|
|
|
|
OK
|
|
|
Prompt 6:
Analyzer Node: Red Wire Roll
This prompt follows the Analyzer Node choice line and displays if the system rolls a Red Wire cutting option for the player. The player will need to cut the red wire in order to successfully progress.
ID |
Path |
Filename |
Trigger |
Window Title |
Window Description |
Button1 Label |
Button2 Label |
Window Contents
|
title
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
Slicing
|
|
|
|
|
hq_security_analyze_1
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
You carefully integrate the analyzer node into the security subsystem. After a few seconds, a scratchy electronic voice in the node says 'Analysis Complete: High probability of negative power flow to subsystem regulator.'
|
|
|
|
blue_cable
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Cut the positive (blue) flow regulator cable.
|
red_cable
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Cut the negative (red) flow regulator cable.
|
use_clamp
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Shunt the power node with a molecular clamp.
|
use_analyzer
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Install an analyzer node.
|
|
/path/goes/here
|
filename.stf
|
|
|
|
Cancel
|
|
|
|
/path/goes/here
|
filename.stf
|
Internal SUI label
|
|
|
|
OK
|
|
|
Prompt 7:
Final Cut: Blue Wire Precut
This is the final event prompt that occurs in which a player has to make a choice. This last prompt will display for whichever tool is chosen, whether a molecular clamp or analyzer node was used.In this case, the outcome was that the system chose a blue wire to be cut, and the player has done so already. Now all that remains is to cut the red wire.
ID |
Path |
Filename |
Trigger |
Window Title |
Window Description |
Button1 Label |
Button2 Label |
Window Contents
|
title
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
Slicing
|
|
|
|
|
hq_security_1
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
The security subsystem is partially rerouted. A little bit more work and you should be able to relax the override terminal's security protocol.
|
|
|
|
blue_cable_cut
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
The positive (blue) regulator cable is cut.
|
red_cable
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Cut the negative (red) flow regulator cable.
|
|
/path/goes/here
|
filename.stf
|
|
|
|
Cancel
|
|
|
|
/path/goes/here
|
filename.stf
|
Internal SUI label
|
|
|
|
OK
|
|
|
Prompt 8:
Final Cut: Red Wire Precut
This is the final event prompt that occurs in which a player has to make a choice. This last prompt will display for whichever tool is chosen, whether a molecular clamp or analyzer node was used.In this case, the outcome was that the system chose a red wire to be cut, and the player has done so already. Now all that remains is to cut the blue wire.
ID |
Path |
Filename |
Trigger |
Window Title |
Window Description |
Button1 Label |
Button2 Label |
Window Contents
|
title
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
Slicing
|
|
|
|
|
hq_security_1
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
The security subsystem is partially rerouted. A little bit more work and you should be able to relax the override terminal's security protocol.
|
|
|
|
blue_cable
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Cut the positive (blue) flow regulator cable.
|
red_cable_cut
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
The negative (red) regulator cable is cut.
|
|
/path/goes/here
|
filename.stf
|
|
|
|
Cancel
|
|
|
|
/path/goes/here
|
filename.stf
|
Internal SUI label
|
|
|
|
OK
|
|
|
Prompt 9: Failure
This is the prompt given if the player chooses the wrong wire to cut.
ID |
Path |
Filename |
Trigger |
Window Title |
Window Description |
Button1 Label |
Button2 Label |
Window Contents
|
title
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
Slicing
|
|
|
|
|
hq_security_fail
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
Unable to successfully slice the terminal, you realize that the only way to reset the terminal is to carefully repair what damage you have done.
|
|
|
|
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
|
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
|
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
|
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
|
|
/path/goes/here
|
filename.stf
|
|
|
|
Cancel
|
|
|
|
/path/goes/here
|
filename.stf
|
Internal SUI label
|
|
|
|
OK
|
|
|
Prompt 10: Success
This is the prompt given when the player chooses the last correct wire and finishes slicing the item.
ID |
Path |
Filename |
Trigger |
Window Title |
Window Description |
Button1 Label |
Button2 Label |
Window Contents
|
title
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
Slicing
|
|
|
|
|
hq_security_success
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
You have managed to slice into the terminal. The security protocol for the override terminal has been significantly relaxed.
|
|
|
|
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
|
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
|
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
|
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
|
|
/path/goes/here
|
filename.stf
|
|
|
|
Cancel
|
|
|
|
/path/goes/here
|
filename.stf
|
Internal SUI label
|
|
|
|
OK
|
|
|
SUI PROMPT 6
Mission Terminals
Prompt 1: Slicing Mission Terminals Intro
This is the beginning prompt when first slicing the object.
ID |
Path |
Filename |
Trigger |
Window Title |
Window Description |
Button1 Label |
Button2 Label |
Window Contents
|
title
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
Slicing
|
|
|
|
|
terminal_0
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
You remove the terminal's rear access panel. A jumbled mess of conduits and cables press toward you. After rooting around for a bit, you find the flow regulator attached to the reward subsystem.
|
|
|
|
blue_cable
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Cut the positive (blue) flow regulator cable.
|
red_cable
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Cut the negative (red) flow regulator cable.
|
use_clamp
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Shunt the power node with a molecular clamp.
|
use_analyzer
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Install an analyzer node.
|
|
/path/goes/here
|
filename.stf
|
|
|
|
Cancel
|
|
|
|
/path/goes/here
|
filename.stf
|
Internal SUI label
|
|
|
|
OK
|
|
|
Prompt 3:
Molecular Clamp: Blue Wire Roll
This prompt follows the molecular clamp choice line and displays if the system rolls a Blue Wire cutting option for the player. The player will need to cut the blue wire in order to successfully progress.
ID |
Path |
Filename |
Trigger |
Window Title |
Window Description |
Button1 Label |
Button2 Label |
Window Contents
|
title
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
Slicing
|
|
|
|
|
terminal_clamp_0
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
You gently fuse the molecular clamp to the reward subsytem regulator. A small indicator light on the clamp lights blue, indicating you must cut the positive power cable.
|
|
|
|
blue_cable
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Cut the positive (blue) flow regulator cable.
|
red_cable
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Cut the negative (red) flow regulator cable.
|
use_clamp
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Shunt the power node with a molecular clamp.
|
use_analyzer
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Install an analyzer node.
|
|
/path/goes/here
|
filename.stf
|
|
|
|
Cancel
|
|
|
|
/path/goes/here
|
filename.stf
|
Internal SUI label
|
|
|
|
OK
|
|
|
Prompt 4:
Molecular Clamp: Red Wire Roll
This prompt follows the molecular clamp choice line and displays if the system rolls a Red Wire cutting option for the player. The player will need to cut the red wire in order to successfully progress.
ID |
Path |
Filename |
Trigger |
Window Title |
Window Description |
Button1 Label |
Button2 Label |
Window Contents
|
title
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
Slicing
|
|
|
|
|
terminal_clamp_1
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
You gently fuse the molecular clamp to the reward subsytem regulator. A small indicator light on the clamp lights red, indicating you must cut the negative power cable.
|
|
|
|
blue_cable
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Cut the positive (blue) flow regulator cable.
|
red_cable
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Cut the negative (red) flow regulator cable.
|
use_clamp
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Shunt the power node with a molecular clamp.
|
use_analyzer
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Install an analyzer node.
|
|
/path/goes/here
|
filename.stf
|
|
|
|
Cancel
|
|
|
|
/path/goes/here
|
filename.stf
|
Internal SUI label
|
|
|
|
OK
|
|
|
Prompt 5:
Analyzer Node: Blue Wire Roll
This prompt follows the Analyzer Node choice line and displays if the system rolls a Blue Wire cutting option for the player. The player will need to cut the Blue wire in order to successfully progress.
ID |
Path |
Filename |
Trigger |
Window Title |
Window Description |
Button1 Label |
Button2 Label |
Window Contents
|
title
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
Slicing
|
|
|
|
|
terminal_analyze_0
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
You carefully integrate the analyzer node into the reward subsystem. After a few seconds, a scratchy electronic voice in the node says 'Analysis Complete: High probability of positive power flow to subsystem regulator.'
|
|
|
|
blue_cable
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Cut the positive (blue) flow regulator cable.
|
red_cable
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Cut the negative (red) flow regulator cable.
|
use_clamp
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Shunt the power node with a molecular clamp.
|
use_analyzer
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Install an analyzer node.
|
|
/path/goes/here
|
filename.stf
|
|
|
|
Cancel
|
|
|
|
/path/goes/here
|
filename.stf
|
Internal SUI label
|
|
|
|
OK
|
|
|
Prompt 6:
Analyzer Node: Red Wire Roll
This prompt follows the Analyzer Node choice line and displays if the system rolls a Red Wire cutting option for the player. The player will need to cut the red wire in order to successfully progress.
ID |
Path |
Filename |
Trigger |
Window Title |
Window Description |
Button1 Label |
Button2 Label |
Window Contents
|
title
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
Slicing
|
|
|
|
|
terminal_analyze_1
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
You carefully integrate the analyzer node into the reward subsystem. After a few seconds, a scratchy electronic voice in the node says 'Analysis Complete: High probability of negative power flow to subsystem regulator.'
|
|
|
|
blue_cable
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Cut the positive (blue) flow regulator cable.
|
red_cable
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Cut the negative (red) flow regulator cable.
|
use_clamp
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Shunt the power node with a molecular clamp.
|
use_analyzer
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Install an analyzer node.
|
|
/path/goes/here
|
filename.stf
|
|
|
|
Cancel
|
|
|
|
/path/goes/here
|
filename.stf
|
Internal SUI label
|
|
|
|
OK
|
|
|
Prompt 7:
Final Cut: Blue Wire Precut
This is the final event prompt that occurs in which a player has to make a choice. This last prompt will display for whichever tool is chosen, whether a molecular clamp or analyzer node was used.In this case, the outcome was that the system chose a blue wire to be cut, and the player has done so already. Now all that remains is to cut the red wire.
ID |
Path |
Filename |
Trigger |
Window Title |
Window Description |
Button1 Label |
Button2 Label |
Window Contents
|
title
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
Slicing
|
|
|
|
|
terminal_1
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
The reward subsystem is partially rerouted. A little bit more work and you should be able to convince this thing to give you a higher payout.
|
|
|
|
blue_cable_cut
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
The positive (blue) regulator cable is cut.
|
red_cable
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Cut the negative (red) flow regulator cable.
|
|
/path/goes/here
|
filename.stf
|
|
|
|
Cancel
|
|
|
|
/path/goes/here
|
filename.stf
|
Internal SUI label
|
|
|
|
OK
|
|
|
Prompt 8:
Final Cut: Red Wire Precut
This is the final event prompt that occurs in which a player has to make a choice. This last prompt will display for whichever tool is chosen, whether a molecular clamp or analyzer node was used.In this case, the outcome was that the system chose a red wire to be cut, and the player has done so already. Now all that remains is to cut the blue wire.
ID |
Path |
Filename |
Trigger |
Window Title |
Window Description |
Button1 Label |
Button2 Label |
Window Contents
|
title
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
Slicing
|
|
|
|
|
terminal_1
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
The reward subsystem is partially rerouted. A little bit more work and you should be able to convince this thing to give you a higher payout.
|
|
|
|
blue_cable
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Cut the positive (blue) flow regulator cable.
|
red_cable_cut
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
The negative (red) regulator cable is cut.
|
|
/path/goes/here
|
filename.stf
|
|
|
|
Cancel
|
|
|
|
/path/goes/here
|
filename.stf
|
Internal SUI label
|
|
|
|
OK
|
|
|
Prompt 9: Failure
This is the prompt given if the player chooses the wrong wire to cut.
ID |
Path |
Filename |
Trigger |
Window Title |
Window Description |
Button1 Label |
Button2 Label |
Window Contents
|
title
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
Slicing
|
|
|
|
|
terminal_fail
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
You were unable to slice into the terminal.
|
|
|
|
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
|
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
|
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
|
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
|
|
/path/goes/here
|
filename.stf
|
|
|
|
Cancel
|
|
|
|
/path/goes/here
|
filename.stf
|
Internal SUI label
|
|
|
|
OK
|
|
|
Prompt 10: Success
This is the prompt given when the player chooses the last correct wire and finishes slicing the item.
ID |
Path |
Filename |
Trigger |
Window Title |
Window Description |
Button1 Label |
Button2 Label |
Window Contents
|
title
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
Slicing
|
|
|
|
|
terminal_success
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
You have managed to slice into the terminal. Your next mission reward will be increased.
|
|
|
|
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
|
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
|
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
|
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
|
|
/path/goes/here
|
filename.stf
|
|
|
|
Cancel
|
|
|
|
/path/goes/here
|
filename.stf
|
Internal SUI label
|
|
|
|
OK
|
|
|
SUI Prompt 7
Keypad Terminals
Prompt 1: Slicing Keypad Termnial Intro
This is the beginning prompt when first slicing the object.
ID |
Path |
Filename |
Trigger |
Window Title |
Window Description |
Button1 Label |
Button2 Label |
Window Contents
|
title
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
Slicing
|
|
|
|
|
keypad_0
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
The panel hinges down to reveal several transistors and a pair of wires snaking through the machinery to the magnetic door lock.
|
|
|
|
blue_cable
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Cut the positive (blue) flow regulator cable.
|
red_cable
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Cut the negative (red) flow regulator cable.
|
use_clamp
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Shunt the power node with a molecular clamp.
|
use_analyzer
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Install an analyzer node.
|
|
/path/goes/here
|
filename.stf
|
|
|
|
Cancel
|
|
|
|
/path/goes/here
|
filename.stf
|
Internal SUI label
|
|
|
|
OK
|
|
|
Prompt 3:
Molecular Clamp: Blue Wire Roll
This prompt follows the molecular clamp choice line and displays if the system rolls a Blue Wire cutting option for the player. The player will need to cut the blue wire in order to successfully progress.
ID |
Path |
Filename |
Trigger |
Window Title |
Window Description |
Button1 Label |
Button2 Label |
Window Contents
|
title
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
Slicing
|
|
|
|
|
keypad_clamp_0
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
You gently fuse the molecular clamp to the security subsytem regulator. A small indicator light on the clamp lights blue, indicating you must cut the positive power cable.
|
|
|
|
blue_cable
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Cut the positive (blue) flow regulator cable.
|
red_cable
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Cut the negative (red) flow regulator cable.
|
use_clamp
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Shunt the power node with a molecular clamp.
|
use_analyzer
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Install an analyzer node.
|
|
/path/goes/here
|
filename.stf
|
|
|
|
Cancel
|
|
|
|
/path/goes/here
|
filename.stf
|
Internal SUI label
|
|
|
|
OK
|
|
|
Prompt 4:
Molecular Clamp: Red Wire Roll
This prompt follows the molecular clamp choice line and displays if the system rolls a Red Wire cutting option for the player. The player will need to cut the red wire in order to successfully progress.
ID |
Path |
Filename |
Trigger |
Window Title |
Window Description |
Button1 Label |
Button2 Label |
Window Contents
|
title
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
Slicing
|
|
|
|
|
keypad_clamp_1
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
You gently fuse the molecular clamp to the security subsytem regulator. A small indicator light on the clamp lights red, indicating you must cut the negative power cable.
|
|
|
|
blue_cable
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Cut the positive (blue) flow regulator cable.
|
red_cable
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Cut the negative (red) flow regulator cable.
|
use_clamp
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Shunt the power node with a molecular clamp.
|
use_analyzer
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Install an analyzer node.
|
|
/path/goes/here
|
filename.stf
|
|
|
|
Cancel
|
|
|
|
/path/goes/here
|
filename.stf
|
Internal SUI label
|
|
|
|
OK
|
|
|
Prompt 5:
Analyzer Node: Blue Wire Roll
This prompt follows the Analyzer Node choice line and displays if the system rolls a Blue Wire cutting option for the player. The player will need to cut the Blue wire in order to successfully progress.
ID |
Path |
Filename |
Trigger |
Window Title |
Window Description |
Button1 Label |
Button2 Label |
Window Contents
|
title
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
Slicing
|
|
|
|
|
keypad_analyze_0
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
You carefully integrate the analyzer node into the security system. After a few seconds, a scratchy electronic voice in the node says 'Analysis Complete: High probability of positive power flow to anti-tampering device.'
|
|
|
|
blue_cable
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Cut the positive (blue) flow regulator cable.
|
red_cable
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Cut the negative (red) flow regulator cable.
|
use_clamp
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Shunt the power node with a molecular clamp.
|
use_analyzer
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Install an analyzer node.
|
|
/path/goes/here
|
filename.stf
|
|
|
|
Cancel
|
|
|
|
/path/goes/here
|
filename.stf
|
Internal SUI label
|
|
|
|
OK
|
|
|
Prompt 6:
Analyzer Node: Red Wire Roll
This prompt follows the Analyzer Node choice line and displays if the system rolls a Red Wire cutting option for the player. The player will need to cut the red wire in order to successfully progress.
ID |
Path |
Filename |
Trigger |
Window Title |
Window Description |
Button1 Label |
Button2 Label |
Window Contents
|
title
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
Slicing
|
|
|
|
|
keypad_analyze_1
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
You carefully integrate the analyzer node into the security system. After a few seconds, a scratchy electronic voice in the node says 'Analysis Complete: High probability of negative power flow to anti-tampering device.'
|
|
|
|
blue_cable
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Cut the positive (blue) flow regulator cable.
|
red_cable
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Cut the negative (red) flow regulator cable.
|
use_clamp
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Shunt the power node with a molecular clamp.
|
use_analyzer
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Install an analyzer node.
|
|
/path/goes/here
|
filename.stf
|
|
|
|
Cancel
|
|
|
|
/path/goes/here
|
filename.stf
|
Internal SUI label
|
|
|
|
OK
|
|
|
Prompt 7:
Final Cut: Blue Wire Precut
This is the final event prompt that occurs in which a player has to make a choice. This last prompt will display for whichever tool is chosen, whether a molecular clamp or analyzer node was used.In this case, the outcome was that the system chose a blue wire to be cut, and the player has done so already. Now all that remains is to cut the red wire.
ID |
Path |
Filename |
Trigger |
Window Title |
Window Description |
Button1 Label |
Button2 Label |
Window Contents
|
title
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
Slicing
|
|
|
|
|
keypad_1
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
You cut one of the wires. You seem to have selected the correct one as the locking mechanism didn't auto-disable itself.
|
|
|
|
blue_cable_cut
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
The positive (blue) regulator cable is cut.
|
red_cable
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Cut the negative (red) flow regulator cable.
|
|
/path/goes/here
|
filename.stf
|
|
|
|
Cancel
|
|
|
|
/path/goes/here
|
filename.stf
|
Internal SUI label
|
|
|
|
OK
|
|
|
Prompt 8:
Final Cut: Red Wire Precut
This is the final event prompt that occurs in which a player has to make a choice. This last prompt will display for whichever tool is chosen, whether a molecular clamp or analyzer node was used.In this case, the outcome was that the system chose a red wire to be cut, and the player has done so already. Now all that remains is to cut the blue wire.
ID |
Path |
Filename |
Trigger |
Window Title |
Window Description |
Button1 Label |
Button2 Label |
Window Contents
|
title
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
Slicing
|
|
|
|
|
keypad_1
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
You cut one of the wires. You seem to have selected the correct one as the locking mechanism didn't auto-disable itself.
|
|
|
|
blue_cable
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
Cut the positive (blue) flow regulator cable.
|
red_cable_cut
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
The negative (red) regulator cable is cut.
|
|
/path/goes/here
|
filename.stf
|
|
|
|
Cancel
|
|
|
|
/path/goes/here
|
filename.stf
|
Internal SUI label
|
|
|
|
OK
|
|
|
Prompt 9: Failure
This is the prompt given if the player chooses the wrong wire to cut.
ID |
Path |
Filename |
Trigger |
Window Title |
Window Description |
Button1 Label |
Button2 Label |
Window Contents
|
title
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
Slicing
|
|
|
|
|
keypad_fail
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
Unable to successfully slice the keypad, you realize that the only way to reset it is to carefully repair what damage you have done.
|
|
|
|
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
|
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
|
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
|
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
|
|
/path/goes/here
|
filename.stf
|
|
|
|
Cancel
|
|
|
|
/path/goes/here
|
filename.stf
|
Internal SUI label
|
|
|
|
OK
|
|
|
Prompt 10: Success
This is the prompt given when the player chooses the last correct wire and finishes slicing the item.
ID |
Path |
Filename |
Trigger |
Window Title |
Window Description |
Button1 Label |
Button2 Label |
Window Contents
|
title
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
Slicing
|
|
|
|
|
keypad_success
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
You have managed to slice the power from the magnetic locks. The door is now open.
|
|
|
|
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
|
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
|
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
|
|
/string/en/slicing/
|
slicing.stf
|
Internal SUI label
|
|
|
|
|
|
|
/path/goes/here
|
filename.stf
|
|
|
|
Cancel
|
|
|
|
/path/goes/here
|
filename.stf
|
Internal SUI label
|
|
|
|
OK
|
|
|
Combat Chat Spam
Fly Text
Radial
Slicing Radial on objects
Related Information:
Also see GCW documentation on slicing base terminals.
ID |
Path |
Filename |
Trigger |
Message |
Notes |
Examples
|
slice
|
/string/en/slicing/
|
slicing.stf
|
internal_command_string
|
Slice
|
|
Example
|
|
Formula(s)
Needs formula to calculate probability of getting particular results in encumberance/efficiency, damage , and speed in items.
Formula is also needed for determining loot distribution in the locked containers.
Source References
|