Difference between revisions of "AddItemMessage"

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(Variable Descriptions)
 
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{{MissingPacket}}
 
{{PageHeader|Server Packet|AddItemMessage (1E8D1356)}}
 
{{PageHeader|Server Packet|AddItemMessage (1E8D1356)}}
 
{| border="0" width="90%" cellpadding=6
 
{| border="0" width="90%" cellpadding=6
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===Struct===
 
===Struct===
 
----
 
----
 
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{| align="center"
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|-
 +
||
 
{| class="wikitable"
 
{| class="wikitable"
 
|{{short}}||'''Opperand_Count'''
 
|{{short}}||'''Opperand_Count'''
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|-
 
|-
 
|{{long}}||'''ObjectID'''
 
|{{long}}||'''ObjectID'''
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|}
 
|}
 
|}
  
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* '''ObjectID''':
 
* '''ObjectID''':
 
Object id of the item to add to the trade window.
 
Object id of the item to add to the trade window.
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 +
This is sent by the client to the server when a player drags an item into their trade window. It then gets sent from the server to the other player along with a Create/Baselines/EndBaselines of the item they are adding, along with Attributes so the item can display.
  
 
|valign=top|
 
|valign=top|
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===Tags===
 
===Tags===
 
----
 
----
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|-
 
|-
 
|}
 
|}
 
 
|}
 
|}
 
----
 
 
==Sample Code==
 
----
 
 
<pre>
 
Insert Code Snippet Here...
 
</pre>
 
  
 
==Sample Packet==
 
==Sample Packet==

Latest revision as of 15:28, 10 June 2010





Server Packet - AddItemMessage (1E8D1356)

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Struct


SHORT Opperand_Count
INT Opcode
LONG ObjectID

Variable Descriptions


Opperand_Count = 1

Opcode = 1E8D1356


  • ObjectID:

Object id of the item to add to the trade window.

This is sent by the client to the server when a player drags an item into their trade window. It then gets sent from the server to the other player along with a Create/Baselines/EndBaselines of the item they are adding, along with Attributes so the item can display.

Tags


S→C This packet originates on the server.

100% This packet has been completely reversed.

Sample Packet

Insert Sample Packet Here...