AuctionQueryHeadersMessage

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Revision as of 05:58, 12 May 2007 by Schmunzel (Talk | contribs) (Struct)

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Exquisite-khelpcenter.png Instructions
In order to keep all documentation the same format, please use the source to this page to begin a new packet description, the template contains all the options, simply remove what is not required and fill in the details.


Struct


SHORT Operand count
INT Opcode
INT Region
INT UpdateCounter
INT Window Type
BYTE Subcategory
BYTE Cat I
BYTE Cat II
BYTE Cat III
BYTE Cat IV
LONG itemtype ID
INT
INT
INT
LONG Vendor ID
SHORT
BYTE

Variable Descriptions


Opperand_Count = 14

Opcode = 679E0D00


  • Region
  • 0 Galaxy
  • 1 this Planet
  • 2 this Region
  • 3 Vendor only
  • unknown
  • 7 Looking at Player Vendor

Tags


C→S This packet originates on the client.

50% This packet has been partially reversed.


Sample Code


Insert Code Snippet Here...

Sample Packet

Insert Sample Packet Here...

Categories


Pease npte : these are the NGE values; sure enough a bitmask

Cat I Cat II Cat III Cat IV Object
0 0 0 0 All
1 0 0 0 Armor
0 0 1 0 Clothing
0 4 0 0 Component
1 0 20h 0 Cybernetic
8 0 0 0 Data
0 80h 0 0 Deed
0 20h 0 0 Jewelry
20h 0 0 0 Misc
0 40h 0 0 Res Container
0 0 40h 0 Ship Component
40h 0 0 0 Terminal
80h 0 0 0 Tool
0 2 0 0 Weapon
Armor
Subcat Cat I Object
05 Arm Armor
0B Armor Core
09 Armor Layer
0A Armor Segment
01 Body Armor
07 Foot Armor
06 Hand Armor
02 Head Armor
04 Leg Armor
03 Misc Armor
0C Personal Shield Generator
Item Type
ID Item Type
0x00000000124B5EA9 Bone Armor Left Biceps