AuctionQueryHeadersMessage

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Revision as of 09:14, 7 June 2007 by Schmunzel (Talk | contribs) (Struct)

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Packets - AuctionQueryHeadersMessage

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Struct


SHORT Operand count
INT Opcode
INT Region
INT UpdateCounter
INT Window Type
BYTE Subcategory
BYTE Cat I
BYTE Cat II
BYTE Cat III
INT itemtype ID
U_STRING searchstring
INT
INT search min Price
INT search max Price
BYTE include entrance fee flag
LONG Vendor ID
BYTE
SHORT nr of 1st Auction to show

Variable Descriptions


Opperand_Count = 14

Opcode = 679E0D00


  • Region
  • 0 Galaxy
  • 1 this Planet
  • 2 this Region
  • 3 Vendor only
  • Window Type
  • 2 All Auctions
  • 3 My Sales
  • 4 My bids
  • 5 Available Items
  • 6 Offers
  • 7 For Sale (vendor) / Vendor Locations (bazaar)
  • 8 Stockroom
  • 9 Offers to Vendor

Tags


C→S This packet originates on the client.

75% This packet has been partially reversed.


Sample Code


Insert Code Snippet Here...

Sample Packet

Insert Sample Packet Here...

Categories


Pease npte : these are the NGE values; sure enough a bitmask

Cat I Cat II Cat III Object
0 0 0 All
1 0 0 Armor
0 0 1 Clothing
0 4 0 Component
1 0 20h Cybernetic
8 0 0 Data
0 80h 0 Deed
0 20h 0 Jewelry
20h 0 0 Misc
0 40h 0 Res Container
0 0 40h Ship Component
40h 0 0 Terminal
80h 0 0 Tool
0 2 0 Weapon
Armor
Subcat Cat I Object
05 Arm Armor
0B Armor Core
09 Armor Layer
0A Armor Segment
01 Body Armor
07 Foot Armor
06 Hand Armor
02 Head Armor
04 Leg Armor
03 Misc Armor
0C Personal Shield Generator
Item Type
ID Item Type
0x124B5EA9 Bone Armor Left Biceps