Difference between revisions of "Charge Shot 2 (Ability)"

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chargeshot_block
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internal_command_string
 
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You use Charge Shot on %TT for %DI points of damage, but %ST blocks it!
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You use Charge Blast on %TT for %DI points of damage, but %ST blocks it!
 
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%TU uses Charge Shot on you for %DI points of damage, but you block it!
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%TU uses Charge Blast on you for %DI points of damage, but you block it!
 
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%TU uses Charge Shot on %TT for %DI points of damage, but %ST blocks it!
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%TU uses Charge Blast on %TT for %DI points of damage, but %ST blocks it!
  
 
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internal_command_string
 
internal_command_string
 
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You use Charge Shot on %TT for %DI points of damage, but %ST counterattacks!
+
You use Charge Blast on %TT for %DI points of damage, but %ST counterattacks!
 
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%TU uses Charge Shot on you for %DI points of damage, but you counterattack!
+
%TU uses Charge Blast on you for %DI points of damage, but you counterattack!
 
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%TU uses Charge Shot on %TT for %DI points of damage, but %ST counterattacks!
+
%TU uses Charge Blast on %TT for %DI points of damage, but %ST counterattacks!
  
 
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||You use Charge Shot on %TT for %DI points of damage, but %ST evades it.
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||You use Charge Blast on %TT for %DI points of damage, but %ST evades it.
||%TU uses Charge Shot on you for %DI points of damage, but you evade it.
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||%TU uses Charge Blast on you for %DI points of damage, but you evade it.
||%TU uses Charge Shot on %TT for %DI points of damage, but %ST evades it.
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||%TU uses Charge Blast on %TT for %DI points of damage, but %ST evades it.
  
 
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Revision as of 04:35, 27 August 2007

Ability - Charge Shot 2

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Description

/chargeshot2 <target>: This ranged attack can knock multiple targets down at once.

Command: /chargeShot2
CommandQueue Entry: chargeshot2 (1DDCAC16)

Related Tags

Ability This document relates to Player Abilities.

Carbineer This document is related to the Carbineer Profession.

Ability Breakdown & Details

This is a cone area effect ranged attack.

Ability Flow

<graphviz> digraph G {

       rankdir = LR;
       node [shape=record, width=.2, height=.2];
       node [width=1];
       node1 [color="#929292", label = "Step 01", style="bold", fontname="arial", 

fontcolor="#929292", URL="Test101"];

       node2 [color="orange", label = "Step 02", style="bold", fontname="arial", 

fontcolor="#458CAF", URL="Test102"];

       node3 [color="orange", label = "Step 03", style="bold", fontname="arial", 

fontcolor="#458CAF", URL="Test101"];

       node1 -> node2:w [color="#929292"];
       node2:w -> node3:e [color="#515FCA", constraint=false];

} </graphviz>

System Messages

SUI Prompt

Combat Chat Spam

ID Path Filename Trigger Player Message1 Player Message2 Other Player's Message

chargeblast_block

/string/en/

cbt_spam.stf

internal_command_string

You use Charge Blast on %TT for %DI points of damage, but %ST blocks it!

%TU uses Charge Blast on you for %DI points of damage, but you block it!

%TU uses Charge Blast on %TT for %DI points of damage, but %ST blocks it!

chargeblast_counter

/string/en/

cbt_spam.stf

internal_command_string

You use Charge Blast on %TT for %DI points of damage, but %ST counterattacks!

%TU uses Charge Blast on you for %DI points of damage, but you counterattack!

%TU uses Charge Blast on %TT for %DI points of damage, but %ST counterattacks!

chargeblast_evade /string/en/ cbt_spam.stf internal_command_string You use Charge Blast on %TT for %DI points of damage, but %ST evades it. %TU uses Charge Blast on you for %DI points of damage, but you evade it. %TU uses Charge Blast on %TT for %DI points of damage, but %ST evades it.
chargeblast_hit /string/en/ cbt_spam.stf internal_command_string You use Charge Shot on %TT for %DI points of damage! %TU uses Charge Shot on you for %DI points of damage! %TU uses Charge Shot on %TT for %DI points of damage!
chargeblast_miss /string/en/ cbt_spam.stf internal_command_string Your Charge Shot misses %TT. %TU's Charge Shot misses you. %TU's Charge Shot misses %TT.

Fly Text

Formula(s)

  • 1 + 1 = 3
  • 2 - 2 + 2 = 3

Source References

Source Source in Context
Prima Guide somelink1 Source1

Ability HAM Costs

Modifier Value
Health Cost 0
Action Cost 0
Mind Cost 0
Force Cost 0

Ability Multipliers

Modifier Value
Health cost 0.5
Action cost 1.5
Mind cost 0.5
Force cost 0
Damage 3.7
Delay Time 3.0