Difference between revisions of "ChatInstantMessageToClient"

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(Struct)
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|{{u_string}}||'''Message'''
 
|{{u_string}}||'''Message'''
 
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|{{int}}|{{unknown}}
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|{{int}}|'''0'''
 
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|}
 
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Revision as of 16:27, 31 December 2007





Server Packet - ChatInstantMessageToClient (3C565CED)

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Struct


SHORT Opperand_Count
INT Opcode
A_STRING Game ID
A_STRING Galaxy Name
A_STRING Playername
U_STRING Message
INT 0

Variable Descriptions


Opperand_Count = 4

Opcode = 3C565CED


  • Game ID:

The abreviation for the game. For us it will always be 'SWG'.

  • Galaxy Name:

Galaxy in which the sending cleint is from.

  • Message:

Message to send to the target client in unicode.

Tags


S→C This packet originates on the server.

75% This packet has been partially reversed.


Sample Packet

Insert Sample Packet Here...