Difference between revisions of "ChatOnSendRoomMessage"

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(Struct)
(Variable Descriptions)
Line 34: Line 34:
  
 
*Counter
 
*Counter
:Increment each time you send this per client.
+
:Every message sent from the client contains a unique ID number. It is incremented with each message sent. For server replies, send back the same ID number to ACK the message. You can use the ID number to safeguard against multiple/duplicate messages.
  
 
'''Allways send this before [[ChatRoomMessage]], build it in the same funtion and multi.'''
 
'''Allways send this before [[ChatRoomMessage]], build it in the same funtion and multi.'''

Revision as of 02:29, 11 May 2008

Server Packet - ChatOnSendRoomMessage (E7B61633)

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Struct


INT Operand Count
INT Opcode
INT Success Bitmask
INT MessageID

Variable Descriptions


Opperand_Count = 3

Opcode = E7B61633


  • Success
0: Succeded, nothing displayed
0x10: Too large
  • Counter
Every message sent from the client contains a unique ID number. It is incremented with each message sent. For server replies, send back the same ID number to ACK the message. You can use the ID number to safeguard against multiple/duplicate messages.

Allways send this before ChatRoomMessage, build it in the same funtion and multi.

Tags


S→C This packet originates on the server.

100% This packet has been completely reversed.

Sample Packet

03 00 
33 16 B6 E7   // ChatOnSendRoomMessage
00 00 00 00 
01 00 00 00