Difference between revisions of "ClientCreateCharacterSuccess"

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{| class="wikitable"
 
{| class="wikitable"
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|{{short}}||'''Operand_Count'''
 
|-
 
|-
|align="center" style="background:#6C86BF; color:white;"|'''SHORT'''||'''Operand_Count'''
+
|{{int}}||'''Opcode'''
|-
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|align="center" style="background:#3C548A; color:white;"|'''INT'''||'''Opcode'''
+
|-
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|align="center" style="background:#3C4565; color:white;"|'''LONG'''||'''CharacterID'''
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|-
 
|-
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|{{long}}||'''CharacterID'''
 
|}
 
|}
  

Revision as of 08:36, 10 April 2007


Struct


SHORT Operand_Count
INT Opcode
LONG CharacterID

Variable Descriptions


Opperand_Count = 2

Opcode = 1DB575CC


  • Character_ID:
This is the character_ID assigned to the newly created character. It also signifies that the creation process was successful. The client will continue to zone insertion after this.

Tags


S→C This packet originates on the server.

100% This packet has been completely reversed.


Sample Code

Insert Code Snippet Here...

Sample Packet

Insert Sample Packet Here...