Difference between revisions of "ClientCreateCharacterSuccess"

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(Sample Packet)
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Insert Sample Packet Here...
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02 00 //Op Count
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CC 75 B5 1D // ClientCreateCharacterSuccess
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15 23 C9 00 00 00 00 00 // Character ID
 
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</pre>

Revision as of 16:23, 31 December 2007





Server Packet - ClientCreateCharacterSuccess (1DB575CC)

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Struct


SHORT Operand_Count
INT Opcode
LONG CharacterID

Variable Descriptions


Opperand_Count = 2

Opcode = 1DB575CC


  • Character_ID:
This is the character_ID assigned to the newly created character. It also signifies that the creation process was successful. The client will continue to zone insertion after this.

Tags


S→C This packet originates on the server.

100% This packet has been completely reversed.

Sample Packet

02 00 //Op Count
CC 75 B5 1D // ClientCreateCharacterSuccess
15 23 C9 00 00 00 00 00 // Character ID