Difference between revisions of "ClientInactivityMessage"

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(Variable Descriptions)
(Struct)
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{| class="wikitable"
 
{| class="wikitable"
 
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|align="center" style="background:#6C86BF; color:white;"|'''SHORT'''||'''Opperand_Count'''
+
|{{short}}||'''Opperand_Count'''
 
|-
 
|-
|align="center" style="background:#3C548A; color:white;"|'''INT'''||'''Opcode'''
+
|{{int}}||'''Opcode'''
 
|-
 
|-
|align="center" style="background:#B3C0DE; color:white;"|'''BYTE'''||'''AFK_Flag <font color="red">??</font>'''
+
|{{bool}}||'''AFK_Flag'''
 
|-
 
|-
 
|}
 
|}

Revision as of 07:21, 22 March 2007


Struct


SHORT Opperand_Count
INT Opcode
BOOL AFK_Flag

Variable Descriptions


Opperand_Count = 2

Opcode = 0F5D5325


  • AFK_Flag:

If this packet is sent with a flag of 1, the server marks the client AFK If this packet is sent with a flag of 0, the server marks the client active.

Tags


C→S This packet originates on the client.

75% This packet has been partially reversed.


Sample Code


Insert Code Snippet Here...

Sample Packet

Insert Sample Packet Here...