ClientInactivityMessage

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Revision as of 13:53, 24 January 2008 by Rouse (Talk | contribs) (Sample Packet)

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Client Packet - ClientInactivityMessage (0F5D5325)

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Struct


SHORT Opperand_Count
INT Opcode
BOOL AFK_Flag

Variable Descriptions


Opperand_Count = 2

Opcode = 0F5D5325


  • AFK_Flag:

If this packet is sent with a flag of 0, the server marks the client active. If this packet is sent with a flag of 1, the server marks the client AFK.

Tags


C→S This packet originates on the client.

100% This packet has been completely reversed.

Sample Packet

02 00 // Op Count
25 53 5D 0F // ClientInactivityMessage
00 // afk flag