Difference between revisions of "CmdSceneReady"

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==Sample Code==
 
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<pre>
 
Insert Code Snippet Here...
 
</pre>
 
  
 
==Sample Packet==
 
==Sample Packet==

Revision as of 11:49, 28 September 2007

Server Packet - CmdSceneReady (43FD1C22)

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Struct


SHORT Opperand_Count
INT Opcode

Variable Descriptions


Opperand_Count = 1

Opcode = 43FD1C22


  • Description:

This packet is used by both client and server to signal to end the "loading" process and begin playing. Once both send it, the scene begins.

Tags


S→C This packet originates on the server.

C→S This packet originates on the client.

100% This packet has been completely reversed.

Sample Packet

Insert Sample Packet Here...