Difference between revisions of "CmdSceneReady"

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(Sample Packet)
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Insert Sample Packet Here...
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01 00      // Op Count
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22 1C FD 43 // CmdSceneReady
 
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</pre>

Revision as of 11:50, 28 December 2007





Server Packet - CmdSceneReady (43FD1C22)

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Struct


SHORT Opperand_Count
INT Opcode

Variable Descriptions


Opperand_Count = 1

Opcode = 43FD1C22


  • Description:

This packet is used by both client and server to signal to end the "loading" process and begin playing. Once both send it, the scene begins.

Tags


S→C This packet originates on the server.

C→S This packet originates on the client.

100% This packet has been completely reversed.

Sample Packet

01 00       // Op Count
22 1C FD 43 // CmdSceneReady