Difference between revisions of "CombatAction"

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(CRC List)
 
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__NOTOC__
 
  
{| border="0" width="90%" cellpadding=6
 
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|valign=top|
 
===Struct===
 
----
 
 
{| class="wikitable"
 
|-
 
|align="center" style="background:#3C548A; color:white;"|'''INT'''||'''CRC of animation'''
 
|-
 
|align="center" style="background:#3C4565; color:white;"|'''LONG'''||'''ATTACKER ObjectID'''
 
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|align="center" style="background:#3C548A; color:white;"|'''INT'''||'''Weapon ID'''
 
|-
 
|align="center" style="background:#B3C0DE; color:white;"|'''BYTE'''||'''Posture of Attacker'''
 
|-
 
|align="center" style="background:#B3C0DE; color:white;"|'''BYTE'''||'''<font color="red">Unknown</font>'''
 
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|align="center" style="background:#B3C0DE; color:white;"|'''BYTE'''||'''<font color="red">Unknown</font>'''
 
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|align="center" style="background:#6C86BF; color:white;"|'''SHORT'''||'''Number of defenders'''
 
|-
 
|}
 
{| class="wikitable"
 
|-
 
|align="center" style="background:#3C4565; color:white;"|'''LONG'''||'''Defender ObjectID'''
 
|-
 
|align="center" style="background:#B3C0DE; color:white;"|'''BYTE'''||'''Posture of Defender'''
 
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|align="center" style="background:#B3C0DE; color:white;"|'''BYTE'''||'''Hit flag ?'''
 
|-
 
|align="center" style="background:#B3C0DE; color:white;"|'''BYTE'''||'''<font color="red">Unknown</font>'''
 
|-
 
|}
 
 
===Variable Descriptions===
 
----
 
 
ControllerID     = '''000000CD'''
 
----
 
 
* '''CRC of animation''':
 
This variable is the crc of animation name from combat_manager.iff
 
 
|valign=top|
 
===Tags===
 
----
 
{| align="center"
 
|-
 
||{{ObjControllerMessageTag}}
 
|-
 
||{{75%}}
 
|-
 
|}
 
|}
 
 
===CRC List===
 
----
 
{|
 
|+ Combat CRC List
 
|-
 
||'''Name'''||'''HBYTE'''||'''NBYTE'''
 
|-
 
||fire_single||0x7DF498A1||0xA198F47D
 
|-
 
||fire_burst||0xD8FDACC5||0xC5ACFDD8
 
 
|}
 

Latest revision as of 01:29, 23 December 2006