Difference between revisions of "CuiIoWin::Messages::CONTROL KEY DOWN"

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{{MissingPacket}}
 
{{MissingPacket}}
{{PageHeader|Server Packet|CuiIoWin::Messages::CONTROL KEY DOWN (AA867C55)}}
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{{PageHeader|Client Packet|CuiIoWin::Messages::CONTROL KEY DOWN (AA867C55)}}
  
 
{| border="0" width="90%" cellpadding=6
 
{| border="0" width="90%" cellpadding=6
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----
 
----
  
* Additional Descriptions go here...
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* This packet is used by the server to let it<br /> know the toon has moved. Its part of the <br />first lesson in the tutorial.
 
* --
 
* --
 
* ---
 
* ---

Latest revision as of 08:18, 26 August 2008





Client Packet - CuiIoWin::Messages::CONTROL KEY DOWN (AA867C55)

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Struct


BYTE uint8
SHORT uint16
INT uint32
FLOAT uint32
LONG uint64
A_STRING ASCII String
U_STRING Unicode String
C_STRING Customization String
B_STRING Byte String
{ } LIST Component
? Uncertain Values
?? Unknown Variable Name

Variable Descriptions


Opperand_Count = 9

Opcode = AA867C55


  • This packet is used by the server to let it
    know the toon has moved. Its part of the
    first lesson in the tutorial.
  • --
  • ---
  • ----

Tags


C→S This packet originates on the client.

0% This packet has not been reversed.

Sample Packet

Insert Sample Packet Here...