Cure Disease Effectiveness (Game Mechanics)

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Game Mechanics - Mechanics Category

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Description

Template (Game Messages)

Related Tags

50% This document has been partially completed.

Mechanics This document is about game mechanics.

Completion Guide -

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  • 25% - page has been started but not completed
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  • 75% - page is probably complete but needs to be reviewed for accuracy of the page content and to make sure that no information is missing about the game feature
  • 100% - page has been reviewed and compared against enough sources to the extent that there is reasonable confidence that the game feature is completely documented.

Game Mechanics

Area Cure would heal a dot tick at the rate of

new tick damage = dot tick damage - Cure effectiveness

if new tick damage reaches 0 then the dot is cured.



Single Cure

The amount of poison/disease tick a doctor can cure =

[ cure effectiveness ] x ( 1 + ( ( wound treatment mod / 100 ) )



Wound Treatment Modifier Sources Include:

  • Skill Attachment Modifiers
  • Food Modifiers

Source References

Source Source in Context