Difference between revisions of "Dot Duration Affecting Agents (Game Mechanics)"

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== Game Mechanics ==
 
== Game Mechanics ==
  
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Dot Duration Affecting agents are items or abilities that affect the duration of a dot on a target. These factors offer a percentage reduction in the dot timer that has been selected for the particular dot on a target. Dot reduction agents affect the total remaining time on a dot. For example if a dot timer currently has 100 seconds left before it expires and a 25% reduction is applied to it then the dot will last for a total of 75 seconds.
  
Contains the actual details for how the game feature works - can make this into sub categories as necessary.
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== Dot Durations Affected ==
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* Poison
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* Disease
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* Bleeding
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* Fire (Dustcrepe)
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* Force Choke (Dustcrepe)
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== Items ==
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Food
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* Dustcrepe
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== Abilities ==
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* Force Resist Poison
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* Force Resist Disease
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* Force Resist Bleeding
  
 
==Source References==
 
==Source References==

Latest revision as of 11:54, 11 September 2009




Game Mechanics - Mechanics Category

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Description

Template (Game Messages)

Related Tags

25% This document has been partially completed.

Mechanics This document is about game mechanics.

Completion Guide -

  • 0% - No substantive information available on game feature
  • 25% - page has been started but not completed
  • 50% - page is as complete as possible with the currently available information but probably needs more research done on the subject matter
  • 75% - page is probably complete but needs to be reviewed for accuracy of the page content and to make sure that no information is missing about the game feature
  • 100% - page has been reviewed and compared against enough sources to the extent that there is reasonable confidence that the game feature is completely documented.

Game Mechanics

Dot Duration Affecting agents are items or abilities that affect the duration of a dot on a target. These factors offer a percentage reduction in the dot timer that has been selected for the particular dot on a target. Dot reduction agents affect the total remaining time on a dot. For example if a dot timer currently has 100 seconds left before it expires and a 25% reduction is applied to it then the dot will last for a total of 75 seconds.


Dot Durations Affected

  • Poison
  • Disease
  • Bleeding
  • Fire (Dustcrepe)
  • Force Choke (Dustcrepe)

Items

Food

  • Dustcrepe

Abilities

  • Force Resist Poison
  • Force Resist Disease
  • Force Resist Bleeding

Source References

Source Source in Context