Difference between revisions of "DraftSlots (00000103)"

From SWGANH Wiki
Jump to: navigation, search
(Struct)
Line 32: Line 32:
 
|{{a_string}}|string to look up
 
|{{a_string}}|string to look up
 
|-
 
|-
|{{byte}}|{{unknown}}
+
|{{byte}}|{{Optional}}
 
|-
 
|-
 
|{{int}}||ingredients count
 
|{{int}}||ingredients count
Line 46: Line 46:
 
|{{u_string}}||what to feed the slot with
 
|{{u_string}}||what to feed the slot with
 
|-
 
|-
|{{byte}}|{{unknown}}
+
|{{byte}}|{{relates to u_string}}
 
|-
 
|-
 
|{{int}}||amount of resources needed
 
|{{int}}||amount of resources needed

Revision as of 07:47, 27 March 2007


Struct


LONG PlayerID
INT ??
LONG crafttoolID
LONG SchematicID
LONG ItemID
INT datapadsize of the schem
BYTE ??
INT slots count

<slots count=slots count>

A_STRING craft_item_ingredients_n -> string directory
INT ??
A_STRING string to look up
BYTE Template:Optional
INT ingredients count
<ingredients count=ingredients count>
A_STRING craft_item_ingredients_n -> string directory
INT ??
A_STRING string to look up (same as above)
U_STRING what to feed the slot with
BYTE Template:Relates to u string
INT amount of resources needed
<ingredients/>
A_STRING ??

<slots/>


Variable Descriptions


controllerID = 00000103


This Packet is send in order to open the second craftscreen after the schematic and item object have been created. If the objects are created correctly the 2nd craftscreen will open.

For a sample packet see discussion

Tags


OCM This header is part of the ObjControllerMessage.

75% This packet has been partially reversed.