Difference between revisions of "Droid Modules (Game Mechanics)"

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(Droid Module Mechanics)
(Droid Module Mechanics)
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5. [[Scout Trap Projectile Unit Module Usage (Game Mechanics)|Scout Trap Projectile Unit Module Usage]]<br>
 
5. [[Scout Trap Projectile Unit Module Usage (Game Mechanics)|Scout Trap Projectile Unit Module Usage]]<br>
 
6. [[Stimpack Dispensor Module (Game Mechanics)|Stimpack Dispensor Module]]<br>
 
6. [[Stimpack Dispensor Module (Game Mechanics)|Stimpack Dispensor Module]]<br>
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'''Level Based Modules'''<br><br>
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1. [[Droid Data Module Usage (Game Mechanics)|Droid Data Module Usage]]
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2. [[Droid Item Storage Module Usage (Game Mechanics)|Droid Item Storage Module Usage]]
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3. [[Droid Medical Module Usage (Game Mechanics)|Droid Medical Module Usage]]
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4. [[Droid Armor Module Usage (Game Mechanics)|Droid Armor Module Usage]]
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5. [[Droid Structure Maintenance Module Usage (Game Mechanics)|Droid Structure Maintenance Module Usage]]
  
 
==Source References==
 
==Source References==

Revision as of 01:48, 4 April 2008




Game Mechanics - Mechanics Category

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Mechanics This document is about game mechanics.

Droid Module Mechanics



Utility Modules

1. Auto-Repair Module Usage
2. Detonation Module Usage
3. Creature Harvest Module Usage
4. Droid Combat Module Usage
5. Scout Trap Projectile Unit Module Usage
6. Stimpack Dispensor Module


Level Based Modules

1. Droid Data Module Usage 2. Droid Item Storage Module Usage 3. Droid Medical Module Usage 4. Droid Armor Module Usage 5. Droid Structure Maintenance Module Usage

Source References

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