Difference between revisions of "Droid Modules (Game Mechanics)"

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(Droid Module Mechanics)
(Droid Module Mechanics)
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'''Standard Modules'''<br><br>
 
'''Standard Modules'''<br><br>
  
1. [[Droid Playback Module Usage (Game Mechanics)|Droid Playback Module Usage]]<br>
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1. [[Droid Repair Module Usage (Game Mechanics)|Droid Repair Module Usage]]<br>
 
1. [[Droid Repair Module Usage (Game Mechanics)|Droid Repair Module Usage]]<br>
 
2. [[Effects Module Avian Usage (Game Mechanics)|Effects Module Avian Usage]]<br>
 
2. [[Effects Module Avian Usage (Game Mechanics)|Effects Module Avian Usage]]<br>

Revision as of 07:10, 4 April 2008




Game Mechanics - Mechanics Category

SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.


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Mechanics This document is about game mechanics.

Droid Module Mechanics



Utility Modules

1. Auto-Repair Module Usage
2. Detonation Module Usage
3. Creature Harvest Module Usage
4. Droid Combat Module Usage
5. Scout Trap Projectile Unit Module Usage
6. Stimpack Dispensor Module


Level Based Modules

1. Droid Data Module Usage
2. Droid Item Storage Module Usage
3. Droid Medical Module Usage
4. Droid Armor Module Usage
5. Droid Structure Maintenance Module Usage


Standard Modules


1. Droid Repair Module Usage
2. Effects Module Avian Usage
3. Effects Module Confetti Usage
4. Effects Module Dancing Jawa Usage
5. Effects Module Electric Fog Usage
6. Effects Module Foam Usage
7. Effects Module Mind Bloom Usage
8. Merchant Module Usage
9. Playback Module Usage

Source References

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