Difference between revisions of "ForceActivateQuest (000004BE)"

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(New page: {{PageHeader|Object Controller|ShowLootBox (000004BC)}} {| border="0" width="90%" cellpadding=6 |- |valign=top| ===Struct=== ---- {| align="center" |- || {| class="wikitable" |{{Long}}|'''...)
(Variable Descriptions)
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===Variable Descriptions===
 
===Variable Descriptions===
 
----
 
----
controllerID     = '''000004BC'''
+
controllerID     = '''000004BE'''
 
----
 
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Revision as of 16:20, 27 September 2013

Object Controller - ShowLootBox (000004BC)

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Struct


LONG Character ID
INT Unknown Int
INT Number of Looted Items
LONG Object ID for Looted Item

Variable Descriptions


controllerID = 000004BE


Tags


OCM This header is part of the ObjControllerMessage.

100% This packet has been completely reversed.



NGE struct by cAble@projectswg

05 00 #Operand
46 5E CE 80 #ObjController
0B 00 00 00 #Controller Type
BC 04 00 00 #Controller Id 
EC 98 D7 D0 4B 00 00 00 #CharacterID

00 00 00 00 #Unknown INT
01 00 00 00 #Number of Items Looted
B9 4E 54 F6 51 00 00 00 #ObjectID for Item Looted.