Difference between revisions of "Force Armor 2 (Ability)"

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==System Messages==
 
==System Messages==
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{| class="wikitable"
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|width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Message'''
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||apply_forcearmor2
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||/string/en/
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||jedi_spam.stf
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||internal_command_string
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||A solid barrier of the Force forms around you.
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||remove_forcearmor2
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||/string/en/
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||Your solid barrier of Force fades.
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==SUI Prompt==
 
==SUI Prompt==

Revision as of 11:51, 11 December 2007

Ability - Force Armor 2

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Description

/forceArmor2: This ability allows a Jedi to create a protective barrier around themselves that will stop a significant portion of incoming damage. This ability will only stop non Force damage types.

Command: /forceArmor2
CommandQueue Entry: forcearmor2 (83803DEF)

Related Tags

0% This document has not been started.

Ability This document relates to Player Abilities.

Force Enhancement This document is related to the Force Enhancement Profession.

Ability Breakdown & Details

Force Armor

Percentage damage reduction from melee and ranged attacks (functions similarly to toughness).

This is a direct percentage reduction. For example, if your Force Armor was 45 you would receive 45% less damage from an attack (attack damage x ((100 - 45) / 100)). Note that it works against melee, ranged, and Lightsaber attacks.

Also note that different toughness types are not additive (eg Lightsaber Tough and Force Armor), they are multiplicative. For example, a Lightsaber Toughness of 55 and a Force Armor of 45 would equal a combined toughness of 75% (((100 - 55) / 100) x ((100 - 45) / 100)).

The default mod when using Force Armor 1 is +25 and for Force Armor 2 is +45. However, these values increase as you climb through the FRS, being influenced by the Force Control modifier.

Force Armor Does not protect against force based attacks i.e lightning, throw etc.

This ability can be toggled on or off.

This ability lasts 30 minutes.

Force armor has an additional force cost during its use which follows the formula:

Force Armor 1 Force Cost = 0.5 x damage absorbed

Force Armor 2 Force Cost = 0.3 x damage absorbed

Ability Flow

<graphviz> digraph G {

       rankdir = LR;
       node [shape=record, width=.2, height=.2];
       node [width=1];
       node1 [color="#929292", label = "Step 01", style="bold", fontname="arial", 

fontcolor="#929292", URL="Test101"];

       node2 [color="orange", label = "Step 02", style="bold", fontname="arial", 

fontcolor="#458CAF", URL="Test102"];

       node3 [color="orange", label = "Step 03", style="bold", fontname="arial", 

fontcolor="#458CAF", URL="Test101"];

       node1 -> node2:w [color="#929292"];
       node2:w -> node3:e [color="#515FCA", constraint=false];

} </graphviz>

System Messages

ID Path Filename Trigger Message
apply_forcearmor2 /string/en/ jedi_spam.stf internal_command_string A solid barrier of the Force forms around you.
remove_forcearmor2 /string/en/ jedi_spam.stf internal_command_string Your solid barrier of Force fades.

SUI Prompt

Combat Chat Spam

Fly Text

Formula(s)

  • 1 + 1 = 3
  • 2 - 2 + 2 = 3

Source References

Source Source in Context
Prima Guide somelink1 Source1

Ability HAM Costs

Modifier Value
Health Cost 0
Action Cost 0
Mind Cost 0
Force Cost 150

Ability Multipliers

Modifier Value
Health cost 0
Action cost 0
Mind cost 0
Force cost 0
Damage 0
Delay Time 0