GILD03

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Revision as of 23:46, 20 March 2007 by Snow (Talk | contribs) (New page: __NOTOC__ {|align="center" |- ||{{GILDArchitectureNAV}} |- |} {| border="0" width="90%" cellpadding=6 |- |valign=top| ===BaseLine Struct=== ---- <pre> SHORT: ObjOpperandCount FLOAT: ??...)

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GILD Packet Type QuickNav
GILD01 - GILD03 - GILD06

BaseLine Struct


SHORT:		ObjOpperandCount
FLOAT:		??
ASTRING:	STFFileName
INT:		??
ASTRING:	DefaultName
USTRING:	CustomName
INT:		Volume
INT:		GuildIDListSize
INT:		UpdateCounter
{
 A_STRING:	GuildID/Name
}

Deltas Struct


SHORT:			UpdateCount
SHORT:			UpdateType
{
  00:		
    FLOAT:		??
  01:		
    A_STRING:           NameSTF
    INT:		??
    A_STRING:           Name
  02:		
    U_STRING:		CustomName
  03:		
    INT:		Volume
  04:		         
    INT:		GuildIDListSize
    INT:		UpdateCount
    {
      BYTE:		SubType
      {
        00:(remove)
          ASTRING:	GuildID/Name
        01:(add)
          ASTRING:	GuildID/Name
      }
    }     
    
}

Variable Descriptions


Obj_OperandCount = 5


  • DefaultName:
The default name of the guild object, this should be set to:
file:"string_id_table"
name:""(none)
  • CustomName:
No custom name for Guild Objects should exist.
  • Volume:
Default is 0, this object really has no volume.
  • GuildIDList:
A list containing Ascii Strings of the GuildID number along with its guild tag .
Format: "######:NAME"
Example: "75001:SWGANH"

Tags


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