Harvesters (Game Mechanics)

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Game Documentation - Harvesters

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50% This document has been partially completed.

Mechanics This document is about game mechanics.

Architect This document is related to the Architect Profession.


Game Mechanics

Types of Harvesters

1. Mineral

Mineral harvesters are used to harvest metals, ores, solid petrochemicals, and radioactives. A mineral harvester can be used to extract any resource found using a mineral survey tool.

2. Chemical

Chemical harvesters are used to harvest anything you can find using a chemical surveying tool, such as inert petrochemicals, liquid petrochem fuel, fiberplast, and lubricating oil.

3. Wind Generators

Wind Generators are used to harvest wind energy for use in other installations. The energy harvested by a wind generator is produced in a liquid form and stored in a canister-like object that you can carry in your inventory.


4. Solar Generator

Solar Harvesters, or Solar Power Generators, are used to harvest solar energy for use in other installations. The energy harvested by a solar generator is produced in a liquid form and stored in a canister-like object that you can carry in your inventory.

5. Fusion Generator

Fusion Generators are the high end of power generation. Fusion generators are placed on veins of radioactives, preferably with the highest PE possible, and produce this resource by the ton. If properly used, they are the best bang for the buck in terms of power generation. You can get a lot of power very quickly with a good fusion generator.

6. Moister Vaporators

Moisture vaporators are used to get water from the environment.


6. Flora

Flora refers to anything organic that isn't an animal. This includes stuff like berries, wheat, wood, and other organics that you would normally farm and/or harvest from trees or plants.




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Chat Log Files

Operating a Harvester