Hate List (Game Mechanics)

From SWGANH Wiki
Revision as of 13:00, 19 September 2009 by Ready (Talk | contribs) (Game Mechanics)

Jump to: navigation, search




Game Mechanics - Mechanics Category

SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.


Navigation

Description

Template (Game Messages)

Related Tags

0% This document has not been started.

Mechanics This document is about game mechanics.

Game Mechanics

When a creature or npc has been engaged initially, it's target will be whatever engaged it. After a creature or npc has been engaged, a hate list is created to determine which target the creature will attack that is based on which target did the most damage during the previous round of combat. The creature/npc will change targets based on which is doing the most damage to it.


Note: We can probably tinker with this a bit and include a more extensive hate list mechanic if need be such as adding in healing aggression generation and other checks such as damage over time threats.



Proposed Events to disengage combat:


  • A creature, pet or player intercepts and begins attacking the attacking creature/npc before it reaches the player

Source References

Source Source in Context